Dungeon Crawl Stone Soup version 0.32-a0-1311-ge9e123dbde (webtiles) character file. Game seed: 7233237471485002523 0 EnjSadman the Conjurer (level 1, -1/16 HPs) Began as a Demonspawn Reaver on May 28, 2024. Slain by a ribbon worm (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:44 (40 turns). EnjSadman the Conjurer (Demonspawn Reaver) Turns: 40, Time: 00:00:45 Health: -1/16 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . a - +0 hand axe rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Skills: + Level 2.0 Fighting + Level 2.6 Axes + Level 1.7 Dodging + Level 2.0 Spellcasting + Level 3.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 20% 2d7 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 10% 3d8 26% 2 Hailstorm Conj/Ice 5% 3d5 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You open the large door. Sorry, you're not good enough to have a special ability. Casting: Kiss of Death (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. You can't go down here! Okay, then. There is a large open door here. There is a fountain of clear blue water here. You open the door. Found a stone staircase leading down. There is an open door here. You open the door. There is an open door here. Why would you want to do that? Why would you want to do that? You open the large door. There is a large open door here. Why would you want to do that? There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A ribbon worm and a kobold come into view. Found 4 poisoned darts. The kobold shouts! The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. The kobold moves out of view. The ribbon worm closely misses you. The ribbon worm bites you. The ribbon worm barely misses you. The ribbon worm barely misses you. The kobold closely misses you. The ribbon worm bites you. The kobold hits you but does no damage. The ribbon worm bites you. The kobold closely misses you. The kobold completely misses you. The ribbon worm barely misses you. The kobold hits you but does no damage. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. The kobold hits you with a +0 club. The ribbon worm bites you. You die... #.......# #.......# #.......### #.......... #<......# #.......# #.......# ####.###### #.K@......# #.w.#####.# ........ ##....... #......... .......(.... ##.........#. ##........... You could see a ribbon worm (catching breath) and a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnjSadman the Demonspawn Reaver began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 40 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic, serial_aquarium, aquarium_bridge_long_separate [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_balcony, aquarium_subvault_wall, aquarium_subvault_bridge], aquarium_window_fake, aquarium_window_2, aquarium_view_2d, aquarium_balcony_3a D:2: layout_loops_ring, shapermc_ecumenical_altar_ellora Action || total ---------------------------++------- Armour: Leather armour || 7 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 39 | 39 | 0 | 0 | 0 | 2 | 19.5 | Dungeon | 39 | 39 | 0 | 0 | 0 | 2 | 19.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 22 daAuts D:2: 17 daAuts