Dungeon Crawl Stone Soup version 0.33-a0-1101-g285c9414cd (webtiles) character file. Game seed: 3420562549740770965 98 Engwar the Magician (level 5, 0/35 HPs) Began as a Djinni Conjurer on Mar 19, 2025. Slain by an orc wizard ... wielding a +0 dagger (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:02 (1401 turns). Engwar the Magician (Djinni Conjurer) Turns: 1401, Time: 00:03:02 Health: 0/35 AC: 2 Str: 6 XL: 5 Next: 0% Gold: 56 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . i - +4 short sword (venom) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons i - a +4 short sword of venom (weapon) Armour a - a +0 robe (worn) Jewellery h - a ring of willpower Scrolls b - a scroll of identify {unknown} c - a scroll of teleportation {unknown} f - a scroll of blinking {unknown} j - a scroll of amnesia {unknown} Potions d - a potion of curing {unknown} e - a potion of heal wounds {unknown} g - 2 potions of lignification {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 4.6 Spellcasting + Level 4.6 Conjurations + Level 4.6 Hexes + Level 4.6 Summonings + Level 4.6 Necromancy + Level 4.6 Translocations + Level 4.6 Forgecraft + Level 4.6 Fire Magic + Level 4.6 Ice Magic + Level 4.6 Air Magic + Level 4.6 Earth Magic + Level 4.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d9 16% 4 d - Iskenderun's Mystic Conj/Tloc 25% 2d7 (+2d3 16% 4 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 f - Lesser Beckoning Tloc 50% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are confused. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The orc wizard points at you and mumbles some strange words. The magic dart hits you. The orc wizard casts a spell at you. You are more confused. The orc wizard hits you with a +0 dagger. You barely miss the orc wizard. The orc wizard is almost dead. The orc wizard hits you but does no damage. The orc wizard hits you with a +0 dagger. The orc wizard attacks as it pursues you! The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You miss the orc wizard. The orc wizard is almost dead. The orc wizard points at you and mumbles some strange words. You are more confused. You miss the orc wizard. The orc wizard is almost dead. The orc wizard barely misses you. The orc wizard attacks as it pursues you! The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the orc wizard but do no damage. The orc wizard is almost dead. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. The orc wizard misses you. You bump into the rock wall. The orc wizard hits you but does no damage. You bump into the rock wall. The orc wizard gestures at you while chanting. The puff of flame misses you. You bump into the rock wall. You feel less confused. The orc wizard hits you with a +0 dagger. You die... ......###P...# #.# ##..†.#......###.# ..#...##......##.######## ##.....#.P....##........# .##.#.######.÷#########.# .###..........÷.÷....##.# .# ############.#.....#.######## ## ##.#...............## #############.##@o.......#......# .............###...........###..# .###########..###.....##.### #..# .# #.#.#.#...###.# #..# .# #.##.###### #.#####..# .## #.##.# #.##...... ..# #.## . #.##.##..# ..# #.# # #[##.##..# ..# #.# #)##.##..# You could see an orc wizard. Vanquished Creatures An orc wizard (D:2) 2 adders (D:2) A dart slug (D:1) 3 orcs (D:2) 3 endoplasms (D:1) 3 giant cockroaches 3 hobgoblins 3 kobolds (D:1) 4 quokkas 6 ball pythons 4 bats 12 frilled lizards 4 goblins 2 rats (D:2) 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Engwar the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Engwar set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 143 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 315 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 315 | D:1 | Learned a level 1 spell: Kiss of Death 963 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 1347 | D:2 | Reached XP level 5. HP: 34/35 MP: 0/0 1347 | D:2 | Learned a level 2 spell: Lesser Beckoning 1401 | D:2 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic D:2: layout_loops_ring, minmay_lizard_king Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Spellcasting | 4 | 4.6 Conjurations | 4 | 4.6 Hexes | 4 | 4.6 Summonings | 4 | 4.6 Necromancy | 4 | 4.6 Translocations | 4 | 4.6 Forgecraft | 4 | 4.6 Fire Magic | 4 | 4.6 Ice Magic | 4 | 4.6 Air Magic | 4 | 4.6 Earth Magic | 4 | 4.6 Alchemy | 4 | 4.6 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | | 4 || 4 Cast: Magic Dart | 64 | 37 || 101 Searing Ray | | 1 || 1 Armour: Robe | 6 | 17 || 23 Dodge: Dodged | 4 | 5 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1400 | 1395 | 5 | 52 | 1141 | 2 | 700.0 | Dungeon | 1400 | 1395 | 5 | 52 | 1141 | 2 | 700.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 749 daAuts D:2: 651 daAuts