Enish Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (0, 4, D:1) 26 sling bullets (3, -26, D:1) 24 bolts (6, -30, D:1) 11 stones (9, 6, D:1) a +0 ring mail (10, 0, D:1) a cursed -2 dagger (19, -7, D:1) a +0 dagger (22, -7, D:1) 24 stones (23, -8, D:1) 2 stones (29, 0, D:1) a +0 robe (32, -3, D:1) 25 bolts (41, -37, D:1) 5 tomahawks (41, -25, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a stone (0, 1, D:2) a stone (0, 4, D:2) a +0 short sword (0, 8, D:2) a +0 club (1, -1, D:2) a stone (2, -1, D:2) a +0 scale mail (14, 0, D:2) a +0 short sword (22, 11, D:2) a +0 hand axe (23, -4, D:2) 23 arrows (33, 36, D:2) a +0 hand axe (38, 0, D:2) 22 bolts (38, 6, D:2) 17 poisoned needles (46, 18, D:2) 26 stones Level 3 of the Dungeon (0, 0, D:3) 20 stones (6, -21, D:3) 15 stones (12, 29, D:3) a +0 club (13, -23, D:3) a +0 short sword (13, -10, D:3) 6 poisoned needles (13, 21, D:3) a +0 dagger a +0 robe (14, -25, D:3) a cursed -3 club (14, 9, D:3) a +0 hunting sling (14, 21, D:3) a +0 club (14, 22, D:3) a +0 dagger a +0 chain mail (14, 23, D:3) a +0 club (15, -15, D:3) a +0 war axe (15, -12, D:3) 21 sling bullets (19, -19, D:3) 7 exploding tomahawks (19, 22, D:3) 24 stones (19, 25, D:3) an uncursed amulet of harm (20, 11, D:3) a +0 club (20, 12, D:3) a +0 dagger (22, 15, D:3) 23 sling bullets (28, -17, D:3) 21 stones (28, 17, D:3) a +0 club (30, 18, D:3) a +0 short sword (40, -6, D:3) a stone (41, -8, D:3) a stone (41, -7, D:3) a stone (42, -10, D:3) a +0 club (43, -10, D:3) a +0 dagger (43, 24, D:3) a cursed -3 club (44, 4, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) 5 tomahawks (13, 6, D:4) a +0 flail (14, 6, D:4) a cursed +0 scale mail a +0 hand axe (21, 13, D:4) a +0 naga barding (22, 12, D:4) a +0 hunting sling (24, 16, D:4) a +0 giant club (31, -19, D:4) a scroll of random uselessness (42, 9, D:4) a book of Air (47, -17, D:4) the +9 dagger "Unlikhla" {pierce, +Rage rF- Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It makes you vulnerable to fire. It lets you go berserk. Level 5 of the Dungeon (0, 0, D:5) 17 stones (1, -2, D:5) a +0 hand axe (1, -1, D:5) a +0 dagger a +0 robe (1, 19, D:5) a +0 leather armour (2, -2, D:5) a +0 dagger a +0 scale mail (2, 0, D:5) a +0 dagger a +0 robe (6, -20, D:5) a +0 shortbow 14 arrows (7, -18, D:5) an arrow (8, -17, D:5) an arrow (9, -16, D:5) an arrow (9, -14, D:5) an arrow (10, -15, D:5) an arrow (18, 25, D:5) a +0 buckler (24, -4, D:5) a +0 mace (25, -6, D:5) a +0 short sword (25, -4, D:5) a +0 dagger a +0 robe (26, -6, D:5) a +0 club a +0 leather armour (34, 17, D:5) 25 stones (34, 20, D:5) a +0 mace (40, 24, D:5) 24 arrows (54, 2, D:5) 2 arrows (54, 3, D:5) an arrow (55, 1, D:5) an arrow (57, -1, D:5) 2 arrows (59, -3, D:5) a cursed +0 shortbow 5 arrows (65, -5, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (1, -34, D:6) a +0 shortbow (2, -15, D:6) a +0 scale mail (6, -24, D:6) a +0 robe