Dungeon Crawl Stone Soup version 0.32-a0-1313-gdbcf8a7b3f (webtiles) character file. Game seed: 1595518199875244809 42 EnjSadman the Grave Robber (level 3, 0/16 HPs) Began as a Spriggan Necromancer on May 29, 2024. Slain by a jackal (1 damage) ... on level 2 of the Dungeon. The game lasted 00:02:56 (932 turns). EnjSadman the Grave Robber (Spriggan Necromancer) Turns: 932, Time: 00:02:57 Health: 0/16 AC: 2 Str: 4 XL: 3 Next: 35% Magic: 4/8 EV: 16 Int: 18 God: Gold: 14 SH: 0 Dex: 15 Spells: 7/8 levels left rFire . . . (weapon restricted) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of silence {unknown} e - a scroll of poison {unknown} f - 2 scrolls of fog {unknown} Potions c - 2 potions of lignification {unknown} Skills: + Level 2.8 Dodging + Level 3.1 Stealth + Level 3.3 Spellcasting + Level 4.4 Necromancy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 72% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 18% 2d7 8% 3 Animate Dead Necr 18% N/A 26% 4 Curse of Agony Necr 18% N/A 56% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History The dead are walking! The jackal pauses to sniff the ground. The jackal misses you. The endoplasm hits your jackal skeleton. The jackal writhes in agony. The jackal bites you. x2 Sigmund barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your jackal skeleton bites the endoplasm. The endoplasm barely misses your jackal skeleton. The jackal misses you. The jackal attacks as it pursues you! The jackal closely misses you. Your jackal skeleton bites the endoplasm but does no damage. The endoplasm hits your jackal skeleton. You are too injured to fight recklessly! Your jackal skeleton bites the endoplasm. The endoplasm closely misses your jackal skeleton. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal closely misses you. Your jackal skeleton barely misses the endoplasm. Sigmund attacks as he pursues you! Sigmund closely misses you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal misses you. Casting: Necrotise (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, chance to affect: 88%) The jackal writhes in agony! You kill the jackal! The dead are walking! Your jackal skeleton bites the endoplasm. The jackal misses you. Your jackal skeleton bites the endoplasm. The endoplasm hits your jackal skeleton. Your jackal skeleton is destroyed! Sigmund barely misses your jackal skeleton. Your jackal skeleton bites the jackal but does no damage. The jackal bites you. You die... ..K....h##....## ...# ...$...........###. ... # ......####.<......( .. .### ...... #......####.##.... ...... #......# #..#....# ..... #...J..###....#(.. .##.# #.....<........... #. ####..@.....)...!.... #......Z.@######..... ....##....h.# ... .## #......# . ######## You could see Sigmund (invisible), an endoplasm (distracted), a jackal (ally target) and a friendly jackal skeleton. Vanquished Creatures An adder (D:2) A gnoll (D:1) A dart slug (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:2) 2 jackals (D:2) 2 kobolds (D:1) A quokka (D:1) 2 bats (D:1) A frilled lizard (D:2) 4 rats 20 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) 1 creature vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnjSadman the Spriggan Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 103 | D:1 | Reached skill level 4 in Necromancy 103 | D:1 | Reached XP level 2. HP: 13/13 MP: 1/6 799 | D:2 | Noticed Sigmund 807 | D:2 | Reached XP level 3. HP: 16/16 MP: 4/8 932 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_rooms, interstate_on_off, hex_large, skrybe_limestone_x D:2: layout_rooms, nicolae_concentric_dashed_squares_mild, uniq_sigmund, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 4 | 4.4 Spellcasting | 3 | 3.3 Dodging | | 2.8 Stealth | | 3.1 Action || total ---------------------------++------- Cast: Necrotise || 47 Use: Potion || 1 Armour: Robe || 11 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 713 | 680 | 33 | 32 | 507 | 2 | 356.5 | Dungeon | 713 | 680 | 33 | 32 | 507 | 2 | 356.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 655 daAuts D:2: 58 daAuts