Engwar Level 1 of the Dungeon (0, 0, D:1) 15 stones (1, 0, D:1) a ball python corpse (skeletalised by now) (10, -14, D:1) a +0 club (14, 1, D:1) a +0 robe (18, -35, D:1) a +0 dagger (19, -32, D:1) a flux talisman (23, -35, D:1) a +0 robe (32, 2, D:1) a quokka skeleton (35, 3, D:1) a ball python skeleton a frilled lizard skeleton a ball python skeleton (37, -17, D:1) a hobgoblin skeleton (40, 0, D:1) a +0 short sword (40, 3, D:1) a +0 ring mail (48, -4, D:1) a +0 dagger (48, -1, D:1) an orb of mayhem Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (1, 0, D:2) a hobgoblin corpse (skeletalised by now) (12, -18, D:2) the staff "Zereah" {rC+ rN++ Will- Int-4 Stlth+ Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-4: It affects your intelligence (-4). rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (18, -14, D:2) a +0 dagger (33, -22, D:2) 3 stones (36, -1, D:2) a +0 whip (39, -2, D:2) a +0 short sword a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (43, 11, D:2) a +0 chain mail (45, -17, D:2) 7 stones (45, -12, D:2) a quokka corpse (skeletalised by now) (48, 5, D:2) 8 stones (49, -27, D:2) a frilled lizard corpse (skeletalised by now) (49, -22, D:2) a +0 robe (49, 2, D:2) a +0 dagger (50, -26, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 flail a gnoll corpse (1, 0, D:3) a +0 spear a gnoll corpse (3, 21, D:3) a +1 dagger of venom 4 stones a kobold corpse (4, 23, D:3) a ribbon worm corpse (8, 22, D:3) a giant cockroach corpse (10, 21, D:3) a ball python corpse