Enish Level 1 of the Dungeon (0, 0, D:1) 12 stones (16, 0, D:1) a +0 dagger (-6, 2, D:1) a +0 club (-8, 5, D:1) a +0 robe (13, 10, D:1) a +0 club (8, 11, D:1) a +0 club (14, 12, D:1) 15 sling bullets (17, 14, D:1) 22 bolts (18, 21, D:1) a +0 dagger (17, 23, D:1) a cursed -1 club (-8, 26, D:1) a +0 dagger 2 stones (5, 27, D:1) a +0 dagger (6, 27, D:1) a +0 dagger (9, 28, D:1) a +0 club (4, 40, D:1) 25 bolts (10, 40, D:1) a +0 club (-8, 41, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 12 stones (-31, 9, D:2) a +0 whip (-22, 26, D:2) a stone (-27, 28, D:2) a +0 club (-24, 28, D:2) a +0 short sword (-2, 39, D:2) a +0 club (3, 40, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 trident a +0 ring mail (5, 0, D:3) a +0 dagger a +0 club (-11, 6, D:3) a cursed -1 club (-6, 6, D:3) a +0 short sword (-14, 8, D:3) a +0 short sword (-21, 16, D:3) a +0 club 4 stones (-51, 18, D:3) a +0 whip (unseen) (-20, 18, D:3) a stone (-4, 20, D:3) 19 stones (-22, 23, D:3) a +0 quarterstaff (-4, 34, D:3) 25 stones (-19, 39, D:3) a potion of curing (-35, 47, D:3) a +0 mace Level 4 of the Dungeon [Shop] Ysam's Book Emporium a book of Alchemy (750 gold) a book of Ice (650 gold) a book of the Dragon (900 gold) a Grand Grimoire (1104 gold) a Grand Grimoire (1104 gold) the Disquisition on Arcane Weapons (883 gold) Spells Type Level a - Bolt of Draining Conjuration/Necromancy 5 b - Iskenderun's Battlesphere Conjuration/Charms 5 c - Irradiate Conjuration/Transmutation 5 a book of Callings (300 gold) a book of Air (350 gold) a book of Maledictions (250 gold) a book of the Warp (900 gold) a manual of Staves (1104 gold) a book of Unlife (650 gold) a book of Minor Magic (200 gold) (0, 0, D:4) a +0 dagger (-4, 1, D:4) a +0 hunting sling (11, 7, D:4) a +0 scale mail (7, 10, D:4) 14 silver sling bullets (17, 18, D:4) a +0 giant club (-11, 22, D:4) an uncursed ring of loudness (14, 27, D:4) 24 stones (18, 48, D:4) 19 stones Level 5 of the Dungeon (32, 3, D:5) a scroll of random uselessness (18, 17, D:5) a +0 leather armour (25, 39, D:5) 25 stones Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (20, 1, D:6) a +0 giant club (20, 3, D:6) a +0 spear a +4 ring mail a +0 whip of flaming (0, 8, D:6) a +0 war axe (-1, 11, D:6) a cursed -2 arbalest (31, 15, D:6) 19 bolts (8, 36, D:6) a +0 falchion a +0 flail (9, 36, D:6) a +0 mace (10, 36, D:6) a +0 club (27, 37, D:6) a +0 mace (-12, 45, D:6) a +0 spear (-10, 45, D:6) a cursed -2 spear (-9, 45, D:6) a +0 club (25, 49, D:6) a +3 quarterstaff of chaos a +0 cloak (39, 55, D:6) a book of Air (-21, 57, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 mace (-39, 1, D:7) a cursed -1 whip (-2, 2, D:7) a +0 leather armour (-52, 5, D:7) a +0 club (-37, 5, D:7) a +1 hand axe of flaming a +0 chain mail (-19, 7, D:7) 3 stones (-19, 8, D:7) 3 stones (-19, 11, D:7) a +3 flail of crushing 18 stones a +0 leather armour (-9, 11, D:7) a cursed -3 giant spiked club a +0 giant spiked club (-1, 14, D:7) 4 stones a +0 club (0, 14, D:7) a +2 mace of protection a +0 plate armour (-12, 15, D:7) a +0 giant club (-2, 15, D:7) a +0 whip (-2, 16, D:7) a +0 dagger (-12, 17, D:7) a water moccasin corpse (skeletalised by now) (-2, 17, D:7) a +0 dagger (12, 17, D:7) 14 stones (2, 18, D:7) a +0 falchion a +0 scale mail (-3, 21, D:7) a +0 dagger 9 stones (-3, 22, D:7) a +0 chain mail a +0 short sword (-4, 23, D:7) a +0 war axe (-5, 24, D:7) a cursed -1 club (10, 26, D:7) a +3 glaive (-22, 27, D:7) a +0 rapier (-18, 31, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (4, 2, D:8) a +0 flail (4, 3, D:8) a +0 whip (unseen) (7, 3, D:8) a +0 robe (4, 4, D:8) a tomahawk (4, 5, D:8) a +0 dagger (unseen) (4, 6, D:8) a tomahawk