Enish Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, -26, D:1) a +0 short sword (13, -1, D:1) a +0 club (18, 4, D:1) a cursed +0 club (20, 17, D:1) 6 stones (32, -8, D:1) a +0 club (35, -4, D:1) a +0 ring mail (45, -11, D:1) a +0 leather armour (47, -11, D:1) a +0 dagger Level 2 of the Dungeon (8, 2, D:2) a +0 hand axe (17, -28, D:2) a +0 club (30, 8, D:2) 20 bolts Level 3 of the Dungeon (0, 0, D:3) 24 stones (8, -16, D:3) a +0 flail (12, 3, D:3) a +0 short sword (28, -23, D:3) a +0 lajatang (30, -20, D:3) a +0 ring mail (32, -16, D:3) a +0 dagger (37, -19, D:3) 30 bolts (44, -21, D:3) a cursed +0 robe (52, -5, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 13 stones (14, -9, D:4) a +0 robe (20, -12, D:4) 21 bolts (25, -8, D:4) a +0 morningstar (26, -8, D:4) a +0 ring mail a +0 hand axe (31, -13, D:4) a +0 mace a +0 leather armour (31, -9, D:4) a +0 quarterstaff (32, 11, D:4) a +0 shield a +0 chain mail (46, 6, D:4) a +0 helmet (53, 30, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 25 stones (4, -3, D:5) a +0 robe a +0 dagger (6, -6, D:5) a cursed +0 leather armour a +1 short sword of flaming (11, -39, D:5) a +0 leather armour (11, -32, D:5) a +0 robe (15, -7, D:5) 12 stones (39, -32, D:5) a +0 ring mail (46, -16, D:5) 19 bolts Level 6 of the Dungeon (0, 0, D:6) a cursed -2 hand axe (5, -11, D:6) a +0 shortbow (21, 7, D:6) a +4 ring mail (28, 3, D:6) a +0 animal skin (28, 5, D:6) a +0 animal skin (29, -18, D:6) a +0 flail (44, 14, D:6) a +0 animal skin (49, 15, D:6) a +0 robe (50, -15, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a +0 longbow (0, 43, D:7) the +1 plate armour of the Swan {Int+2} It affects your intelligence (+2). (5, 27, D:7) 24 bolts (6, 11, D:7) a +2 dagger of venom (9, 2, D:7) 14 gold pieces (11, 28, D:7) a -6 ring of protection (14, -5, D:7) a +0 dagger a cursed +0 robe (15, -5, D:7) a +0 giant club (16, -5, D:7) a +0 club a +0 leather armour (17, -5, D:7) a +0 hand axe (17, 16, D:7) a cursed -3 trident (18, -5, D:7) a +0 hand axe a +0 chain mail (20, 1, D:7) a +0 spear (31, 45, D:7) a +0 hunting sling (39, 29, D:7) a +0 giant club (47, 37, D:7) 4 stones (47, 38, D:7) 3 stones (47, 39, D:7) a stone a +0 club a cursed -2 club (47, 40, D:7) a stone (47, 41, D:7) a +0 club Level 8 of the Dungeon [Shop] Nenelogeh's Antique Weapon Boutique a +0 greatsling of flaming (870 gold) the +8 great sword of Midsummer {drain, rF+} (1971 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. a +2 rapier of flaming (576 gold) a +1 spear of venom (318 gold) the cursed +2 long sword of the Inferno {speed, *Drain MR+++ Int+4 Dex+5} (1470 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+4). It affects your dexterity (+5). It affects your resistance to hostile enchantments. It causes draining when unequipped. It has a curse placed upon it. the +8 hand crossbow of Capital Punishment {flame, MP+9} (1599 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your magic capacity (+9). a +2 short sword of draining (522 gold) a +2 dagger of venom (432 gold) (0, 0, D:8) a +0 whip (8, -9, D:8) a +0 giant club a +0 giant club (16, -4, D:8) a +0 leather armour (18, 28, D:8) a +0 robe (19, 4, D:8) a +0 robe a +0 falchion (19, 5, D:8) a +0 flail (19, 6, D:8) a +0 spear (19, 7, D:8) a +0 robe (20, 26, D:8) a +0 leather armour (21, 5, D:8) a +0 shield (29, 2, D:8) a +0 club (32, 19, D:8) a scroll of noise (42, 9, D:8) a +0 robe (48, 15, D:8) a +0 leather armour a +0 short sword (48, 16, D:8) a +0 mace a +0 club a +0 short sword (48, 17, D:8) a +0 short sword (50, 5, D:8) a +0 robe a cursed -2 dagger (52, 6, D:8) a +0 robe a +0 dagger (53, 6, D:8) a +0 flail (55, 3, D:8) a +1 whip of flaming a +2 vampiric whip (55, 4, D:8) 2 tomahawks (56, 4, D:8) a tomahawk Level 9 of the Dungeon (0, 0, D:9) a +0 naga barding (2, -4, D:9) a +0 giant club (2, -1, D:9) a +0 club (2, 0, D:9) a +0 dagger a +0 rapier (3, -37, D:9) a +0 robe (3, 0, D:9) a +0 dagger (13, -5, D:9) a cursed -3 dagger (16, 14, D:9) a +0 ring mail (21, -14, D:9) a +0 shortbow (21, -8, D:9) a +0 giant spiked club (24, 21, D:9) a +0 dagger (26, 1, D:9) a +0 robe a +0 giant club (27, -18, D:9) a +1 dagger of venom (33, 3, D:9) a +0 scale mail a +0 dagger of venom (38, -9, D:9) a tomahawk (39, -9, D:9) a tomahawk (41, -11, D:9) a tomahawk (41, 8, D:9) a +0 ring mail (44, -13, D:9) a +0 chain mail (50, -15, D:9) a +0 war axe (57, -1, D:9) a +0 robe (58, -4, D:9) a +0 falchion a +0 leather armour a +0 flail Level 10 of the Dungeon [Shop] Ruoroh's Weapon Emporium a +1 battleaxe of draining (243 gold) a +1 dagger of venom (122 gold) a +3 mace of protection (267 gold) a +4 short sword of venom (332 gold) a +2 dagger of venom (187 gold) the +4 Vampire's Tooth {vamp} (1300 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. 14 arrows (36 gold) a +2 quarterstaff of pain (286 gold) the +9 hand crossbow "Esucuk" {venom, rPois Int+3} (867 gold) It poisons the ammo it fires. It affects your intelligence (+3). It protects you from poison. the cursed +1 spear of Gozag {flame, rPois rF- Str+4} (260 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It makes you vulnerable to fire. It protects you from poison. It has a curse placed upon it. (0, 0, D:10) a +0 dagger (4, -8, D:10) a +0 mace (7, -12, D:10) a cursed -2 hand crossbow (7, 10, D:10) a +0 leather armour a +0 mace (7, 11, D:10) a +0 leather armour (7, 12, D:10) a +0 robe a +0 dagger (8, 11, D:10) a +0 short sword (12, -2, D:10) a +0 club a +0 dagger of venom a +0 robe a +0 hand axe (13, 2, D:10) a +0 ring mail a +0 club (21, -1, D:10) 2 scrolls of random uselessness (24, -6, D:10) a +0 ring mail a +0 whip (24, -4, D:10) a +0 robe a +2 dagger of venom a +0 dagger a +0 robe (26, -16, D:10) a +0 giant spiked club a cursed -2 giant club (26, -14, D:10) a +0 dagger (26, -13, D:10) a +0 plate armour a +0 halberd (26, -12, D:10) a cursed +0 robe a +0 dagger (31, -15, D:10) a +0 leather armour a +0 dagger (36, 8, D:10) a +0 whip Level 11 of the Dungeon (0, 0, D:11) 186 arrows (0, 1, D:11) a potion of degeneration (10, -5, D:11) a scroll of noise (13, 8, D:11) an uncursed staff of death (22, -3, D:11) 15 arrows (22, 3, D:11) a +0 giant spiked club (22, 10, D:11) a +0 robe (24, -14, D:11) a +0 leather armour (29, 2, D:11) a +0 hunting sling (49, -39, D:11) a +0 hand axe a +0 leather armour a +0 war axe a +0 plate armour (57, -39, D:11) a cursed +0 hand axe a +0 scale mail (58, -5, D:11) a +0 mace a +0 short sword (58, 11, D:11) a +0 battleaxe a +0 plate armour (60, 11, D:11) a +0 dagger a +0 robe (61, 10, D:11) a +0 hand axe a +0 scale mail (63, -11, D:11) a +0 club a +0 leather armour (63, -10, D:11) a +0 short sword a +0 ring mail a +0 leather armour a +0 short sword (63, 9, D:11) a +0 dagger a +0 robe (64, -16, D:11) a +0 whip a +0 leather armour (64, 6, D:11) a +0 dagger a +0 leather armour (64, 8, D:11) a +0 club (66, -39, D:11) a +0 robe (68, -33, D:11) a +0 pair of gloves Level 12 of the Dungeon (0, 0, D:12) 20 arrows (2, 9, D:12) an uncursed ring of loudness (12, 24, D:12) a +0 leather armour (16, 10, D:12) 11 bolts (26, 15, D:12) a +0 hand axe (29, 21, D:12) a +0 giant spiked club Level 13 of the Dungeon (0, 0, D:13) 11 gold pieces (3, -34, D:13) 21 gold pieces (17, -30, D:13) 26 stones (21, 2, D:13) 16 gold pieces (23, -41, D:13) a +0 scale mail (23, -28, D:13) a cursed +0 dire flail a +0 robe a +2 short sword a +0 robe a +3 mace of freezing a +0 robe a cursed +1 dire flail of freezing a +0 robe a +0 long sword a +0 robe (23, -15, D:13) 10 gold pieces the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Papy's Armour Shoppe a +2 ring mail of magic resistance (357 gold) a +3 ring mail of poison resistance (391 gold) a +2 robe of magic resistance (300 gold) a +2 robe of the Archmagi (640 gold) a +0 buckler of fire resistance (195 gold) a +1 plate armour of poison resistance (544 gold) a +3 leather armour of cold resistance (408 gold) the +0 scale mail of Uprew {+Blink rPois Int-3 Dex+4} (413 gold) It affects your intelligence (-3). It affects your dexterity (+4). It protects you from poison. It lets you blink. a +0 plate armour of poison resistance (459 gold) a +1 leather armour of fire resistance (238 gold) [Shop] Deelenol's General Store a +0 spear (45 gold) a scroll of identify (30 gold) 15 poisoned needles (90 gold) a +0 greatsling (225 gold) a bread ration (75 gold) a +0 pair of boots (67 gold) a +1 chain mail of magic resistance (247 gold) a +0 whip (37 gold) 13 arrows (39 gold) [Shop] Kuugg's Jewellery Shoppe an uncursed ring of fire (350 gold) an uncursed ring of fire (350 gold) an uncursed ring of protection from fire (350 gold) an uncursed ring of poison resistance (280 gold) the ring "Nublatz" {rPois rC+ Str+3 Dex-3} (506 gold) [ring of protection from cold] It affects your strength (+3). It affects your dexterity (-3). It protects you from cold. It protects you from poison. an uncursed ring of poison resistance (280 gold) an uncursed ring of wizardry (420 gold) an uncursed ring of positive energy (280 gold) an uncursed amulet of rage (560 gold) the amulet of the Thirteen Nights {RegenMP MR++ Int+5 SInv} (841 gold) [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+5). It affects your resistance to hostile enchantments. It lets you see invisible. an uncursed amulet of guardian spirit (420 gold) (0, 0, Orc:1) 23 gold pieces (1, 4, Orc:1) 26 gold pieces (10, -7, Orc:1) 19 gold pieces (25, -1, Orc:1) a +2 whip of freezing (31, 10, Orc:1) a +0 chain mail a cursed -1 short sword a +0 robe a +0 dagger (33, 10, Orc:1) a +0 plate armour a +0 halberd (36, 15, Orc:1) a +0 robe a +0 dagger a +0 dagger a +0 robe (37, 15, Orc:1) a +0 chain mail 8 tomahawks a +0 mace (41, 12, Orc:1) a +0 giant club Level 2 of the Orcish Mines [Shop] Hefua's Weapon Boutique a +0 whip (37 gold) a +2 great mace of crushing (325 gold) a +0 scimitar (60 gold) the +9 dire flail of the Hall of Blades {crush, *Confuse rN+ Stlth+} (891 gold) It inflicts extra damage upon your enemies. It protects you from negative energy. It may confuse you when you take damage. It makes you more stealthy. 25 arrows (75 gold) the cursed +2 falchion "Ohaukh" {slice, Int+3} (372 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It has a curse placed upon it. a +0 blowgun (37 gold) 24 sling bullets (180 gold) a +1 longbow of evasion (186 gold) 19 poisoned needles (114 gold) a +0 club (15 gold) [Shop] Uvael's Book Boutique a book of Misfortune (240 gold) a book of Debilitation (480 gold) a book of Dreams (900 gold) a book of the Sky (780 gold) a book of Geomancy (420 gold) a book of Summonings (840 gold) a book of the Dragon (1080 gold) a book of Debilitation (480 gold) a book of the Warp (1080 gold) a book of Annihilations (1324 gold) (0, 0, Orc:2) 5 gold pieces (1, -17, Orc:2) 5 gold pieces (2, -5, Orc:2) 12 gold pieces (2, -1, Orc:2) 30 gold pieces (4, -17, Orc:2) 34 gold pieces (12, -9, Orc:2) 7 gold pieces (unseen) (13, -16, Orc:2) a +0 scale mail a +2 falchion of distortion (14, -45, Orc:2) a +0 chain mail a cursed -3 dire flail (14, -44, Orc:2) a +0 trident (18, -54, Orc:2) a +0 giant spiked club (19, -47, Orc:2) a poisoned needle (20, -47, Orc:2) a poisoned needle (20, -11, Orc:2) 25 gold pieces (24, -47, Orc:2) a +0 plate armour a +0 battleaxe (26, -49, Orc:2) a +0 robe a +4 dagger (27, -52, Orc:2) a +0 leather armour a +0 club (27, -50, Orc:2) a +0 ring mail a +0 war axe a +0 plate armour a +0 short sword (28, -52, Orc:2) 2 tomahawks (28, -51, Orc:2) a +0 plate armour a +0 flail a +0 short sword a +0 scale mail a +0 whip (29, -51, Orc:2) a +0 leather armour a +0 flail a +0 plate armour a +0 scimitar (29, -49, Orc:2) a +0 trident of flaming (31, -52, Orc:2) a +0 falchion a +0 ring mail a +0 war axe (31, -51, Orc:2) a +0 hand axe a +0 chain mail a +0 club (32, -52, Orc:2) a +0 robe a +0 dagger (32, -47, Orc:2) a +0 shield a +2 plate armour of magic resistance (33, -47, Orc:2) a wand of polymorph (8/24) a wand of polymorph (13/24) (34, -52, Orc:2) a +0 plate armour a +0 hand axe (45, -44, Orc:2) 2 tomahawks (47, -47, Orc:2) a +0 club (48, -47, Orc:2) a tomahawk (48, -46, Orc:2) a +0 hand axe (49, -48, Orc:2) a +0 short sword a +0 leather armour (49, -47, Orc:2) a +0 dagger a +0 leather armour a +0 dagger a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) 15 arrows (5, 44, Lair:1) a +0 ring mail (16, 5, Lair:1) a +0 scythe an uncursed staff of power (25, 10, Lair:1) a cursed +0 ring mail (25, 38, Lair:1) 14 arrows (29, 39, Lair:1) a +0 ring mail (30, 38, Lair:1) 10 arrows (38, 15, Lair:1) a +0 great sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a sack of spiders (11, -10, Lair:2) a +0 war axe (23, 6, Lair:2) a +0 leather armour (23, 36, Lair:2) a +0 chain mail (27, 28, Lair:2) a +0 rapier (41, 39, Lair:2) 20 bolts (42, -4, Lair:2) a wand of enslavement (0/24) Level 3 of the Lair of Beasts [Shop] Qycw's Antique Armour Shoppe a +2 chain mail of magic resistance (688 gold) a +1 pair of gloves of strength (528 gold) the +1 ratskin cloak {rPois rN+ Int-1 Dex-1} (662 gold) It affects your intelligence (-1). It affects your dexterity (-1). It protects you from poison. It protects you from negative energy. a +2 leather armour of cold resistance (608 gold) (0, 0, Lair:3) a +0 battleaxe a +0 scale mail (15, 23, Lair:3) a +0 plate armour (16, 12, Lair:3) 25 arrows (17, 12, Lair:3) a +0 robe (17, 23, Lair:3) a scroll of noise (21, 26, Lair:3) a +0 hand axe (30, 19, Lair:3) the +1 robe of Sorcery {-Tele Int+4} It affects your intelligence (+4). It prevents most forms of teleportation. a +0 pair of gloves (35, 10, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (22, -25, Lair:4) a +0 flail (30, -19, Lair:4) a plain deck of defence (30, 25, Lair:4) a +0 falchion (39, 21, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (2, 0, Lair:5) 29 gold pieces (7, 29, Lair:5) 24 bolts (18, 24, Lair:5) a potion of degeneration (43, 38, Lair:5) a +0 broad axe Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 chain mail (6, 21, Lair:6) a +0 robe (9, -5, Lair:6) a +2 leather armour of cold resistance (16, 5, Lair:6) an ornate deck of summoning (26, -5, Lair:6) a cursed +0 ring mail (32, -15, Lair:6) a +0 hunting sling (47, 17, Lair:6) a +0 chain mail of cold resistance Level 7 of the Lair of Beasts (0, 0, Lair:7) a +0 mace (16, -1, Lair:7) the +6 scale mail "Syppiele" {MR- Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. (17, 17, Lair:7) a wand of slowing (25/48) (17, 25, Lair:7) 12 bolts (33, -8, Lair:7) a +0 cloak (41, 3, Lair:7) a +0 hand axe (41, 19, Lair:7) a +0 pair of gloves (49, 3, Lair:7) a +4 war axe a +2 chain mail of poison resistance Level 8 of the Lair of Beasts (0, 0, Lair:8) a +2 hand axe of freezing (1, 27, Lair:8) a wand of enslavement (15/24) (10, 0, Lair:8) the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (12, -3, Lair:8) 18 stones (29, -10, Lair:8) a +0 chain mail (32, 44, Lair:8) 20 stones (38, 17, Lair:8) a +0 ring mail (38, 18, Lair:8) a +1 hand crossbow of freezing (39, 16, Lair:8) a +2 great sword of slicing (39, 17, Lair:8) 15 stones (40, 18, Lair:8) a wand of confusion (12/48) (52, 11, Lair:8) a wand of polymorph (7/24) (53, 10, Lair:8) 219 stones (60, 31, Lair:8) 13 bolts