Dungeon Crawl Stone Soup version 0.32-a0-1313-gdbcf8a7b3f (webtiles) character file. Game seed: 9549223666056873079 52 EnjSadman the Conjurer (level 3, -3/16 HPs) Began as a Spriggan Conjurer on May 29, 2024. Killed by nerve-wracking pain ... invoked by a shadow imp (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:46 (2277 turns). EnjSadman the Conjurer (Spriggan Conjurer) Turns: 2277, Time: 00:03:46 Health: -3/16 AC: 3 Str: 6 XL: 3 Next: 60% Magic: 1/8 EV: 16 Int: 21 God: Gold: 66 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (weapon restricted) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . i - +0 cloak "Nyvustin" {Fly Will- rCorr Str+3} rCorr + (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: flying, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Armour a - a +0 robe (worn) i - the +0 cloak "Nyvustin" (worn) {Fly Will- rCorr Str+3} (You found it on level 2 of the Dungeon) Str+3: It affects your strength (+3). Will-: It decreases your willpower. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Scrolls d - a scroll of vulnerability {unknown} e - 2 scrolls of identify {unknown} f - a scroll of blinking {unknown} g - 2 scrolls of enchant weapon {unknown} h - a scroll of amnesia {unknown} j - a scroll of noise {unknown} Potions b - a potion of magic c - a potion of might {unknown} Skills: + Level 2.9 Dodging + Level 3.2 Stealth + Level 3.2 Spellcasting + Level 3.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History The shadow imp attacks as it pursues you! The shadow imp closely misses you. You hit the shadow imp but do no damage. The shadow imp is severely wounded. The shadow imp closely misses you. You hit the shadow imp but do no damage. The shadow imp is severely wounded. The shadow imp misses you. You hit the shadow imp but do no damage. The shadow imp is severely wounded. The shadow imp barely misses you. You hit the shadow imp. The shadow imp is severely wounded. The shadow imp hits you but does no damage. You barely miss the shadow imp. The shadow imp is severely wounded. The shadow imp hits you. You hit the shadow imp but do no damage. The shadow imp is severely wounded. The shadow imp barely misses you. You closely miss the shadow imp. The shadow imp is severely wounded. The shadow imp completely misses you. You barely miss the shadow imp. The shadow imp is severely wounded. The shadow imp hits you. You closely miss the shadow imp. The shadow imp is severely wounded. The shadow imp gestures at you. Pain shoots through your body! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the shadow imp but do no damage. The shadow imp is severely wounded. The shadow imp misses you. You closely miss the shadow imp. The shadow imp is severely wounded. The shadow imp gestures at you. Pain shoots through your body! You die... #.... #.... .... ## ... ..### .. .. #####...##.# #.# ...##......###.### ...............5@# ............##...# ............##.#.# 5..............#.## ............##....# ............###.#.# ..................# .............##.######### ...##.......###.........# You could see a shadow imp. Vanquished Creatures 2 adders (D:2) A ribbon worm (D:1) A dart slug (D:1) 5 endoplasms A giant cockroach (D:1) 3 goblins 3 jackals (D:1) 2 kobolds A quokka (D:2) 2 ball pythons 4 bats A frilled lizard (D:1) 3 rats (D:2) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnjSadman the Spriggan Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 440 | D:1 | Reached XP level 2. HP: 13/13 MP: 0/6 1781 | D:2 | Reached XP level 3. HP: 16/16 MP: 0/8 1870 | D:2 | Identified the +0 cloak "Nyvustin" {Fly Will- rCorr Str+3} 2041 | D:1 | Learned a level 2 spell: Searing Ray 2189 | D:2 | Found a faded altar of an unknown god. 2277 | D:2 | Killed from afar by a shadow imp Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_3, layout_basic, minmay_octomino_j4 D:2: layout_rooms, chequers_ecumenical_altar_simple Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 | 3.7 Spellcasting | 3 | 3.2 Dodging | | 2.9 Stealth | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 11 Cast: Magic Dart || 94 Searing Ray || 2 Armour: Robe || 16 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1693 | 1633 | 60 | 65 | 1195 | 2 | 846.5 | Dungeon | 1693 | 1633 | 60 | 65 | 1195 | 2 | 846.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1221 daAuts D:2: 472 daAuts