Dungeon Crawl Stone Soup version 0.32-a0-1313-gdbcf8a7b3f (webtiles) character file. Game seed: 14574401490184647874 7 EnjSadman the Grave Robber (level 1, 0/9 HPs) Began as a Spriggan Necromancer on May 29, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:00 (163 turns). EnjSadman the Grave Robber (Spriggan Necromancer) Turns: 163, Time: 00:01:00 Health: 0/9 AC: 2 Str: 4 XL: 1 Next: 91% Magic: 0/5 EV: 16 Int: 16 God: Gold: 14 SH: 0 Dex: 15 Spells: 4/5 levels left rFire . . . (weapon restricted) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of might {unknown} d - a potion of heal wounds {unknown} Skills: + Level 2.9 Dodging + Level 3.2 Stealth + Level 2.8 Spellcasting + Level 3.8 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 56% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 14% 2d7 12% 3 Animate Dead Necr 14% N/A 36% 4 Curse of Agony Necr 14% N/A 73% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, ally target, chance to affect: 84%) The jackal writhes in agony. Your goblin skeleton closely misses the jackal. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, ally target, chance to affect: 84%) The jackal writhes in agony. You kill the jackal! The dead are walking! Your goblin skeleton misses the jackal. The jackal bites you but does no damage. The jackal bites something. Your jackal skeleton bites the jackal but does no damage. Your jackal skeleton misses the jackal. A giant cockroach comes into view. You hit the giant cockroach but do no damage. The giant cockroach bites you. The jackal bites you but does no damage. The jackal closely misses you. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (ally target, chance to affect: 84%) The giant cockroach writhes in agony. You kill the giant cockroach! The jackal barely misses you. Your jackal skeleton bites the jackal but does no damage. The jackal bites you. Your jackal skeleton bites the jackal but does no damage. The jackal attacks as it pursues you! The jackal bites you. The jackal bites your jackal skeleton. Your jackal skeleton closely misses the jackal. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... .....⌠..# #..##### ........#### #......# ..#....g.#.# #.####.# ###.......g#####.##...## # #..<..#........)hh...# ###........#.###.##.##.# ..#......#.#.# #.##.##h# ........####.###.##.##h# .....⌠..# #.##.@##.##.# ###.....# #.##h###h##Z# ####### #.##.# #.##.# #.##.###.##.# #.##.##†..#.# #.....h.Z...# #.....##...### #.###.###### .. #.# You could see a jackal. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) 3 jackals (D:1) A ball python (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EnjSadman the Spriggan Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 163 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_loops_ring, minmay_misc_feat_five, serial_bayou_pond_e Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Necrotise || 12 Armour: Robe || 14 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 111 | 111 | 0 | 0 | 31 | 1 | 111.0 | Dungeon | 111 | 111 | 0 | 0 | 31 | 1 | 111.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 111 daAuts