Enroth the Dungeon [Shop] Lynecw's Magic Scroll Boutique a scroll of brand weapon (240 gold) a scroll of remove curse (36 gold) a scroll of identify (24 gold) a scroll of remove curse (36 gold) a scroll of fog (24 gold) a scroll of blinking (90 gold) a scroll of amnesia (42 gold) a scroll of remove curse (36 gold) a scroll of identify (24 gold) a scroll of fog (24 gold) a scroll of recharging (114 gold) a scroll of amnesia (42 gold) [Shop] Xyklat's Assorted Antiques a potion of haste (260 gold) a scroll of immolation (91 gold) a +4 ring of slaying (2028 gold) a scroll of identify (52 gold) a scroll of blinking (195 gold) 2 potions of invisibility (416 gold) a +2 chain mail of positive energy (481 gold) a scroll of identify (52 gold) a scroll of fear (91 gold) a scroll of identify (52 gold) a +0 ring mail (104 gold) a +3 ring of evasion (546 gold) [Shop] Cuaprik's Book Boutique a book of Transfigurations (660 gold) a book of Enchantments (600 gold) a book of Envenomations (1080 gold) a book of Power (540 gold) a book of Annihilations (1324 gold) a book of Summonings (840 gold) a Grand Grimoire (1324 gold) a book of Dreams (900 gold) [Shop] Fuplu's Book Shop a book of Burglary (750 gold) a book of Fire (650 gold) a book of Frost (350 gold) an Akashic Record (1104 gold) a book of Transfigurations (550 gold) the Compendium of Darkness (737 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Regeneration Charms/Necromancy 3 c - Agony Necromancy 5 d - Death Channel Necromancy 6 Trog disapproves of the use of such an item. a book of Callings (300 gold) the Grimoire of Protection and Translocation (690 gold) Spells Type Level a - Repel Missiles Charms/Air 2 b - Ozocubu's Armour Charms/Ice 3 c - Recall Summoning/Translocation 3 d - Iskenderun's Battlesphere Conjuration/Charms 5 e - Phase Shift Translocation 5 Trog disapproves of the use of such an item. a book of Death (700 gold) (0, 0, D) the +6 Sword of Cerebov {flame} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. (1, 7, D) the +4 Staff of Dispater (2, -10, D) the +7 Sceptre of Asmodeus (4, -42, D) a +2 antimagic long sword (4, -31, D) a +2 great sword of slicing (4, -1, D) 6 curare-tipped needles a +2 antimagic long sword (4, 3, D) 4 needles of slowing 4 needles of frenzy (8, -42, D) a +1 antimagic scimitar (8, -35, D) a +2 antimagic spear (8, -30, D) 8 needles of confusion (8, -28, D) a +1 short sword of freezing (8, -27, D) a +0 dagger (8, -26, D) 8 needles of sleeping a +0 dagger a +0 rapier a +0 rapier a +0 leather armour (8, -25, D) a cursed -1 longbow 19 arrows a +0 leather armour (8, -24, D) 3 arrows a +2 rapier of venom (8, -23, D) a +3 broad axe of freezing a +0 rapier a +0 longbow 31 arrows a +0 leather armour (8, -22, D) a +0 longbow 24 arrows a +1 leather armour of poison resistance (8, -21, D) a +0 long sword a +6 broad axe of chopping a +0 longbow 25 arrows a +0 leather armour (8, -20, D) 9 arrows a +0 rapier a +0 rapier a +0 leather armour a +0 short sword a +0 short sword a +0 leather armour (8, -19, D) 3 needles of confusion (8, -18, D) 3 arrows (8, -15, D) an arrow a +0 dagger a +0 robe (8, -14, D) an arrow (8, -8, D) a +0 dagger a +0 robe a cursed -1 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a cursed +0 robe a +0 dagger a +0 robe a cursed -3 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (8, -7, D) a +7 double sword of flaming (8, 3, D) a +0 battleaxe a +0 plate armour (8, 4, D) a +0 great mace a +0 chain mail a +0 broad axe a +0 plate armour a +0 great mace a +0 chain mail a +0 long sword a cursed +0 chain mail (8, 5, D) a +5 broad axe of chopping a +1 war axe of electrocution (8, 6, D) a +0 long sword a +0 chain mail a +0 battleaxe a +0 plate armour a +0 long sword a +0 plate armour (12, -50, D) 4 curare-tipped needles (12, -46, D) 2 needles of confusion (12, -42, D) a +4 broad axe of electrocution (12, -26, D) a +0 cloak (12, -25, D) 10 needles of paralysis (12, -24, D) a +0 long sword of freezing a +0 cloak (12, -23, D) a +5 antimagic hand axe (12, -5, D) a +4 antimagic long sword (12, -1, D) a +1 antimagic demon blade (14, 1, D) 8 tomahawks of returning (14, 6, D) a +1 hunting sling of velocity (16, -50, D) a +0 trident (16, -49, D) an ice dragon hide (16, -48, D) a cursed +0 cloak a +0 club 6 curare-tipped needles (16, -37, D) a +0 cloak of poison resistance a +0 long sword a +0 flail a cursed -3 scimitar (16, -36, D) a +2 quarterstaff of crushing (16, -29, D) a +0 glaive (16, -20, D) a +0 cloak a +0 whip (16, -19, D) a +0 cloak a +0 cloak a +1 battleaxe of flaming (16, -18, D) a +1 antimagic battleaxe (16, -12, D) a +0 short sword (16, -9, D) a +0 mace (16, -7, D) a +0 scimitar (16, -6, D) a +0 scimitar a +0 flail a +0 long sword (16, -5, D) a scroll of enchant weapon a +2 antimagic war axe (16, 3, D) a +0 chain mail a +2 great sword of protection (16, 4, D) a +1 antimagic war axe (18, -42, D) a +0 chain mail a +0 great sword (18, -35, D) the +3 hand axe of Untruth {speed, rF++ rC+ Dex+4} Attacks with this weapon are significantly faster. It affects your dexterity (+4). It greatly protects you from fire. It protects you from cold. (18, -34, D) a +2 robe of magic resistance (20, -52, D) 4 javelins of returning (still there?) 4 javelins of returning (still there?) a +0 long sword (still there?) a +0 ring mail (still there?) a crystal ball of energy (still there?) (20, -49, D) a +0 vampiric scimitar a +0 plate armour a +0 trident a +0 chain mail a +0 buckler (20, -29, D) the ring of Xam Epud {Fire rPois} [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It protects you from poison. a +3 ring of strength a +3 ring of slaying the ring of Pobabije {rF+ Int+6 Slay+3} [ring of protection from fire] It affects your intelligence (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. the ring "Dell" {rF++ MP+9 Str-4 Int+3 SInv} [ring of intelligence] It affects your strength (-4). It affects your intelligence (+3). It greatly protects you from fire. It affects your magic capacity (+9). It lets you see invisible. a +5 storm dragon armour (20, -28, D) a +6 chain mail (20, -27, D) a +5 large shield (20, -26, D) a +4 mottled dragon armour (20, -25, D) a +2 helmet (20, -24, D) the +5 shield of Perpetual Drought {rElec} It insulates you from electricity. (20, -23, D) a +5 shadow dragon armour (20, -19, D) a +5 triple crossbow of flaming (20, -18, D) the +5 glaive of the Fifty Blessings {chop, +Rage MR- Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your resistance to hostile enchantments. It lets you go berserk. (20, -17, D) the +5 demon blade of Pestilence {pain, rPois} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from poison. (20, -16, D) a +5 broad axe of distortion (20, -15, D) the +5 demon trident of Sime {freeze, rF- Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It makes you vulnerable to fire. (20, -14, D) the +5 glaive of the Lost Ships {pain, rPois Int+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+4). It protects you from poison. (20, -13, D) the +5 battleaxe of Conscience {chop, +Rage rF+ Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from fire. It lets you go berserk. (22, -52, D) 8 needles of confusion (22, -41, D) a +0 plate armour a +0 vampiric demon trident a +0 shield of reflection (24, -54, D) an uncursed staff of air (24, -51, D) a +0 robe a +0 long sword a +0 short sword a +1 long sword of holy wrath (24, -50, D) an uncursed staff of conjuration (24, -49, D) a +0 scale mail a +0 flail (24, -48, D) 2 large rocks a +5 longbow of velocity (24, -47, D) a +0 chain mail a +0 long sword (24, -46, D) a large rock 17 bolts (24, -45, D) a book of Beasts a wand of polymorph (9/24) an uncursed ring of stealth a +4 ring of protection a +5 antimagic hand axe (24, -44, D) a +0 falchion (24, -42, D) 4 arrows of flame (24, -36, D) 16 arrows a +2 hand axe of chopping (24, -34, D) a +0 cloak (24, -32, D) the +2 robe "Cifuh" {*Drain rN+ Regen+} It protects you from negative energy. It increases your rate of regeneration. It causes draining when unequipped. (24, -29, D) a +0 scale mail a +0 great mace a +0 scale mail a +2 falchion of venom (24, -26, D) a +0 shield a +0 chain mail a +0 war axe a bolt (24, -25, D) 16 bolts a +0 arbalest a +0 leather armour a +0 great mace a +0 robe the +4 war axe of the Many Dances {venom, *Rage rElec MR++ Int+7} It poisons the flesh of those it strikes. It affects your intelligence (+7). It insulates you from electricity. It affects your resistance to hostile enchantments. It may make you go berserk in combat. (24, -24, D) 2 bolts (24, -22, D) a bolt a +0 great sword of flaming (24, -21, D) a +0 chain mail a +0 glaive a +0 plate armour a +0 battleaxe 2 bolts a +0 scale mail a +0 dire flail (24, -20, D) a +0 chain mail a +0 glaive a +1 war axe of electrocution a +2 broad axe of chopping (24, -19, D) a +0 chain mail a +0 long sword a +0 large shield a +0 plate armour a +0 war axe a +0 plate armour a +0 battleaxe a +0 chain mail a +0 battleaxe a +0 rapier a +0 leather armour a +0 rapier of electrocution a +0 cloak a +0 short sword (24, -18, D) a bolt a +4 greatsling of flaming (24, -17, D) a +2 long sword of protection (still there?) a +2 long sword of protection (still there?) 7 tomahawks of dispersal (still there?) a +2 long sword of venom (still there?) (24, -12, D) a +0 shield a +0 plate armour a +0 war axe a +0 chain mail a +0 war axe (24, -11, D) a +0 chain mail a +0 broad axe a +0 chain mail a +0 war axe a +0 plate armour a +0 great sword (24, -9, D) a +0 shield a +0 plate armour a +0 war axe a +0 chain mail a +0 battleaxe a +0 chain mail a +0 battleaxe (24, -8, D) a +0 chain mail a +0 dire flail a +0 chain mail a +0 great mace (24, -7, D) a +0 chain mail a +0 glaive (24, -6, D) a +0 chain mail a +0 battleaxe a +0 chain mail a +0 great mace (24, -5, D) a +0 plate armour a +0 glaive (24, -4, D) a +0 long sword a +0 scale mail a +0 chain mail a +0 glaive a +0 plate armour a +0 great sword of draining the +8 spear "Wifo" {freeze, rPois MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It affects your resistance to hostile enchantments. a +1 war axe of electrocution (24, -3, D) a +2 shield a +0 plate armour a +1 war axe of venom a +0 chain mail a +0 war axe a +2 antimagic halberd (28, -55, D) a +2 antimagic battleaxe (28, -31, D) a +3 antimagic dagger (28, -27, D) a +3 longbow of flaming (28, -25, D) a +5 antimagic broad axe a +5 war axe of electrocution (28, -23, D) a +0 mace (28, -22, D) a +0 robe a +0 spear a +0 dire flail a +0 robe a +0 whip a +2 hunting sling of velocity (28, -21, D) a +0 robe a +0 trident (28, -20, D) a +0 robe a +0 spear (28, -19, D) a +2 shield a +0 hand axe (28, -18, D) a +0 robe (28, -17, D) a +0 robe a +0 flail (28, -16, D) a +0 robe a +0 spear (28, -15, D) a +0 robe a +0 spear (28, -11, D) a +0 leather armour a +0 trident (28, -10, D) a +0 leather armour a +0 trident (28, -9, D) a +0 leather armour 16 javelins a +0 spear of venom (28, -8, D) a +0 leather armour a +0 spear 4 javelins (28, -7, D) a +0 leather armour 6 javelins a +0 spear (28, -6, D) a +0 leather armour a +0 spear 4 javelins (28, -4, D) a +0 robe a +0 rapier (28, -3, D) a +0 robe a +1 trident of freezing (28, -2, D) a +0 robe a +0 rapier of freezing a +0 robe a +0 rapier (28, -1, D) a +0 robe a +1 trident of piercing (28, 1, D) a +0 robe a +0 rapier of draining (28, 3, D) a +4 broad axe of electrocution a +2 antimagic hand axe a +3 antimagic broad axe (30, -54, D) a +1 antimagic broad axe (30, -53, D) a +0 large shield a +5 scimitar of holy wrath (30, -17, D) a +0 plate armour a +0 demon trident (30, -12, D) a +0 scythe of venom (30, -11, D) a +3 war axe of draining (32, -30, D) a +2 ring of protection a +1 ice dragon armour a +0 fire dragon armour (32, -29, D) a +1 helmet (32, -28, D) a +3 large shield (32, -25, D) a +1 mottled dragon armour (32, -24, D) a +1 pair of gloves (32, -20, D) a +2 glaive of chopping (32, -19, D) a +4 battleaxe (32, -18, D) the +6 scythe of Impeachment {drain, rN+} A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. (32, -17, D) a +4 demon trident (32, -16, D) a +0 executioner's axe of chopping (32, -15, D) a +1 great sword of slicing (32, -11, D) an uncursed amulet of regeneration (32, -10, D) an uncursed ring of wizardry (32, -9, D) a +6 ring of intelligence (32, -8, D) an uncursed ring of sustain attributes (34, -43, D) a +0 chain mail a +4 demon whip of slashing (34, -42, D) a +0 plate armour a +2 long sword of distortion (34, -41, D) a +0 plate armour a +3 long sword a +0 chain mail a +2 scimitar a +0 war axe of distortion (34, -36, D) a +0 chain mail a +1 glaive of flaming a +2 antimagic war axe (34, -35, D) a cursed +0 morningstar a cursed +0 ring mail (34, -10, D) a +4 rapier of electrocution a +0 pair of gloves (36, -46, D) the +4 quick blade "Zoigreh" {drain, Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). (36, -45, D) a +4 broad axe of chopping (36, -39, D) 13 bolts of penetration a +0 arbalest a +0 scale mail 5 bolts a +0 morningstar a +0 arbalest (36, -38, D) 16 arrows a +0 shortbow a bolt (36, -37, D) a +0 leather armour a +0 short sword a +0 leather armour a +0 morningstar a +0 robe a +0 spear a bolt an arrow (36, -35, D) a bolt (36, -32, D) 3 bolts of penetration (36, -31, D) a +0 plate armour a +0 dire flail (36, -30, D) 11 bolts of flame a +0 arbalest (36, -28, D) a +0 ring mail a +0 mace a +0 chain mail a +0 long sword a +0 scale mail a +0 great mace a bolt of flame a +5 antimagic war axe (36, -22, D) a +0 animal skin a +0 antimagic quarterstaff (36, -18, D) a +1 antimagic broad axe (36, -14, D) a +0 great sword of flaming a +2 great sword of flaming (36, -13, D) a cursed +0 robe (36, -12, D) a +2 broad axe of electrocution (36, -9, D) a +0 robe a +0 dagger 2 steel javelins a large rock (36, -8, D) the +6 quarterstaff of Demand {flame, +Inv rPois Str-5 Int+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-5). It affects your intelligence (+9). It protects you from poison. It lets you turn invisible. 2 large rocks (36, -7, D) the +7 long sword of Wozak {slice, rElec SInv} It inflicts extra damage upon your enemies. It insulates you from electricity. It lets you see invisible. (36, -6, D) a large rock (36, -5, D) 2 large rocks (36, -3, D) 2 large rocks (36, -2, D) a large rock (38, -14, D) a +0 hand axe (38, -12, D) a +0 short sword (38, -11, D) a +0 chain mail a +0 hand axe a +0 chain mail a +0 flail a +0 chain mail a +0 long sword a +0 chain mail 12 bolts a +2 great sword of holy wrath a +0 arbalest the +7 hand axe of Xusozuak {elec, *Corrode rF+ Dex+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+2). It protects you from fire. It may corrode your equipment when you take damage. (40, -56, D) a +1 antimagic falchion (40, -55, D) a +3 scythe of protection (40, -36, D) a +1 antimagic war axe (40, -34, D) a +0 robe a +0 quarterstaff a +4 vampiric broad axe (40, -25, D) a +4 demon trident of draining (40, -16, D) 3 large rocks (40, -11, D) a +0 shield a +0 robe a +0 hand axe (40, -10, D) a cursed +0 robe a +2 dagger of venom a +0 robe a +0 club a +0 robe 11 bolts a +0 short sword a +0 arbalest (40, -9, D) 9 arrows a -2 dire flail a +0 longbow a +0 robe a +0 whip 3 bolts (40, -8, D) 4 bolts a +5 antimagic hand axe 2 arrows (40, -7, D) a +1 antimagic broad axe 2 bolts (42, -50, D) 5 needles of paralysis (42, -49, D) a +0 ring mail a +2 great mace of draining (42, -34, D) a +2 antimagic broad axe (42, -13, D) a +2 scimitar of flaming (44, -47, D) a +3 long sword of slicing a +1 battleaxe of freezing (44, -39, D) a +0 dire flail a +0 dire flail a +0 robe (44, -38, D) a +0 chain mail 7 tomahawks a +0 mace (44, -37, D) 13 arrows a +0 shortbow (44, -36, D) a +3 broad axe of chopping the +7 broad axe "Hughausoot" {venom, +Inv rElec} It poisons the flesh of those it strikes. It insulates you from electricity. It lets you turn invisible. a tomahawk (44, -34, D) an uncursed ring of protection from cold an arrow (44, -30, D) an arrow (44, -24, D) a +2 plate armour (44, -23, D) a +0 mottled dragon armour (44, -22, D) the +1 robe of Lies {rC+ MP+9} It protects you from cold. It affects your magic capacity (+9). (44, -20, D) a +0 shield (44, -19, D) a +1 scale mail (44, -18, D) a +2 ring mail (44, -17, D) a +3 chain mail (44, -15, D) a +0 hand crossbow (44, -14, D) a +1 lajatang (44, -13, D) a +0 whip of draining (44, -12, D) a +4 whip of holy wrath (44, -11, D) a +1 battleaxe (44, -10, D) a +1 great mace (44, -9, D) a +1 glaive (44, -8, D) a +1 antimagic demon whip (44, -6, D) an uncursed ring of see invisible (44, -3, D) an uncursed ring of see invisible (46, -54, D) a +1 scythe of venom (46, -43, D) a +0 cloak a +0 short sword (48, -56, D) a +2 demon trident of pain a +0 plate armour a +1 shield of fire resistance (48, -43, D) a +0 robe a +2 spear of freezing (48, -42, D) a +1 battleaxe of venom (48, -41, D) a +0 giant club a +0 giant club a cursed -3 dire flail (48, -40, D) a +0 giant club a +0 giant club a +0 giant spiked club (48, -38, D) a +0 giant club a +0 dire flail (48, -37, D) a +0 giant spiked club (48, -36, D) a cursed -2 giant spiked club (48, -35, D) a +0 giant club (48, -34, D) a cursed +0 robe a +0 spear a +0 dire flail a +0 giant spiked club a cursed -1 giant spiked club a +0 giant spiked club (48, -33, D) a +0 robe a +0 whip a +2 executioner's axe of chopping a +4 antimagic executioner's axe (48, -27, D) a +0 leather armour a +0 robe a +0 dagger a +0 plate armour a +0 mace (48, -26, D) a cursed +0 plate armour a +0 glaive a +2 antimagic quarterstaff (48, -25, D) a +0 plate armour a +0 halberd a +0 chain mail a +0 dire flail (48, -24, D) a +0 chain mail a +0 glaive (48, -23, D) a +0 chain mail a +0 trident (48, -22, D) a +0 plate armour a +0 glaive (48, -21, D) a +0 plate armour a +0 trident a +1 robe a +3 dagger (48, -20, D) a +0 plate armour a +0 scimitar a +5 antimagic war axe (48, -14, D) a +2 hand axe of venom (48, -12, D) a +0 halberd (48, -11, D) a +0 dagger a +0 leather armour (48, -9, D) a +0 leather armour a tomahawk a +0 hand axe a +0 scale mail a +0 dagger (48, -8, D) a +0 robe a +0 dagger (48, -7, D) a +0 ring mail a +0 ring mail a +0 club a tomahawk (48, -6, D) a cursed -2 dagger a +0 robe a +0 dagger (48, -5, D) a +1 antimagic hand axe a +1 antimagic hand axe (48, -4, D) a +0 antimagic falchion (50, -43, D) a +0 plate armour (50, -22, D) a +0 trident (50, -18, D) 7 curare-tipped needles (50, -6, D) a +0 trident of protection (52, -56, D) a +3 vampiric war axe (52, -53, D) a +0 pair of boots (52, -52, D) a +0 pair of boots (52, -51, D) a +0 pair of boots (52, -50, D) a +0 pair of gloves (52, -46, D) 23 sling bullets (52, -45, D) a cursed -1 robe (52, -44, D) 21 arrows (52, -43, D) a cursed +0 mace (52, -34, D) a +1 broad axe of chopping (52, -21, D) a +3 hand axe of electrocution (52, -7, D) a +2 battleaxe of chopping (52, -6, D) 29 sling bullets (54, -52, D) a demonic crawler corpse (54, -49, D) a +0 trident (54, -31, D) a sling bullet (54, -30, D) a sling bullet (54, -26, D) a +0 leather armour 22 sling bullets a +1 quarterstaff of distortion a +2 hunting sling of flaming (54, -17, D) a +0 trident (56, -55, D) a +3 antimagic battleaxe (56, -51, D) a +0 leather armour a +0 long sword (56, -50, D) a +0 scimitar of flaming (56, -49, D) 15 arrows a +0 shortbow (56, -48, D) 5 arrows (56, -45, D) a +0 club (56, -44, D) a +0 club (56, -43, D) an arrow (56, -41, D) a +0 scale mail a +0 war axe (56, -36, D) the +2 scimitar of Benevolence {pain, Dex+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+2). a +0 lajatang a +2 halberd of protection a +2 morningstar of protection a +2 rapier of distortion (56, -35, D) an uncursed staff of energy (56, -34, D) 2 scrolls of amnesia (56, -4, D) a +0 leather armour a +0 flail