Enish Level 1 of the Dungeon (0, 0, D:1) a stone (0, 3, D:1) a +0 dagger of venom (1, -1, D:1) a stone (8, -3, D:1) a +0 club (11, 6, D:1) 26 arrows (13, -33, D:1) 2 tomahawks (16, -11, D:1) 16 stones (19, -3, D:1) a +0 club (27, -6, D:1) a +0 club (30, -26, D:1) a +2 dagger of venom a +0 halberd (31, 3, D:1) a +0 whip (34, -11, D:1) a stone (35, -10, D:1) a +0 dagger (38, -7, D:1) a +0 dagger 3 stones a +0 dagger (45, -28, D:1) 31 arrows (65, -31, D:1) a +0 dagger 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip (0, 7, D:2) a +0 leather armour (19, 4, D:2) a +0 dagger (20, -2, D:2) 29 stones (21, -4, D:2) a +0 short sword (21, 6, D:2) a +0 club a +0 hunting sling 13 stones (21, 7, D:2) a +0 dagger a +0 club a +0 animal skin a +0 helmet (21, 9, D:2) a +0 dagger a +0 dagger (21, 13, D:2) a stone (22, 6, D:2) a +0 club (30, -31, D:2) 13 stones (33, -18, D:2) 31 arrows (33, -14, D:2) 21 arrows (33, 20, D:2) a cursed -2 club (36, -18, D:2) a +0 spear (46, -11, D:2) 11 poisoned needles (49, -1, D:2) 25 stones (53, -5, D:2) a +0 club (57, 11, D:2) a +0 dagger (59, -36, D:2) a +0 mace (64, -26, D:2) 14 stones Level 3 of the Dungeon (11, 7, D:3) a +0 club (18, 19, D:3) a +0 leather armour (28, 1, D:3) a +0 flail (28, 15, D:3) a +0 mace (29, 1, D:3) a +0 flail (29, 2, D:3) a +0 short sword a +0 leather armour (30, 1, D:3) a +0 dagger a +0 robe (34, 27, D:3) a +0 club (34, 28, D:3) a +0 halberd (35, 27, D:3) a +0 spear (35, 28, D:3) a +0 halberd (36, -3, D:3) a +0 spear (44, 15, D:3) 12 stones (45, 10, D:3) 17 poisoned needles Level 4 of the Dungeon (1, 4, D:4) a +0 scythe a +2 robe of positive energy (6, -19, D:4) a +0 hunting sling (17, 12, D:4) 16 stones (23, 5, D:4) a cursed +0 club (31, -11, D:4) 5 tomahawks (36, 8, D:4) a +0 ring mail (41, -11, D:4) 30 stones (49, -16, D:4) a +0 dagger a +0 robe (49, -15, D:4) a +0 short sword a +0 scale mail (49, -14, D:4) a +0 flail a +0 scale mail (49, 10, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 12 stones (6, -14, D:5) a +0 short sword a +0 shortbow 24 arrows (7, -32, D:5) 8 javelins (18, -4, D:5) 19 poisoned needles (26, -40, D:5) a +0 falchion (31, -9, D:5) 7 stones (34, -4, D:5) a +0 short sword a +0 leather armour (34, -3, D:5) a +0 dagger a +0 robe (44, -7, D:5) a book of Debilitation (50, -14, D:5) a +0 ring mail (51, -50, D:5) a +0 shortbow 15 arrows (51, -44, D:5) an arrow Level 6 of the Dungeon (9, 18, D:6) a cursed +0 robe (15, 13, D:6) 16 stones (15, 24, D:6) a +0 giant club (16, 4, D:6) 14 arrows (21, 20, D:6) 23 stones (30, 33, D:6) 10 poisoned needles (33, 4, D:6) 22 arrows (39, 24, D:6) a +0 dagger a +0 robe (40, 22, D:6) a +0 dagger a +0 robe (40, 23, D:6) 4 tomahawks (40, 45, D:6) a +2 dagger of speed a +0 leather armour (40, 46, D:6) a +0 leather armour (41, -2, D:6) 21 stones (42, 23, D:6) a +0 ring mail (45, 33, D:6) a +0 war axe (45, 34, D:6) a +0 dagger (46, 34, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) 8 tomahawks of returning (1, 27, D:7) a +0 giant club (1, 28, D:7) a +0 halberd (7, 24, D:7) an uncursed amulet of inaccuracy (8, -8, D:7) 8 bolts (8, 11, D:7) a cursed -3 whip (10, -6, D:7) a stone (11, -6, D:7) a stone (13, -6, D:7) a stone (14, -6, D:7) a stone (17, -7, D:7) a +0 dagger a +0 hand crossbow 13 bolts a +0 dagger (17, -6, D:7) 2 bolts a +0 dagger a stone (18, -17, D:7) 11 sling bullets (18, -6, D:7) a +0 giant spiked club (18, 19, D:7) a +2 trident of venom (19, -7, D:7) a +0 trident a +0 club a +0 leather armour a +0 dagger (19, -6, D:7) a +0 dire flail a +0 chain mail (19, 37, D:7) a +0 giant club (24, -3, D:7) 5 poisoned needles (25, 23, D:7) 7 stones (27, -10, D:7) 24 bolts (27, 23, D:7) a +0 dagger a +0 robe (30, 36, D:7) a wand of random effects (16) (41, 33, D:7) a +0 giant club (46, 38, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 robe (4, 1, D:8) a +0 quarterstaff (18, 0, D:8) a +0 short sword a +0 short sword a +0 club a +0 leather armour (19, 0, D:8) a +0 hand axe a +0 leather armour (19, 1, D:8) a +0 short sword (19, 2, D:8) a +0 dagger a +0 robe (19, 11, D:8) 23 stones (20, 0, D:8) a +0 dagger a +0 club (37, -11, D:8) a +0 rapier (39, 9, D:8) a +0 leather armour (42, -22, D:8) a +4 dagger of chaos a +2 robe of fire resistance (57, -28, D:8) a +1 robe of cold resistance Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe a +0 leather armour (1, 16, D:9) 10 poisoned needles (4, -14, D:9) the +5 hunting sling of the Equator {freeze, *Slow rElec rC+ SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. It insulates you from electricity. It lets you see invisible. It may slow you when you take damage. (17, -3, D:9) a +0 club (20, -16, D:9) a +3 war axe of freezing (24, 13, D:9) a +0 short sword a +0 robe (25, 13, D:9) a cursed +0 great sword a +0 robe (26, 12, D:9) a +1 battleaxe a +2 robe of positive energy (31, -7, D:9) a +0 falchion (34, -28, D:9) a +0 leather armour (40, 5, D:9) a +0 dagger a +0 robe (40, 6, D:9) a +0 dagger a +0 robe a +0 dagger a +0 dagger a +2 robe of magic resistance (40, 7, D:9) a +0 giant spiked club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (0, 10, D:10) a +0 trident (6, -16, D:10) 15 stones (13, 4, D:10) 28 arrows (13, 21, D:10) 20 stones (17, -16, D:10) a +0 chain mail (17, -15, D:10) a +0 flail (18, -16, D:10) a +0 flail (19, -16, D:10) a +0 flail a +0 scale mail (19, -15, D:10) a +0 club (19, -7, D:10) 23 sling bullets (22, -17, D:10) a +0 dagger (22, 11, D:10) a +2 antimagic battleaxe (22, 12, D:10) a +0 dagger a +0 robe (27, -22, D:10) a +0 giant club (27, 8, D:10) a +0 leather armour (30, 3, D:10) a +0 club a +0 leather armour (30, 4, D:10) a +0 mace of protection (32, 28, D:10) a +0 rapier (34, 1, D:10) a +0 flail (35, -20, D:10) a +0 dagger a +0 leather armour (35, -19, D:10) a +0 dagger a +0 robe (35, -18, D:10) a cursed +0 club (37, -19, D:10) a +0 dagger a +0 robe (39, -10, D:10) a cursed -2 morningstar (39, -9, D:10) a +0 mace a cursed +0 chain mail (40, -9, D:10) a +0 hand axe a +0 leather armour (40, 3, D:10) 21 stones (44, -18, D:10) a +0 leather armour (50, -2, D:10) 14 bolts (56, 27, D:10) a +0 blowgun a +0 short sword of distortion 3 curare-tipped needles (57, 24, D:10) 3 curare-tipped needles (57, 25, D:10) 14 sling bullets (59, 26, D:10) a curare-tipped needle Level 11 of the Dungeon (0, 0, D:11) 15 stones (3, -12, D:11) 27 bolts (15, 6, D:11) a +0 hand axe (19, -39, D:11) a +2 flail of draining a +0 leather armour (26, -35, D:11) a +0 club (26, -1, D:11) a +0 long sword a +0 scale mail (30, -48, D:11) a +0 dagger (37, -25, D:11) a +0 whip (37, -23, D:11) a +0 flail (38, -25, D:11) a +1 spear of pain a +2 scale mail of poison resistance a +0 buckler (41, -39, D:11) a +0 whip (42, -46, D:11) a stone (42, -44, D:11) a stone (42, -43, D:11) a stone (42, -39, D:11) a +0 club an uncursed ring of wizardry a +0 trident 18 stones (42, 3, D:11) a cursed -1 dagger a cursed +0 scale mail (42, 4, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe a +0 trident of piercing a +0 chain mail (43, -39, D:11) a +2 dagger of venom a stone (43, 4, D:11) a +0 hand axe a +0 whip a +0 dagger a +0 robe a +0 mace a +0 plate armour a +0 mace (48, -14, D:11) a large rock (49, -13, D:11) a large rock (49, -12, D:11) a large rock (52, 3, D:11) a +0 club (52, 4, D:11) a +0 hand axe a +0 chain mail (52, 5, D:11) a +0 battleaxe a +0 plate armour Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail (2, 50, D:12) a +0 ring mail (3, 30, D:12) an uncursed ring of ice (5, 37, D:12) a +0 mace (6, 37, D:12) a +3 battleaxe of flaming (14, 41, D:12) 3 curare-tipped needles (14, 55, D:12) a +0 flail a +0 ring mail (14, 57, D:12) a +0 falchion 5 tomahawks (15, 54, D:12) a +0 dagger a +0 robe (16, 29, D:12) a +0 mace (19, 54, D:12) 4 poisoned javelins (24, 17, D:12) a +0 dire flail a +0 giant club (28, 11, D:12) 4 needles of confusion (30, 12, D:12) 17 stones (38, 32, D:12) a +0 long sword (39, 6, D:12) a +0 giant club a +0 giant club (41, 49, D:12) 21 sling bullets (45, 19, D:12) a +0 broad axe (51, 13, D:12) a +0 ring mail Level 13 of the Dungeon (0, 0, D:13) a wand of disintegration (9) (2, -19, D:13) a +0 halberd (3, -48, D:13) a +0 war axe (3, -18, D:13) a tomahawk (4, -2, D:13) a +1 great sword a +0 chain mail (4, 0, D:13) a cursed -1 halberd (5, -19, D:13) a +0 war axe 4 tomahawks (7, 1, D:13) a +0 hand crossbow a +0 whip 17 bolts (8, 2, D:13) 2 stones (8, 3, D:13) a +0 club a +0 dagger (8, 4, D:13) 3 stones (9, 2, D:13) a +0 dagger a +0 robe (9, 3, D:13) a bolt a stone (12, 6, D:13) a bolt (14, -42, D:13) a +0 quarterstaff (16, -11, D:13) Raehy's Guide on Sinister Rituals and the Mountains Spells Type Level a - Animate Dead Necromancy 4 b - Borgnjor's Vile Clutch Necromancy/Earth 5 c - Agony Necromancy 5 d - Iron Shot Conjuration/Earth 6 Trog disapproves of the use of such an item. (27, -3, D:13) a +0 ring mail (32, 3, D:13) a +0 short sword (35, -27, D:13) 11 stones (51, -10, D:13) a +0 ring mail (52, -13, D:13) a +0 leather armour (54, -13, D:13) a +0 flail (59, -5, D:13) 24 stones (59, 6, D:13) a +0 chain mail (62, -22, D:13) 12 bolts Level 14 of the Dungeon (0, 0, D:14) a hippogriff skeleton (1, 0, D:14) a +0 giant club a +0 dire flail (3, 10, D:14) a basilisk corpse (5, 9, D:14) a guardian serpent corpse (skeletalised by now) (11, 25, D:14) a cursed +5 great sword of freezing a +0 robe (16, 8, D:14) 13 stones (16, 25, D:14) a +0 dagger a +0 robe (17, 25, D:14) a cursed -2 mace a +0 leather armour (17, 27, D:14) a +0 dagger a +0 robe (18, 25, D:14) a +0 giant spiked club a +0 giant spiked club (34, 1, D:14) a +0 whip (35, 21, D:14) the +5 quarterstaff of Saettisch {flame, +Blink rElec rF- MR++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you blink.