Enish Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 23, D:1) 11 sling bullets (10, 6, D:1) an uncursed amulet of inaccuracy (21, 29, D:1) a +0 dagger (26, -2, D:1) a +0 robe (26, 19, D:1) a +0 robe (28, -5, D:1) a +0 dagger (35, 18, D:1) a +0 mace (40, 33, D:1) a +0 hand axe (41, 22, D:1) 21 stones (47, 11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -1 dagger (1, -3, D:2) a +0 club (1, -1, D:2) 19 stones (12, 18, D:2) 14 bolts (14, -1, D:2) a +0 leather armour (15, -21, D:2) 25 stones (19, 22, D:2) a +0 dagger (24, 8, D:2) a +0 dagger (26, -12, D:2) a +0 dagger (42, 14, D:2) 23 stones (45, 14, D:2) a +0 dagger (48, 14, D:2) a stone (49, 2, D:2) a +0 dagger (49, 13, D:2) a stone (53, -1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 robe (7, 20, D:3) a +0 chain mail (18, 12, D:3) a stone (19, 1, D:3) a +0 short sword 2 stones (19, 3, D:3) 28 stones (19, 11, D:3) 2 stones (21, 5, D:3) a stone (22, 5, D:3) a stone 18 bolts (22, 7, D:3) a stone (23, 6, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a potion of brilliance (12, -7, D:4) a +1 scythe of freezing (24, -15, D:4) a +0 hunting sling (25, -9, D:4) 21 sling bullets (29, -25, D:4) a +0 robe (30, 4, D:4) a +0 falchion (35, 2, D:4) a +0 hunting sling (44, -24, D:4) 14 arrows (50, -1, D:4) a +0 whip Level 5 of the Dungeon [Shop] Dugixt's Weapon Shop 7 stones (9 gold) a +0 trident (45 gold) 13 bolts (33 gold) a +4 morningstar of protection (348 gold) a cursed -3 broad axe (1 gold) a +0 club (13 gold) a +0 arbalest (58 gold) the +8 shortbow of Ytiu {velocity, rElec} (760 gold) Any arrow fired from it inflicts extra damage. It insulates you from electricity. 17 bolts (44 gold) 4 poisoned needles (20 gold) the +6 war axe of Big Damage {drain, rPois MP+9} (863 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It affects your magic capacity (+9). a cursed -2 quarterstaff (1 gold) a +0 flail (45 gold) (0, 0, D:5) a +0 ring mail (5, -7, D:5) a +0 spear (6, -13, D:5) a +0 giant club (6, -12, D:5) a throwing net (6, -11, D:5) a +2 whip of freezing a +0 robe (6, -9, D:5) an arrow (6, -8, D:5) a +0 club (6, -7, D:5) a cursed -2 shortbow 20 arrows (7, -11, D:5) a +0 flail a +0 animal skin (7, -6, D:5) a +0 plate armour (8, -12, D:5) a +0 animal skin (8, -11, D:5) a +0 animal skin (19, 2, D:5) a +0 dagger (20, -18, D:5) a +0 leather armour (28, 1, D:5) a +0 robe a +0 dagger of holy wrath (28, 2, D:5) a +0 morningstar a +0 scale mail a +0 hand axe (29, -17, D:5) a +0 shortbow 11 arrows (29, -15, D:5) an arrow (29, -13, D:5) an arrow (30, -17, D:5) a +0 giant club (34, 11, D:5) a +0 whip an arrow (37, 11, D:5) an arrow (40, -25, D:5) 5 tomahawks (40, 11, D:5) 14 arrows a +0 shortbow (43, -11, D:5) a +0 short sword (45, -9, D:5) 22 stones Level 6 of the Dungeon (0, 0, D:6) a cursed +0 robe (1, -26, D:6) a +0 spear (1, -25, D:6) a +0 spear (2, -26, D:6) a +0 club (2, -25, D:6) a +0 robe a +0 dagger a +0 leather armour (3, -25, D:6) a cursed +0 whip a +0 robe a +0 flail (11, -15, D:6) a +0 scale mail (19, -38, D:6) a +3 dagger a +0 robe (19, -37, D:6) a +5 scimitar of freezing a +0 robe (20, -38, D:6) a +4 halberd of freezing a +0 robe (20, -37, D:6) a +0 robe (23, -36, D:6) a +3 falchion a +0 robe Level 7 of the Dungeon (0, 0, D:7) 6 curare-tipped needles (10, 28, D:7) a +0 hand axe (11, 2, D:7) 26 stones (11, 4, D:7) 15 bolts (11, 16, D:7) a wand of polymorph (7) (11, 21, D:7) a +0 short sword (13, 48, D:7) a +0 great sword (15, 23, D:7) 22 stones (16, 29, D:7) a +0 trident a +0 chain mail of cold resistance (17, 29, D:7) a +0 morningstar 17 stones a +0 flail a +0 ring mail a +0 hand axe a +0 chain mail (23, 31, D:7) 28 stones (37, -5, D:7) a stone (38, -4, D:7) a +0 short sword (40, 14, D:7) a +0 robe (41, -1, D:7) a +0 dagger (43, 17, D:7) a cursed -2 glaive 3 throwing nets a +0 scale mail (43, 36, D:7) a +0 chain mail (45, 20, D:7) a +0 leather armour (48, -3, D:7) a +0 whip (48, 14, D:7) a stone (49, 15, D:7) 3 stones (50, 5, D:7) a +0 whip (51, 17, D:7) a +0 halberd a +0 plate armour (52, 16, D:7) a +0 dagger a +0 robe (52, 17, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (3, 5, D:8) a +0 plate armour a +0 battleaxe (4, 5, D:8) a +0 leather armour a +0 mace of holy wrath (6, 10, D:8) a +0 whip (7, 8, D:8) a +0 whip (8, 7, D:8) a +0 whip (11, 1, D:8) a +0 club a cursed +0 short sword (11, 3, D:8) a +1 glaive of chopping (11, 5, D:8) a +0 giant spiked club (12, 1, D:8) a +0 chain mail a +0 club (13, 1, D:8) a +0 leather armour a +0 whip (13, 16, D:8) 22 arrows (22, 20, D:8) a +0 dagger a +0 robe (22, 21, D:8) a +0 dagger a cursed +0 robe (22, 22, D:8) a +0 dagger a +0 robe (29, 28, D:8) a cursed -1 dagger a +0 robe (31, 8, D:8) a +0 dagger a +0 robe (32, 8, D:8) a +0 dagger a +0 robe (33, 6, D:8) a +0 dagger a +0 robe (33, 39, D:8) 18 arrows (34, 35, D:8) a +0 giant club a +0 giant club (35, -11, D:8) a +0 leather armour (42, 10, D:8) a +0 short sword a +0 dagger a +0 robe a +0 whip (43, 10, D:8) a +0 short sword a +0 dagger a +0 robe a +0 club (44, 10, D:8) 2 stones (46, 11, D:8) a +0 dagger (46, 14, D:8) a stone (46, 15, D:8) a stone (46, 16, D:8) a stone (46, 17, D:8) a stone (46, 25, D:8) 7 stones (47, 26, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) 22 stones (18, -11, D:9) a scroll of amnesia (21, -35, D:9) 17 sling bullets (29, -17, D:9) a stone (31, -13, D:9) a +0 dagger a +0 leather armour (32, -13, D:9) an uncursed staff of death a +0 short sword (33, -13, D:9) a +0 giant club a +0 giant spiked club a +0 whip a +0 flail 21 stones a +0 ring mail (33, -6, D:9) a +0 club (49, 15, D:9) a +0 long sword Level 10 of the Dungeon [Shop] Etogrom's Assorted Antiques a wand of flame (27) (449 gold) a scroll of random uselessness (31 gold) the +8 hand crossbow of the Pits of Slime {venom, +Blink Dex-2 SInv} (1804 gold) It poisons the ammo it fires. It affects your dexterity (-2). It lets you see invisible. It lets you blink. a scroll of identify (62 gold) a +0 hand crossbow (108 gold) a +0 long sword (108 gold) a +0 scale mail (124 gold) (0, 0, D:10) a +0 scale mail (4, 0, D:10) a +0 quarterstaff (9, -12, D:10) an uncursed staff of power (19, -19, D:10) 6 tomahawks of returning (20, -25, D:10) the ring of Contentment {rPois Str+6 Int-5 Dex+4} [ring of poison resistance] It affects your strength (+6). It affects your intelligence (-5). It affects your dexterity (+4). It protects you from poison. (21, -20, D:10) an uncursed staff of cold (21, -1, D:10) a +0 robe (23, -30, D:10) a +0 robe (25, -16, D:10) a +0 flail (29, -19, D:10) a +0 shield an uncursed ring of attention a +0 hand axe (30, -20, D:10) an uncursed staff of conjuration (31, -15, D:10) an uncursed staff of death (32, -21, D:10) the cursed +1 hand crossbow of Dullness {venom, rF+ MR+ Str+2 Int+4} It poisons the ammo it fires. It affects your strength (+2). It affects your intelligence (+4). It protects you from fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (34, -23, D:10) a +0 long sword a +0 leather armour (38, -13, D:10) 17 bolts (39, -23, D:10) a +0 broad axe a +0 shortbow 17 arrows a wand of polymorph (4) (40, -23, D:10) a +0 giant club a +0 giant spiked club (40, -22, D:10) 4 arrows (42, -6, D:10) a +0 mace (51, -11, D:10) the +5 hand crossbow "Giomp" {elec, rF+ MR++ Stlth-} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from fire. It affects your resistance to hostile enchantments. It makes you less stealthy. Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 shortbow (0, 19, Lair:1) a book of Cantrips (1, 24, Lair:1) a +0 shortbow (9, 13, Lair:1) a +0 quarterstaff (11, -13, Lair:1) a book of Changes (11, 15, Lair:1) a cursed staff of death (17, 17, Lair:1) 27 arrows (19, 8, Lair:1) 8 sling bullets (30, 23, Lair:1) a +0 war axe (31, 22, Lair:1) a +0 rapier (32, 24, Lair:1) a wand of polymorph (11) (35, 30, Lair:1) 7 stones (36, 16, Lair:1) a +0 cloak (38, -11, Lair:1) a cursed amulet of inaccuracy (42, 12, Lair:1) 29 sling bullets a +0 quarterstaff a +0 ring mail a +1 hunting sling of freezing (43, 16, Lair:1) 16 stones (45, 12, Lair:1) 2 sling bullets (46, 12, Lair:1) 2 sling bullets (48, 12, Lair:1) 2 sling bullets (57, -13, Lair:1) a +0 hunting sling (59, -5, Lair:1) a +0 great sword (59, 1, Lair:1) a fan of gales (60, 27, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 club (1, -18, Lair:2) a book of Spatial Translocations (3, 0, Lair:2) 16 bolts (20, -26, Lair:2) a +0 short sword (32, 2, Lair:2) a +0 trident (42, 4, Lair:2) a +0 flail (43, 17, Lair:2) a sack of spiders (53, 28, Lair:2) a +0 spear Level 3 of the Lair of Beasts (0, 0, Lair:3) 8 needles of confusion (10, -16, Lair:3) the +2 robe of Darkness {+Fly rF+ Str-4} It affects your strength (-4). It protects you from fire. It lets you fly. (15, -24, Lair:3) a +0 robe (33, -32, Lair:3) a scroll of noise (34, 2, Lair:3) a scroll of immolation (43, -23, Lair:3) a scroll of amnesia (46, -19, Lair:3) 18 stones (49, -33, Lair:3) a +0 halberd of flaming (55, 18, Lair:3) a +0 leather armour (56, -7, Lair:3) a +0 hunting sling (60, -33, Lair:3) 25 sling bullets Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 short sword (1, 1, Lair:4) a +0 leather armour (11, 1, Lair:4) 15 stones a +0 dagger (11, 3, Lair:4) a +0 falchion (12, 3, Lair:4) a +0 trident (15, 4, Lair:4) 22 stones (15, 6, Lair:4) 25 arrows (17, 11, Lair:4) 16 stones (17, 24, Lair:4) a +0 flail (17, 25, Lair:4) a +0 club (18, 2, Lair:4) a +0 long sword (18, 17, Lair:4) an uncursed ring of ice (20, -3, Lair:4) a +0 robe (21, 7, Lair:4) a +0 pair of boots (21, 9, Lair:4) a +0 ring mail (22, 19, Lair:4) a +0 robe (24, 0, Lair:4) a book of Beasts (30, 2, Lair:4) 25 sling bullets (32, 18, Lair:4) a +0 shield (33, 3, Lair:4) a scroll of amnesia (33, 14, Lair:4) 22 arrows (33, 28, Lair:4) the cursed +1 chain mail of Least Resistance {*Contam +Blink +Inv rElec} It insulates you from electricity. It lets you turn invisible. It lets you blink. It causes magical contamination when unequipped. It has a curse placed upon it. (34, 16, Lair:4) 18 arrows (34, 25, Lair:4) a +0 dagger (34, 31, Lair:4) a +0 ring mail (35, 16, Lair:4) 2 javelins (36, -9, Lair:4) 19 stones (36, 1, Lair:4) 17 stones (36, 10, Lair:4) 8 needles of confusion (36, 14, Lair:4) 15 stones (37, -10, Lair:4) 28 stones (38, -1, Lair:4) a +0 dagger (38, 15, Lair:4) 26 arrows Level 5 of the Lair of Beasts (6, 14, Lair:5) 22 gold pieces (8, 16, Lair:5) a scroll of acquirement (8, 25, Lair:5) a +0 shortbow (9, 0, Lair:5) a +0 falchion (10, 14, Lair:5) 15 poisoned needles (12, -5, Lair:5) a +0 robe (16, 23, Lair:5) 21 stones (17, -6, Lair:5) a +0 scimitar (20, 8, Lair:5) a cursed +0 leather armour (22, -12, Lair:5) a +0 chain mail (23, 14, Lair:5) 16 bolts (35, 9, Lair:5) 8 needles of confusion (47, 8, Lair:5) a +0 whip (59, 34, Lair:5) a +0 ring mail Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 shield (2, -26, Lair:6) a +0 chain mail (15, 0, Lair:6) 18 sling bullets (24, 1, Lair:6) 8 arrows (25, -9, Lair:6) a +0 morningstar (27, -12, Lair:6) a +0 mace (28, -31, Lair:6) a +0 pair of gloves (28, -30, Lair:6) the +6 battleaxe "Macurr" {flame, rC+ MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It affects your resistance to hostile enchantments. (28, -27, Lair:6) a +0 scale mail (30, -39, Lair:6) a black mamba corpse (skeletalised by now) (30, -5, Lair:6) a scroll of noise (31, -7, Lair:6) a +0 cloak (32, -3, Lair:6) a Young Poisoner's Handbook (41, -44, Lair:6) 27 stones (43, 0, Lair:6) 21 stones (48, -49, Lair:6) a +0 dagger Level 1 of the Spider Nest (0, 0, Spider:1) a jumping spider corpse (0, 1, Spider:1) a redback corpse (1, 0, Spider:1) a redback corpse (1, 1, Spider:1) a redback corpse (2, -1, Spider:1) a redback corpse (2, 1, Spider:1) 5 curare-tipped needles a wolf spider corpse (2, 3, Spider:1) a redback corpse (3, 5, Spider:1) 17 stones (3, 8, Spider:1) a wand of paralysis (2) (4, 3, Spider:1) a +2 helmet (7, -13, Spider:1) a redback corpse (10, -15, Spider:1) a redback corpse (11, 8, Spider:1) a +0 cloak (14, -14, Spider:1) a redback corpse (14, 6, Spider:1) a +0 glaive (16, -9, Spider:1) a potion of might (17, 6, Spider:1) 2 potions of haste (19, -8, Spider:1) a +0 short sword (19, 9, Spider:1) a scroll of remove curse (20, -10, Spider:1) a +0 leather armour (20, -9, Spider:1) a potion of might (20, -8, Spider:1) a scroll of enchant weapon (20, -7, Spider:1) a potion of haste (20, -6, Spider:1) a +4 chain mail of cold resistance (23, 4, Spider:1) a wolf spider corpse (25, -7, Spider:1) 21 arrows (26, 1, Spider:1) a jumping spider corpse (27, -1, Spider:1) 2 potions of berserk rage (29, 0, Spider:1) a +0 quarterstaff (30, -4, Spider:1) 11 stones (30, -1, Spider:1) 23 arrows (31, -9, Spider:1) 22 stones (32, 0, Spider:1) a scroll of identify (39, -6, Spider:1) an electric eel corpse