Enrond Level 1 of the Dungeon (0, 0, D:1) a cursed -1 dagger (12, -18, D:1) a +0 hunting sling (14, -30, D:1) a +0 leather armour (22, -21, D:1) a +0 dagger (22, -8, D:1) a +0 dagger (32, -24, D:1) a +0 club (34, -24, D:1) a +0 short sword (36, -24, D:1) a +0 dagger a +0 ring mail (43, 0, D:1) a +0 spear (51, 2, D:1) a +0 dagger (52, 2, D:1) a +0 club (54, -7, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, 24, D:2) a +0 mace (17, 19, D:2) a +0 club (17, 25, D:2) a +0 club (19, 15, D:2) a +0 robe (19, 19, D:2) a +0 club (22, -1, D:2) a +0 pair of gloves (22, 13, D:2) a +0 short sword (29, 21, D:2) a +0 club (39, 4, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 pair of gloves (1, -1, D:3) a +0 pair of gloves (14, -4, D:3) a +0 whip (21, 8, D:3) a +0 club (23, -10, D:3) a +0 leather armour (25, 34, D:3) a +0 whip (30, 35, D:3) a +0 trident (31, 15, D:3) 10 sling bullets (60, 29, D:3) a +0 spear a +0 animal skin (61, 30, D:3) a +0 dagger a +0 club a +0 club a +0 dagger a cursed -1 club (65, 24, D:3) 18 poisoned needles Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (27, -3, D:4) a +0 halberd (28, -3, D:4) a +0 club (30, -1, D:4) 3 tomahawks (33, -3, D:4) a +0 robe (41, -2, D:4) a +0 whip (50, -13, D:4) a +0 giant club (53, 14, D:4) a +0 scale mail (55, 14, D:4) a -2 ring of dexterity Level 5 of the Dungeon [Shop] Egych's Gadget Shoppe a wand of iceblast (5) (99 gold) a wand of clouds (7) (363 gold) a wand of clouds (4) (264 gold) a phantom mirror (330 gold) a wand of scattershot (4) (264 gold) a wand of acid (9) (286 gold) a lightning rod (4/4) (440 gold) a lightning rod (4/4) (440 gold) a crystal ball of energy (220 gold) a crystal ball of energy (220 gold) a wand of enslavement (19) (231 gold) (0, 0, D:5) a +0 ring mail (8, 7, D:5) 22 sling bullets (11, -20, D:5) a +0 robe a +0 dagger (11, -19, D:5) a +0 scale mail a +0 mace a +0 mace (12, -16, D:5) a +0 leather armour (15, 5, D:5) a +0 mace (24, -24, D:5) a +0 chain mail (31, -16, D:5) 8 tomahawks (43, -33, D:5) a +0 chain mail Level 6 of the Dungeon [Shop] Laehione's Jewellery Boutique an uncursed ring of protection from magic (350 gold) a +3 ring of strength (219 gold) an uncursed ring of ice (350 gold) a +2 ring of intelligence (105 gold) an uncursed amulet of faith (560 gold) an uncursed ring of resist corrosion (280 gold) an uncursed amulet of guardian spirit (420 gold) an uncursed ring of flight (245 gold) an uncursed amulet of faith (560 gold) (0, 0, D:6) a +0 war axe (7, 7, D:6) a +0 quarterstaff (7, 14, D:6) a +0 hand axe (9, 10, D:6) 8 poisoned needles (12, 48, D:6) a +0 flail a +0 leather armour a +0 dagger a +0 robe (14, 47, D:6) a +0 scale mail (19, 19, D:6) a +1 ring of protection (19, 34, D:6) a +0 chain mail (19, 48, D:6) a +0 mace (21, 45, D:6) a +0 hand axe (24, 6, D:6) a +0 leather armour (25, 23, D:6) a +0 hand axe a +0 ring mail a +0 club a +0 ring mail a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 war axe a +0 chain mail a +0 short sword a +0 hand axe (26, 23, D:6) a +0 robe (26, 26, D:6) a +0 dagger a +0 robe (27, 23, D:6) a +0 dagger a +0 robe (37, 20, D:6) a +0 animal skin (37, 21, D:6) a +1 whip of flaming (43, 29, D:6) 12 poisoned needles Level 7 of the Dungeon (0, 0, D:7) a +0 trident a +0 chain mail (1, 0, D:7) a +0 ring mail a +0 leather armour (2, 0, D:7) a +0 leather armour (9, 2, D:7) a +0 robe (41, 20, D:7) a cursed -3 shortbow (43, 6, D:7) a +0 buckler (50, 7, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 blowgun (5, 31, D:8) a +0 chain mail (5, 39, D:8) a +0 cloak (8, 11, D:8) a +0 dagger a +0 robe (9, 12, D:8) a +0 war axe (9, 13, D:8) a +0 blowgun 4 poisoned needles a +0 dagger a +0 giant club (9, 14, D:8) a +0 club a +0 club a +0 scale mail a +0 club a +0 dagger a +0 robe a +0 flail a +0 leather armour a +0 dagger a +0 hand axe a +0 flail a +0 hand axe of draining (9, 15, D:8) a +0 blowgun 3 curare-tipped needles a +0 whip a +0 dagger a +0 robe a +0 falchion (9, 16, D:8) a +0 dagger a +0 robe (9, 19, D:8) 2 tomahawks (9, 20, D:8) a poisoned needle (9, 22, D:8) a +0 giant spiked club (20, 8, D:8) 2 stones (20, 9, D:8) a stone (still there?) 10 gold pieces (still there?) (23, 8, D:8) a +0 war axe (23, 9, D:8) a scroll of teleportation (30, -4, D:8) a +0 giant spiked club (31, 8, D:8) a +0 dagger a +0 robe (34, -6, D:8) the +8 war axe "Newtbane" {flame, +Inv rElec MR+ Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you turn invisible. (60, 41, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (1, -16, D:9) a scroll of identify (1, 0, D:9) a +0 club a +0 leather armour (1, 1, D:9) an uncursed amulet of inaccuracy a +0 dagger a +0 robe a +0 dagger a +0 robe (2, -30, D:9) 18 sling bullets (2, 1, D:9) a +0 whip (8, -15, D:9) a scroll of remove curse (10, -21, D:9) a +0 trident (11, -5, D:9) a scroll of remove curse (12, -17, D:9) a scroll of immolation (13, -21, D:9) a +0 dagger (14, -36, D:9) a fan of gales (14, -22, D:9) a +0 hand axe a cursed -1 flail (14, -21, D:9) a +0 dagger a +0 robe (15, -22, D:9) a +0 trident a +0 leather armour