EnjSadman Level 1 of the Dungeon (1, 7, D:1) a +0 ring mail (11, 6, D:1) a +0 robe (11, 7, D:1) a +0 whip (11, 15, D:1) a +0 dagger (15, 7, D:1) 9 stones (18, -6, D:1) a +0 club (19, 11, D:1) 7 stones (19, 27, D:1) a +0 short sword 5 stones (22, 18, D:1) a +0 club (23, 9, D:1) a granite talisman (23, 18, D:1) a +0 dagger 5 stones (27, 22, D:1) a blade talisman (29, 7, D:1) a +0 scale mail (37, -3, D:1) a stone (37, 11, D:1) a staff of fire (54, 16, D:1) a +0 club (55, 8, D:1) a +0 whip 2 stones Level 2 of the Dungeon [Shop] Vuumm's Weapon Shop (Shop contents are unknown) [Shop] Dijuikhli's General Store a +2 pair of boots (214 gold) a +0 scale mail (52 gold) a potion of might (52 gold) the +5 chain mail of the Grue {Dex-5 Slay+5} (611 gold) Dex-5: It affects your dexterity (-5). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). a scroll of identify (26 gold) a scroll of teleportation (39 gold) [Shop] Hayfodew's Book Shop a book of Hexes (504 gold) a book of Callings (280 gold) a book of Cantrips (168 gold) a book of the Earth (504 gold) a book of Party Tricks (308 gold) an Everburning Encyclopedia (504 gold) the Lectures on Phantasms and the Torch (700 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Volatile Blastmotes Fire/Translocation 3 c - Inner Flame Hexes/Fire 3 d - Summon Lightning Spire Summoning/Air 4 e - Fire Storm Conjuration/Fire 9 (6, -19, D:2) a +0 club (8, -14, D:2) a +0 hand axe (8, -13, D:2) a +3 short sword (8, -11, D:2) a +0 club (9, -29, D:2) a +0 short sword (9, -19, D:2) 3 stones (11, -20, D:2) a +0 mace (12, -19, D:2) a +0 whip (15, -27, D:2) a +0 short sword 4 stones (15, -25, D:2) a +0 dagger (19, -25, D:2) a +0 short sword (21, -25, D:2) a +0 club (22, 16, D:2) 3 stones (33, -17, D:2) 4 poisoned darts (39, -24, D:2) a +0 mace (46, -28, D:2) 4 poisoned darts (46, 6, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a stone (0, 2, D:3) a stone (1, -3, D:3) a stone (1, -2, D:3) a stone (2, 1, D:3) a stone (3, -1, D:3) a stone (4, -3, D:3) 7 large rocks (16, -21, D:3) 3 stones (17, -7, D:3) a +0 ring mail (18, -22, D:3) a +0 dagger a +0 leather armour (19, -22, D:3) a +0 whip (21, -24, D:3) a +0 ring mail (23, -24, D:3) 7 stones (40, 19, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (0, 13, D:4) a +0 leather armour (2, 30, D:4) a +0 robe (5, 15, D:4) 3 poisoned darts (20, 13, D:4) a +0 ring mail (24, -2, D:4) 5 boomerangs (28, 1, D:4) a +0 club (46, 26, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 short sword of venom a +0 scale mail (10, 43, D:5) a +0 whip a +0 leather armour (11, 42, D:5) a +0 short sword a +0 ring mail (11, 43, D:5) a +0 trident (16, 40, D:5) a +0 mace 2 boomerangs a +0 leather armour (19, 30, D:5) a +0 leather armour (39, 14, D:5) 3 stones (41, 43, D:5) the +0 falchion of Disharmony {heavy, Will+ rCorr Str+4 Int-5} Str+4: It affects your strength (+4). Int-5: It affects your intelligence (-5). Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (50, -6, D:5) 6 stones (58, 0, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Zielo's Neck Hole a +0 cloak (54 gold) a +0 cloak (54 gold) a scarf of resistance (384 gold) a scarf of invisibility (144 gold) an amulet of magic regeneration (360 gold) an amulet of the acrobat (360 gold) an amulet of magic regeneration (360 gold) (0, 0, D:6) a +0 club (33, 7, D:6) a +0 hand axe (33, 40, D:6) a +0 pair of gloves (38, 2, D:6) a +0 hand axe a +0 hand axe a +0 ring mail a +0 morningstar of holy wrath a +0 flail a +0 leather armour a +0 hand axe a +0 ring mail (44, 3, D:6) a +0 cloak (56, 12, D:6) a +0 scythe a +0 robe Level 7 of the Dungeon (0, 0, D:7) 6 stones (12, 0, D:7) a +0 ring mail (13, 0, D:7) a +0 dagger 2 boomerangs a +0 leather armour (13, 1, D:7) a +0 dagger a +0 leather armour a +0 mace a +0 chain mail a +0 short sword (13, 2, D:7) a +0 trident (15, 10, D:7) a +0 glaive (16, -18, D:7) a +0 flail a +3 leather armour (17, 0, D:7) a +0 club a +0 scale mail (43, -14, D:7) a +0 leather armour (43, 0, D:7) a +0 giant club (47, -7, D:7) the quicksilver dragon scales "Mocum" {rF- Will+ Regen+ SInv Stlth+} rF-: It makes you vulnerable to fire. Will+: It increases your willpower. SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. (49, -37, D:7) 3 large rocks (50, -33, D:7) 2 scrolls of noise a scroll of immolation (52, -25, D:7) a +0 hand axe (52, -19, D:7) a +0 flail (52, -17, D:7) a +1 dagger of venom a +0 leather armour (53, -18, D:7) a +0 dagger a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 spear (1, -1, D:8) a +1 whip of electrocution a +0 robe (1, 1, D:8) a +0 whip (2, -1, D:8) a +0 whip 8 stones (2, 0, D:8) a +1 flail of protection (2, 1, D:8) a +0 whip (5, -16, D:8) a +0 club (6, -17, D:8) a +0 hand axe 3 stones (6, -16, D:8) a +0 dagger a +0 robe (7, -17, D:8) a +0 club a +0 ring mail (8, -15, D:8) a +0 club a +0 chain mail (9, -12, D:8) a +0 dagger a +0 robe a +0 club a +0 leather armour (10, -12, D:8) a +0 short sword a +0 flail (10, -11, D:8) a +0 glaive a +0 plate armour (11, -13, D:8) a +2 trident of protection a +0 orcbow a +0 plate armour (11, -12, D:8) a +0 whip a +0 leather armour (11, -11, D:8) a +0 whip a +0 leather armour (13, 1, D:8) a +0 whip (18, 0, D:8) 3 stones (19, -30, D:8) a +0 dagger a +0 leather armour (19, -29, D:8) a +0 dagger a +0 robe a +0 flail (19, -28, D:8) a +0 flail a +0 ring mail (23, -7, D:8) a +0 morningstar a +0 leather armour (24, -5, D:8) a +0 dagger a +0 robe (25, -7, D:8) a +0 dagger a +0 robe (25, -6, D:8) a +0 dagger a +0 leather armour (26, 21, D:8) a +0 cloak (27, -3, D:8) a +0 robe (29, 7, D:8) a +0 club a +0 leather armour (30, 6, D:8) a +1 dagger of venom a +0 chain mail (30, 7, D:8) a +0 dagger a +0 robe (31, 7, D:8) a +0 mace a +0 flail (31, 8, D:8) a +0 troll leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 whip (1, -14, D:9) a +0 leather armour (1, -2, D:9) a +0 spear a +0 scale mail a +0 buckler (1, 0, D:9) a +0 spear (1, 1, D:9) a +0 spear (2, 0, D:9) a +1 halberd of protection (2, 1, D:9) a +0 spear (13, 20, D:9) a +0 broad axe (14, 22, D:9) a +0 club (16, -15, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (20, 1, D:9) a +0 sling (28, 20, D:9) a +0 leather armour (32, 10, D:9) a +0 scale mail (36, 7, D:9) 5 stones (41, 18, D:9) a wand of flame (13) (44, 7, D:9) a +0 whip of electrocution a +0 robe (44, 22, D:9) a potion of lignification (46, 22, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 robe (8, -7, D:10) quicksilver dragon scales (20, -15, D:10) a staff of fire (23, 14, D:10) a +0 leather armour (25, 5, D:10) 2 silver javelins (26, 5, D:10) a boomerang a +0 hand axe (27, 5, D:10) a +0 robe a +0 dagger a +0 club (28, 5, D:10) a +0 chain mail a +0 mace (30, 4, D:10) a +0 leather armour a +0 club (31, 2, D:10) a +0 leather armour (40, 6, D:10) a +0 robe a +1 dagger of chaos (41, -8, D:10) a +0 trident (47, 6, D:10) a +0 spear (52, 7, D:10) a +0 short sword (52, 17, D:10) 2 boomerangs (52, 18, D:10) 2 boomerangs (52, 21, D:10) a boomerang (53, 20, D:10) 2 boomerangs (54, -24, D:10) a +0 mace (56, -24, D:10) a +0 trident Level 11 of the Dungeon (1, 4, D:11) a +0 orcbow (1, 6, D:11) a scroll of immolation (7, 14, D:11) 4 large rocks (14, -5, D:11) a +0 quarterstaff (21, 25, D:11) 5 stones (24, 18, D:11) a +0 dagger (25, 17, D:11) a curare-tipped dart a +0 short sword (25, 18, D:11) 7 poisoned darts a +0 short sword (26, 17, D:11) 6 poisoned darts a +0 short sword (26, 18, D:11) a +0 dagger (29, 31, D:11) a +1 great sword a +0 ring mail (29, 32, D:11) a +0 buckler a +0 war axe a +0 leather armour (30, 23, D:11) a blade talisman (32, -2, D:11) a +0 rapier (42, 15, D:11) a +0 orcbow (57, -4, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 longbow (5, -7, D:12) 9 stones (5, 1, D:12) 4 large rocks a cyclops skeleton (14, 4, D:12) a +0 dagger a +0 robe (14, 6, D:12) a +0 club 8 poisoned darts (14, 7, D:12) a +0 whip 8 poisoned darts a +0 robe (15, 6, D:12) a +0 dagger a +0 short sword of flaming (15, 7, D:12) a +2 vampiric short sword a curare-tipped dart a +0 short sword (17, 5, D:12) a +0 shortbow (18, -13, D:12) +0 acid dragon scales (18, -11, D:12) a +0 flail of protection (22, 1, D:12) a vampire mosquito corpse (22, 2, D:12) a vampire mosquito corpse (23, 1, D:12) a vampire mosquito corpse (23, 2, D:12) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (27, -11, D:12) a ring of magical power (29, 28, D:12) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (29, 29, D:12) a +0 hand axe (30, 30, D:12) a +0 flail a +0 plate armour (32, -9, D:12) a +0 shortbow (34, 11, D:12) a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 dagger a +0 robe (35, 13, D:12) a +0 morningstar (40, 1, D:12) a scroll of torment (45, 1, D:12) a potion of curing