Enish Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (12, -24, D:1) a +0 dagger (18, -21, D:1) a cursed -3 club (18, -20, D:1) a +0 dagger (18, -8, D:1) a +0 club (21, 6, D:1) a +0 leather armour (25, -15, D:1) a +0 ring mail (28, 21, D:1) a +0 short sword (31, 11, D:1) a +0 dagger (33, 30, D:1) a +0 club (35, 15, D:1) a +0 club (37, -22, D:1) a +0 dagger (52, 2, D:1) a +0 ring mail (52, 4, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a cursed +0 club (7, -4, D:2) a +0 club (11, 19, D:2) a +0 club (21, 37, D:2) a cursed +0 dagger (23, 39, D:2) a +0 whip (24, -4, D:2) a cursed +0 dagger (28, 18, D:2) a +0 dagger (32, 17, D:2) a +0 whip (43, 13, D:2) a cursed -2 whip (51, 25, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, -10, D:3) a +0 dagger (4, 15, D:3) a +0 scythe a +0 robe (7, -5, D:3) a +0 club (10, 8, D:3) a +0 mace (10, 10, D:3) a +0 spear (12, 8, D:3) a +0 falchion (12, 10, D:3) a cursed -3 hand axe (19, -2, D:3) a +0 ring mail (29, -16, D:3) a +0 leather armour (33, -15, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) an uncursed staff of cold (8, -16, D:4) a +0 ring mail (8, 5, D:4) a +0 club (10, 5, D:4) a +0 club a +0 leather armour (11, 5, D:4) a +0 flail a +0 ring mail (13, 5, D:4) 2 tomahawks (17, -10, D:4) a +0 leather armour (25, -5, D:4) a +0 hand axe (28, -5, D:4) a +0 short sword (31, 0, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Xecasko's Jewellery Boutique an uncursed ring of protection from cold (325 gold) a +4 ring of evasion (468 gold) the ring "Geolef" {rElec rF+ MR+} (579 gold) [ring of protection from fire] It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. the ring "Kuskon" {SustAt rPois Int-5 Dex+4} (345 gold) [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It affects your intelligence (-5). It affects your dexterity (+4). It protects you from poison. an uncursed ring of wizardry (390 gold) the ring of Kapummat {MR+ Int+3} (497 gold) [ring of protection from magic] It affects your intelligence (+3). It affects your resistance to hostile enchantments. the ring "Todd" {Fire rElec MR+} (579 gold) [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. an uncursed amulet of rage (520 gold) a +1 ring of evasion (39 gold) (0, 0, D:5) a +0 giant club (13, -6, D:5) a cursed +0 robe (18, 35, D:5) a +0 mace (19, 7, D:5) a +0 leather armour a +0 trident (20, 6, D:5) a +0 hand axe (20, 15, D:5) 21 bolts (22, 41, D:5) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club a +0 ring mail a +0 robe (23, 3, D:5) a +0 leather armour (23, 39, D:5) 2 potions of mutation (23, 41, D:5) a +0 dagger a +0 club a cursed +0 ring mail (24, 41, D:5) a +0 whip a +0 dagger a +0 ring mail a +0 dagger a +0 robe (27, 34, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 trident (3, -4, D:6) a +0 shortbow (8, -1, D:6) a +0 ring mail a +0 falchion (11, -1, D:6) a +0 flail (13, -1, D:6) a +0 robe a +0 dagger (18, 0, D:6) a +0 dagger (20, -9, D:6) a +0 club (21, 18, D:6) a +0 shortbow (22, 12, D:6) a +0 dagger (26, -3, D:6) a +0 flail (26, 9, D:6) a +0 robe a +0 dagger (27, 8, D:6) a +0 whip a +0 ring mail (29, 6, D:6) a +0 leather armour a +0 falchion (31, -6, D:6) a +0 dagger (31, -3, D:6) a +0 robe a +0 dagger (32, 3, D:6) 2 tomahawks (40, 11, D:6) a +0 ring mail Level 7 of the Dungeon (9, 9, D:7) a cursed +0 robe a +0 dagger (12, 36, D:7) 20 bolts (17, 19, D:7) a +0 giant spiked club (19, 13, D:7) a +0 dagger (19, 20, D:7) a +0 dagger (20, 20, D:7) a +0 robe a +0 dagger (20, 21, D:7) a +0 scale mail (21, 20, D:7) a +0 whip (21, 25, D:7) a +0 giant spiked club (22, 20, D:7) a +0 leather armour a +0 dagger (27, 33, D:7) a +0 robe (30, 26, D:7) a +0 leather armour (34, 12, D:7) a +0 club (34, 13, D:7) a +0 halberd a +0 shortbow (34, 17, D:7) a +0 falchion (35, 17, D:7) a +0 flail (35, 33, D:7) a +0 hand axe (38, 17, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 club (0, 17, D:8) a +0 mace of holy wrath (9, 13, D:8) a +0 giant club (11, 27, D:8) a +2 dagger of venom (44, -17, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) 3 bread rations (0, 2, D:9) a fruit (0, 3, D:9) 2 royal jellies (1, 0, D:9) 3 gold pieces (1, 3, D:9) 2 royal jellies (1, 4, D:9) a fruit (2, 4, D:9) 6 gold pieces (17, 13, D:9) a +0 giant club (33, -15, D:9) a +0 scale mail (47, -18, D:9) 14 gold pieces (47, 0, D:9) a +0 ring mail (61, 4, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 shield (3, -22, D:10) 17 gold pieces (5, -1, D:10) 6 stones (8, -28, D:10) 17 gold pieces (9, -1, D:10) a cursed -1 war axe (10, 23, D:10) 14 gold pieces (12, -2, D:10) 20 bolts (12, 0, D:10) a beef jerky (16, -2, D:10) 12 gold pieces (17, 3, D:10) 17 gold pieces (38, 0, D:10) 9 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) 7 gold pieces (24, -13, Lair:1) 12 gold pieces (34, 30, Lair:1) 19 gold pieces (46, 3, Lair:1) 27 stones (51, 1, Lair:1) 7 gold pieces