Dungeon Crawl Stone Soup version 0.34-a0-708-gca918cc23e (webtiles) character file. Game seed: 10988599560969374926 92 Engwar the Magician (level 4, 0/31 HPs) Began as a Djinni Fire Elementalist on Aug 28, 2025. Slain by Terence ... wielding a +0 trident (10 damage) ... on level 3 of the Dungeon. The game lasted 00:05:10 (2291 turns). Engwar the Magician (Djinni Fire Elementalist) Turns: 2291, Time: 00:05:11 Health: 0/31 AC: 2 Str: 7 XL: 4 Next: 90% Gold: 79 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + + . (33%) b - +0 rapier rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons b - a +0 rapier (weapon) Armour a - a +0 robe (worn) Wands f - a wand of mindburst (6) Scrolls I - 3 scrolls of immolation Potions d - a potion of cancellation {unknown} f - a potion of curing {unknown} j - 2 potions of enlightenment {unknown} k - a potion of might {unknown} Skills: + Level 0.5 Fighting - Level 2.4 Dodging - Level 1.8 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Forgecraft + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d7 2% 1 b - Scorch Fire 36% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 36% 2d13 8% 3 d - Inner Flame Hex/Fire 18% N/A 8% 3 e - Flame Wave Conj/Fire 18% 2d7 26% 4 f - Sandblast Erth 36% 2d10 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. The foxfire burns Terence. Terence is moderately wounded. The foxfire burns Terence but does no damage. Terence is moderately wounded. The foxfire burns Terence but does no damage. Terence is moderately wounded. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence looks irritated. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns Terence but does no damage. Terence is moderately wounded. The foxfire burns Terence but does no damage. Terence is moderately wounded. An adder comes into view. Terence hits you from afar with a +0 trident. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is almost dead. Terence's fire resistance burns away. The foxfire burns Terence but does no damage. Terence is almost dead. The foxfire burns Terence but does no damage. Terence is almost dead. Terence hits you from afar with a +0 trident! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence but do no damage. Terence hits you but does no damage. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Terence hits you from afar with a +0 trident! You die... Terence says, "Win and live. Lose and die. It's the rule of life." ***** ***,,,**,,,,,,, *,,,*********######....,,,,,,,,* ***,,,,,,,,,,..........*,,,,,,,, ****########...!.....,,,,,**** #................,,*,**** #................,,,,,,,* #..........@S....,,,,,,,** #..†....v........,,,,,,,,, #........@#*****,,,,,,,,** ########†.......v# *,,,,,,,,,,,* #.....#.........##**,***,,,,,,,* ..........).....##.......,,,,,,* ..............##....####.**,,,** ..............##....####.**,*,* ..<....:..........###....**,*,* .........................,,,*,*** ..............##....)....,,,*,,** You could see Terence (combustible, ally target) and an adder. Vanquished Creatures 4 adders (D:2) 3 dart slugs An orc (D:3) 9 endoplasms A giant cockroach (D:2) 5 hobgoblins 3 jackals 4 quokkas (D:2) 5 ball pythons 6 bats 3 frilled lizards 4 goblins 3 kobolds 5 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Engwar the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Engwar set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 147 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 661 | D:1 | Found a faded altar of an unknown god. 993 | D:2 | Reached XP level 3. HP: 21/25 MP: 0/0 993 | D:2 | Learned a level 1 spell: Sandblast 1225 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/0 2281 | D:3 | Noticed Terence 2291 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto, hangedman_decor_growths D:2: layout_basic, eino_tiny_chamber D:3: layout_rooms, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Fighting | | 0.5 Dodging | | 2.4 Stealth | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Foxfire | 61 | 49 || 110 Scorch | 11 | 16 || 27 Read: Teleportation | | 1 || 1 Immolation | | 1 || 1 Revelation | | 1 || 1 Amnesia | | 1 || 1 Armour: Robe | 5 | 8 || 13 Dodge: Dodged | 4 | 3 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2290 | 2200 | 90 | 20 | 1906 | 3 | 763.3 | Dungeon | 2290 | 2200 | 90 | 20 | 1906 | 3 | 763.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1198 daAuts D:1: 939 daAuts D:3: 152 daAuts