Dungeon Crawl Stone Soup version 0.19-a0-1888-g6ba2374 (webtiles) character file. 0 Enish the Ducker (level 1, 8/11 HPs) Began as a Spriggan Abyssal Knight on Oct 17, 2016. Was an Initiate of Lugonu. Got out of the dungeon alive. The game lasted 00:00:59 (133 turns). Enish the Ducker (Spriggan Abyssal Knight) Turns: 133, Time: 00:00:59 Health: 8/11 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 2/3 EV: 18 Int: 13 God: Lugonu [......] Gold: 18 SH: 0 Dex: 15 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +1 short sword rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (shield restricted) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (gloves unavailable) MR ..... Harm . (boots unavailable) Stlth +......... (no amulet) (no ring) (no ring) @: about to teleport, very quick A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 18 gold pieces. Inventory: Hand Weapons a - a +1 short sword (weapon) Armour b - a +0 robe (worn) Scrolls g - a scroll of fear Comestibles c - a bread ration f - a slice of pizza Skills: - Level 2.4 Fighting * Level 2.1 Short Blades - Level 3.5 Dodging - Level 1.7 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History Found a scroll labeled IRPHIF MOEMM. g - a scroll labeled IRPHIF MOEMM A killer bee comes into view. The killer bee buzzes angrily. A killer bee comes into view. The killer bee stings you. Okay, then. You pass through the gate. Welcome to the Dungeon! You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. As you read the scroll labeled YTEOZEDI LAISI, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. As you read the scroll labeled GAONOH ISYSETE, it crumbles to dust. It is a scroll of identify. g - a scroll of fear Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #### ≈≈≈ ###≈# #≈@≈# #≈≈≈≈≈≈≈# ####+#### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Enish the Spriggan Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 11/11 MP: 3/3 114 | Abyss:3 | Noticed a killer bee 115 | Abyss:3 | Noticed a killer bee 129 | D:1 | Escaped the Abyss 133 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: ncdulo_wetmaze Abyss:1: hangedman_abyss_monster_moat Abyss:3: grunt_abyss_rune_wretched_hive, evilmike_abyss_exit_1 Action || total -------------------------++------- Invok: Depart the Abyss || 1 Use: Scroll || 2