Dungeon Crawl Stone Soup version 0.19-a0-1905-ge8b2aad (webtiles) character file. 0 Enish the Ducker (level 1, 9/10 HPs) Began as a Felid Abyssal Knight on Oct 21, 2016. Was an Initiate of Lugonu. Got out of the dungeon alive. The game lasted 00:02:23 (234 turns). Enish the Ducker (Felid Abyssal Knight) Turns: 234, Time: 00:02:23 Health: 9/10 AC: 1 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 18 Int: 13 God: Lugonu [......] Gold: 4 SH: 0 Dex: 14 (15) Spells: 0 memorised, 0 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (shield unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) (no ring) (no ring) @: quick A: no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 4 gold pieces. Inventory: Scrolls c - a scroll of enchant armour d - a scroll of blinking {unknown} Comestibles a - 2 meat rations Skills: - Level 3.0 Fighting - Level 3.2 Dodging * Level 0.0 Stealth - Level 2.0 Unarmed Combat - Level 1.7 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History You feel clumsy. The quasit closely misses you. You pass through the gate. Welcome to the Dungeon! You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. As you read the scroll labeled ELEOW VOGU, it crumbles to dust. It is a scroll of identify. c - a scroll of enchant armour Okay, then. Found 15 bolts. As you open the door, it creaks loudly! There is an open door here. Found 24 stones. Found 3 fruits. You see here 3 fruits. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ######### #.......## #.####.##.## ##.....##.## #.#####.##.# #.#'(# ##.#.# #.#.### #.#.# #.#..@# #.#.# #.#.### #.#(# #.##. ##.### ## ####.## #..%## ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Enish the Felid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 10/10 MP: 3/3 93 | Abyss:1 | Noticed a wight 141 | Abyss:1 | Noticed a smoke demon 147 | Abyss:1 | Noticed a quasit 148 | Abyss:1 | Noticed a quasit 171 | Abyss:1 | Noticed a mottled draconian 184 | D:1 | Escaped the Abyss 234 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: evilmike_arrival_rings Action || total -------------------------++------- Invok: Depart the Abyss || 1 Use: Scroll || 1 Dodge: Dodged || 5