Enish Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -15, D:1) 11 stones (7, 4, D:1) a +0 dagger (8, -26, D:1) a +0 club a +0 club (12, -21, D:1) a +0 chain mail (12, -16, D:1) a stone (13, -17, D:1) a stone (14, -17, D:1) a stone (15, -21, D:1) a +0 dagger (15, -18, D:1) a stone (24, -17, D:1) a cursed +0 club (35, -20, D:1) a stone (35, -19, D:1) 3 stones (35, -13, D:1) a +0 whip a +0 dagger (36, 9, D:1) a +0 leather armour (45, 14, D:1) a +0 dagger (48, -9, D:1) a +0 dagger (49, -8, D:1) a +0 club (50, -12, D:1) a +0 scale mail (50, 7, D:1) a +0 club a +0 dagger (52, -13, D:1) a cursed -2 ring mail (54, -24, D:1) a +0 club (54, -13, D:1) a +0 hand axe (55, -2, D:1) a +0 dagger (67, -3, D:1) a +0 club (67, 0, D:1) 14 stones (69, 0, D:1) 19 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (9, -2, D:2) a +0 dagger (9, 18, D:2) a +0 short sword 24 stones (12, 11, D:2) a +2 dagger of venom (15, -12, D:2) a +0 club (15, -9, D:2) a +0 club (16, -9, D:2) a +0 helmet (26, -8, D:2) a +0 leather armour (28, 20, D:2) a +0 hunting sling (30, -2, D:2) 23 arrows (34, 12, D:2) a +0 quarterstaff (41, 0, D:2) a +0 dagger (45, 4, D:2) a +0 scale mail (57, -7, D:2) a cursed -3 dagger Level 3 of the Dungeon (0, 0, D:3) 15 poisoned needles (7, 0, D:3) a +0 robe (16, 8, D:3) a +0 hand axe a +0 leather armour (16, 42, D:3) a cursed -1 club (18, 31, D:3) 19 stones (27, 5, D:3) 21 stones (34, -2, D:3) a +0 robe (44, 30, D:3) 6 stones (52, 27, D:3) a +0 dagger Level 4 of the Dungeon (14, -17, D:4) a cursed -1 war axe (19, 15, D:4) a -2 ring of strength (23, -12, D:4) 24 stones (30, 4, D:4) 30 stones (31, -7, D:4) a cursed +0 ring mail (41, 2, D:4) a +0 dagger a +0 robe (42, 2, D:4) a +0 whip a +0 leather armour a +0 dagger a +0 robe (46, -9, D:4) a +0 hand axe (46, 2, D:4) a +0 robe (51, 10, D:4) a +0 quarterstaff (53, 20, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +2 whip of freezing a +0 robe (4, -35, D:5) a scroll of random uselessness (4, -32, D:5) 19 stones (13, -34, D:5) a +0 scale mail a +2 flail of draining (19, -41, D:5) a +4 quarterstaff of chaos (20, -41, D:5) a +0 mace (22, -8, D:5) a +0 quarterstaff (28, -16, D:5) a +0 robe a +0 dagger (35, -11, D:5) a cursed -1 spear (37, -1, D:5) a +0 pair of gloves (39, -6, D:5) a +0 club a +0 ring mail (42, -29, D:5) a +0 whip (42, -25, D:5) a +0 robe (42, -5, D:5) a +0 trident a +0 scale mail a +0 dagger a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (1, 19, D:6) 20 sling bullets (3, -7, D:6) a +0 trident (7, 9, D:6) 14 stones (9, 0, D:6) a +0 plate armour (15, 6, D:6) 13 stones (15, 7, D:6) 6 stones (21, 12, D:6) a +0 glaive a +0 chain mail (22, -23, D:6) the +0 robe "Xemon" {rN+ Dex+2 Stlth+} It affects your dexterity (+2). It protects you from negative energy. It makes you more stealthy. (22, 12, D:6) a +0 ring mail (23, -23, D:6) a +0 shortbow 24 arrows (24, 12, D:6) a +0 dagger a +0 robe (25, -4, D:6) a +0 animal skin (29, -22, D:6) a +0 club a +0 ring mail (32, -22, D:6) a +0 shortbow 24 arrows (33, -22, D:6) an arrow (33, -2, D:6) 13 stones (38, -7, D:6) 18 stones (52, -22, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Qeprebel's Antique Armour Emporium a +0 leather armour (66 gold) the +7 plate armour of the Wasteland {-Tele +Fly Str+3} (2237 gold) It affects your strength (+3). It lets you fly. It prevents most forms of teleportation. a +0 robe (23 gold) a cursed +0 ring mail (33 gold) a +2 plate armour of cold resistance (1320 gold) the cursed +1 leather armour of Payliax {*Corrode Str+8 Int-3} (524 gold) It affects your strength (+8). It affects your intelligence (-3). It may corrode you when you take damage. It has a curse placed upon it. the +3 crown of Dyrovepreva {rElec Int+2 SInv} (1366 gold) It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. a +0 chain mail (148 gold) a +0 chain mail (148 gold) a +1 plate armour of cold resistance (1155 gold) [Shop] Ehyesedime's Antique Weapon Emporium a +0 blowgun (70 gold) a +0 glaive (182 gold) a +0 falchion (84 gold) a +0 short sword (84 gold) a +1 whip of electrocution (369 gold) a +0 club (28 gold) a +0 blowgun (70 gold) a +2 morningstar of protection (470 gold) a +0 dagger (56 gold) a +0 falchion (84 gold) [Shop] Nycvej's Distillery a potion of lignification (42 gold) a potion of might (56 gold) a potion of curing (42 gold) a potion of lignification (42 gold) a potion of curing (42 gold) a potion of might (56 gold) a potion of cancellation (112 gold) a potion of ambrosia (112 gold) a potion of curing (42 gold) a potion of flight (42 gold) (2, -3, D:7) a +0 robe (12, 17, D:7) the +5 rapier "Keugusig" {flame, rC- Str+3 Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It affects your intelligence (+2). It makes you vulnerable to cold. (16, 17, D:7) 15 stones (18, -18, D:7) 16 arrows (22, 20, D:7) a +0 giant club (23, 22, D:7) a +0 glaive 6 tomahawks a +0 plate armour (24, 21, D:7) a +1 trident of piercing (24, 24, D:7) a +0 broad axe (25, 12, D:7) a +3 great mace of crushing (25, 17, D:7) a scroll of identify (26, 12, D:7) a meat ration (26, 17, D:7) the +4 flail of Defence {elec, rN+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from negative energy. (27, 21, D:7) a crystal ball of energy (29, 19, D:7) a +0 mace a +0 hand axe a +0 leather armour (29, 22, D:7) a +0 dagger a +0 robe (31, 20, D:7) a +0 whip (32, 21, D:7) a troll hide (38, -23, D:7) a cursed +0 helmet (41, -16, D:7) 16 stones (42, -17, D:7) a +0 robe (42, -14, D:7) a scroll of summoning (43, -20, D:7) a +0 flail (43, 13, D:7) a cursed -2 shortbow the Ecumenical Temple