Enrond Level 1 of the Dungeon (11, 10, D:1) a +0 ring mail (11, 20, D:1) a +0 dagger (13, -1, D:1) a +0 dagger (16, -2, D:1) a +0 club (24, 6, D:1) a +0 plate armour (29, 18, D:1) a +0 club (30, 16, D:1) a +0 club (32, 22, D:1) a +0 club a +0 club (32, 23, D:1) 7 tomahawks (33, 27, D:1) a +0 ring mail (35, 3, D:1) a +0 whip (35, 17, D:1) 13 stones (42, -8, D:1) a +0 club (44, -2, D:1) a +0 whip (46, 29, D:1) a +0 dagger a stone (48, 25, D:1) a stone (49, 22, D:1) 2 stones (50, 22, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (15, 14, D:2) a +0 dagger (17, 14, D:2) a +0 dagger (24, 34, D:2) a +0 scythe a +0 robe (29, 28, D:2) a +0 spear (31, 4, D:2) 2 stones a +0 hunting sling (31, 10, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -14, D:3) a +0 leather armour (3, -10, D:3) an uncursed staff of fire (3, -5, D:3) a +0 club (5, 10, D:3) a cursed +0 chain mail (12, 4, D:3) a +0 war axe (12, 19, D:3) a +0 leather armour (15, -7, D:3) a +0 spear (19, 13, D:3) 3 javelins (19, 16, D:3) 25 sling bullets (31, -8, D:3) a +0 helmet (37, -16, D:3) a +0 robe (39, 6, D:3) a cursed -1 club (41, -14, D:3) a +0 hand axe (44, -15, D:3) a +0 flail (48, -10, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +3 flail of protection a +0 chain mail (10, 1, D:4) a +0 whip of electrocution a +0 robe (29, 1, D:4) 24 stones (34, 2, D:4) a +0 animal skin Level 5 of the Dungeon (7, -33, D:5) a +0 mace (11, -12, D:5) 15 stones (12, -5, D:5) 8 poisoned needles (15, -20, D:5) a +0 robe (16, -30, D:5) 15 stones (23, -21, D:5) a +1 chain mail of magic resistance a +0 dagger (24, -5, D:5) a +0 war axe (28, -26, D:5) a +0 leather armour a cursed -3 flail (29, -25, D:5) a +0 leather armour a +0 club (29, -24, D:5) a +0 mace (30, -14, D:5) a +0 dagger a +0 robe a +0 short sword a cursed +0 chain mail (31, -32, D:5) a +0 long sword (31, -9, D:5) 25 sling bullets (31, -8, D:5) a throwing net Level 6 of the Dungeon [Shop] Reorgh's Book Emporium a book of Callings (390 gold) a book of Frost (455 gold) a book of Callings (390 gold) a book of Power (585 gold) a book of Geomancy (455 gold) a book of Party Tricks (650 gold) (0, 0, D:6) 16 stones (5, 7, D:6) a +0 dagger a +4 spear a +0 robe (5, 8, D:6) a +0 leather armour a +0 dagger a +0 leather armour (5, 9, D:6) a +2 vampiric dagger a cursed +0 robe (12, 41, D:6) 16 bolts (12, 49, D:6) a +0 whip a +0 ring mail (24, 9, D:6) the cursed +1 flail of Causality {chaos, +Rage Str+4} Each time it hits an enemy it has a different, random effect. It affects your strength (+4). It lets you go berserk. It has a curse placed upon it. Cheibriados disapproves of the use of such an item. (25, 5, D:6) 16 bolts (29, 7, D:6) a +0 hunting sling (30, 31, D:6) a +0 chain mail (36, 5, D:6) a cursed +0 giant spiked club (39, 19, D:6) a +0 shield (40, 20, D:6) a +0 robe a +9 mace (48, 37, D:6) a +0 whip a +0 ring mail (49, 39, D:6) a +0 giant club (52, 22, D:6) an uncursed staff of poison (62, 39, D:6) 18 stones Level 7 of the Dungeon (4, 12, D:7) 20 stones (5, 7, D:7) the +3 short sword "Kalom" {protect, MR+ Stlth+} It protects the one who uses it against injury (+AC on strike). It affects your resistance to hostile enchantments. It makes you more stealthy. (8, 22, D:7) 20 sling bullets (9, 12, D:7) a throwing net (14, 31, D:7) a ration (15, 8, D:7) a throwing net (18, 5, D:7) a throwing net (20, 6, D:7) a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 flail a +0 plate armour a +0 flail (22, 29, D:7) a +1 mace of protection a +0 chain mail (25, 27, D:7) a +0 scale mail a +0 whip (37, 5, D:7) a stone (37, 22, D:7) a +4 hand axe of freezing a +0 robe (38, 14, D:7) a +1 leather armour of fire resistance (39, 5, D:7) a stone (39, 9, D:7) 12 stones a cursed +0 short sword a +0 robe (40, 9, D:7) a stone a +0 robe a +3 dagger (41, 9, D:7) a +0 robe a +0 mace (41, 10, D:7) a stone (42, 9, D:7) a stone (42, 10, D:7) 2 stones (42, 17, D:7) a +0 dagger (42, 18, D:7) a +0 dagger (43, 10, D:7) 2 stones (43, 15, D:7) a +0 club (43, 22, D:7) a +0 quarterstaff (44, 22, D:7) a +0 robe a +0 dagger (46, 9, D:7) a stone Level 8 of the Dungeon (1, -8, D:8) 21 stones (4, -27, D:8) 30 stones a +0 dagger (6, -32, D:8) a stone (7, -33, D:8) a stone (11, -38, D:8) a +0 leather armour (13, -41, D:8) a +0 chain mail a +0 trident (15, -38, D:8) 21 stones a +0 leather armour a +0 club a +0 flail (16, -38, D:8) 2 tomahawks (17, -40, D:8) a +0 robe a +0 dagger (20, -33, D:8) a +0 quarterstaff (20, -28, D:8) a +3 rapier of draining (24, -24, D:8) a +0 leather armour (31, -38, D:8) a +0 giant club (33, -32, D:8) a +0 giant club (39, -47, D:8) a +0 leather armour (48, -13, D:8) a +0 flail (49, -30, D:8) 21 stones (51, -23, D:8) a +0 leather armour Level 9 of the Dungeon (1, 5, D:9) a +0 giant club a throwing net (4, 20, D:9) an uncursed staff of fire (7, 3, D:9) a +0 scale mail (8, -1, D:9) 2 tomahawks (8, 12, D:9) 29 bolts (14, -1, D:9) a +0 short sword (15, -1, D:9) a +0 club a +0 hand axe (17, -1, D:9) a +0 falchion (18, 4, D:9) a +0 giant club a +2 robe of magic resistance (22, 27, D:9) a stone (22, 28, D:9) 3 stones (22, 29, D:9) a +0 dagger a +0 robe (22, 30, D:9) a +0 cloak a +0 robe a +0 troll leather armour a +0 short sword 15 stones a +0 hand axe a +1 mace of crushing a +0 leather armour (31, -18, D:9) a +0 giant spiked club (36, -1, D:9) an uncursed ring of flight (40, 24, D:9) a +0 hand axe 2 tomahawks a +0 scale mail (40, 26, D:9) a tomahawk (40, 27, D:9) 8 stones (41, 13, D:9) 24 stones (41, 28, D:9) a tomahawk (49, -6, D:9) a +0 flail a +0 hand axe a +0 dagger (49, 24, D:9) a +0 falchion (54, 17, D:9) a +0 shortbow (58, 18, D:9) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (10, 9, Lair:1) a +0 ring mail (17, 6, Lair:1) a +0 dagger (45, 12, Lair:1) 17 bolts (53, 15, Lair:1) a cursed +0 robe (54, -4, Lair:1) a cursed -2 falchion (60, 18, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 trident (2, -3, Lair:2) 24 stones (4, 16, Lair:2) a +0 long sword (5, 11, Lair:2) 15 bolts (16, -7, Lair:2) a cursed +0 ring mail (17, 28, Lair:2) 21 stones (28, 36, Lair:2) the +3 scimitar "Xysesoum" {holy, *Slow rPois Dex+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+2). It protects you from poison. It may slow you when you take damage. (30, -17, Lair:2) a scroll of noise (34, 7, Lair:2) a +0 ring mail (37, 5, Lair:2) 23 stones (47, 28, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (11, -18, Lair:3) a potion of heal wounds (18, -20, Lair:3) a rime drake corpse (still there?) a bullfrog corpse (still there?) (19, -21, Lair:3) a spiny frog corpse (20, -23, Lair:3) a hippogriff corpse