Eptagon Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (5, 0, D:1) a +0 dagger (8, 8, D:1) a +0 short sword 2 stones (10, 29, D:1) a +0 mace (11, 1, D:1) a +0 pair of boots (11, 34, D:1) a +0 club (13, 7, D:1) a +0 leather armour (14, 5, D:1) 2 stones (17, 9, D:1) a +0 ring mail (17, 21, D:1) a +0 leather armour (21, 17, D:1) a +0 club (23, 9, D:1) a +0 club (25, 35, D:1) 20 arrows (25, 37, D:1) a +0 short sword (27, 16, D:1) a +0 leather armour (33, 28, D:1) a +0 hand axe (39, 12, D:1) a +0 chain mail (44, 28, D:1) a +0 whip (46, 36, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 11 arrows (7, -27, D:2) a +0 dagger (8, 10, D:2) 10 stones (29, 12, D:2) a +0 club (31, -23, D:2) 16 sling bullets (32, -17, D:2) 21 stones (32, 4, D:2) a +0 robe (41, -6, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) 14 arrows (2, -6, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe a cursed -2 mace a +0 hand axe a +0 ring mail (3, -7, D:3) a +0 club (15, -11, D:3) a +0 whip a cursed -1 club (16, -11, D:3) a +0 whip a +0 whip (23, 21, D:3) a cursed -3 dagger (24, -26, D:3) 24 stones (24, 18, D:3) a +0 club (28, 2, D:3) a +0 club (44, 7, D:3) 6 arrows Level 4 of the Dungeon (3, -20, D:4) a +0 leather armour (8, -8, D:4) a scroll of random uselessness (23, -48, D:4) a +0 ring mail (30, -42, D:4) a +0 robe (31, -22, D:4) a +0 cloak (34, -46, D:4) 16 arrows (40, -37, D:4) 18 arrows (41, -37, D:4) 23 sling bullets (44, -4, D:4) a +0 leather armour (46, -47, D:4) a cursed +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 robe (2, -10, D:5) a +0 ring mail (11, 7, D:5) a +0 scale mail (16, 10, D:5) 10 arrows (17, -30, D:5) a +0 ring mail (19, -27, D:5) 12 stones (22, -18, D:5) a +0 ring mail (28, 11, D:5) a +0 dagger (29, 12, D:5) a +0 flail a +0 leather armour (35, -6, D:5) a +0 robe (35, 11, D:5) a cursed -3 short sword (35, 12, D:5) a +0 dagger a +0 robe (36, -27, D:5) a book of Power (36, 12, D:5) a +0 hand axe (39, -3, D:5) a +0 rapier a cursed -1 leather armour (46, -26, D:5) a +0 short sword (47, -25, D:5) a +0 dagger (49, -35, D:5) an uncursed staff of air (51, -27, D:5) a +0 dagger a +0 robe (52, -3, D:5) a plain deck of summoning (52, 4, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) 18 stones (6, -2, D:6) a +0 spear (7, 16, D:6) a +0 short sword (7, 18, D:6) 2 stones (8, 16, D:6) a +0 whip (9, 17, D:6) 2 stones (11, 17, D:6) a stone (12, 17, D:6) a stone (12, 18, D:6) a stone (21, 29, D:6) an uncursed ring of loudness (31, -1, D:6) an arrow (32, -2, D:6) an arrow (34, 28, D:6) a +0 falchion a +0 mace a +0 leather armour (35, 30, D:6) a +0 trident (38, 3, D:6) a +0 shortbow 22 arrows (44, -6, D:6) 2 scrolls of amnesia (44, 30, D:6) a +0 hand crossbow (46, 13, D:6) a +0 flail a +0 leather armour (47, 15, D:6) a +0 dagger a +0 falchion (47, 19, D:6) a +0 whip a +0 chain mail (56, 32, D:6) 21 stones Level 7 of the Dungeon (0, 0, D:7) 2 stones (0, 1, D:7) 3 stones (1, 18, D:7) a +0 robe (2, 19, D:7) a +0 falchion a +0 robe (3, -1, D:7) a +0 whip (3, 19, D:7) a +1 falchion a +0 robe (4, 0, D:7) a cursed -3 dagger a cursed +0 blowgun (4, 16, D:7) a cursed +0 mace a +0 robe (5, 21, D:7) a +3 falchion a +0 robe (6, -7, D:7) a +0 scale mail (6, -6, D:7) a +0 whip a +0 leather armour a +1 dagger of venom a +0 robe (6, -5, D:7) a +0 chain mail (7, -5, D:7) a +0 dagger a +0 robe (25, -1, D:7) a +0 whip (30, 5, D:7) 5 needles of confusion (37, 27, D:7) a +0 club (41, -5, D:7) a +0 robe (46, 8, D:7) a +0 hand axe (47, 8, D:7) a +0 flail (48, -1, D:7) 23 arrows (48, 7, D:7) a +0 scale mail a cursed +0 hand axe a cursed -3 dagger a +0 robe (48, 8, D:7) a +0 hand axe (51, 7, D:7) 20 arrows Level 8 of the Dungeon [Shop] Bana's Magic Scroll Emporium a scroll of remove curse (39 gold) 2 scrolls of remove curse (78 gold) a scroll of remove curse (39 gold) 3 scrolls of remove curse (117 gold) [Shop] Ruson's Gadget Shoppe a wand of polymorph (16/24) (216 gold) a wand of lightning (3/15) (84 gold) a wand of acid (7/15) (264 gold) a plain deck of defence (168 gold) a plain deck of wonders (168 gold) a +0 rod of ignition (10/10) (900 gold) a wand of flame (31/48) (198 gold) a wand of flame (22/48) (144 gold) a crystal ball of energy (240 gold) [Shop] Qoremnit's Book Shop Yhodohef's Almanac of Orthodoxy (622 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Animate Skeleton Necromancy 1 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Vampiric Draining Necromancy 3 e - Dispel Undead Necromancy 5 f - Alistair's Intoxication Transmutation/Poison 5 a book of the Warp (990 gold) a Necronomicon (1214 gold) a book of Death (770 gold) a book of Minor Magic (220 gold) a book of Power (495 gold) a book of Battle (440 gold) the Tome of Lethal Flight (742 gold) Spells Type Level a - Vampiric Draining Necromancy 3 b - Animate Dead Necromancy 4 c - Summon Lightning Spire Summoning/Air 4 d - Agony Necromancy 5 a book of Debilitation (440 gold) the Disquisition on Contamination and the Traveller (669 gold) Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Blink Translocation 2 c - Spider Form Transmutation/Poison 3 d - Venom Bolt Conjuration/Poison 5 e - Summon Forest Summoning/Translocation 5 a book of Party Tricks (550 gold) a book of Ice (715 gold) a book of Hinderance (220 gold) a book of Maledictions (275 gold) a book of Spatial Translocations (715 gold) [Shop] Sianaj's Weapon Shoppe a +0 hunting sling (22 gold) the +7 battleaxe of Wofoeqam {freeze, *Confuse rC++ MP+9 SInv} (1047 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from cold. It affects your magic capacity (+9). It lets you see invisible. It may confuse you when you take damage. a +0 hand axe (45 gold) 18 stones (27 gold) a +3 hand crossbow of freezing (349 gold) a +0 spear (45 gold) a +0 trident (52 gold) a +2 morningstar of holy wrath (288 gold) a +2 spear of venom (234 gold) a +1 arbalest of freezing (226 gold) 16 sling bullets (120 gold) a +0 lajatang (225 gold) a cursed -1 glaive (7 gold) [Shop] Datadgh's Gadget Shop a wand of lightning (11/15) (210 gold) a +0 iron rod (10/10) (1050 gold) a wand of slowing (22/48) (252 gold) a wand of iceblast (6/15) (140 gold) a +0 lightning rod (13/13) (1260 gold) a wand of flame (26/48) (196 gold) a fan of gales (560 gold) a wand of random effects (18/48) (140 gold) a wand of enslavement (7/24) (126 gold) a crystal ball of energy (280 gold) a wand of slowing (19/48) (219 gold) a box of beasts (280 gold) a wand of slowing (2/48) (42 gold) (0, 0, D:8) a +0 mace (2, 10, D:8) a +0 giant spiked club (12, -1, D:8) a +0 dagger a +0 robe (14, -1, D:8) a +0 club a +0 flail a +0 chain mail a +0 flail a +0 leather armour (15, -1, D:8) a +0 dagger a +0 ring mail a +0 dagger a +0 robe (16, -4, D:8) a +0 war axe a +0 leather armour (16, -1, D:8) a +0 dagger a +0 robe (22, -9, D:8) a +0 dagger a +0 robe (25, 16, D:8) a scroll of noise (28, 16, D:8) a cursed -3 hand axe a +0 robe a +0 long sword a +0 robe a cursed +3 mace a +0 robe (29, 15, D:8) a +0 robe a +3 scimitar (29, 16, D:8) a +0 robe a cursed +0 long sword (39, 5, D:8) a +0 robe (40, 16, D:8) a +0 plate armour a +0 glaive (44, -7, D:8) a scroll of amnesia (46, 12, D:8) a +1 cloak (49, 1, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (20, -2, D:9) a scroll of noise (37, 33, D:9) a +0 halberd (37, 34, D:9) a +0 whip a +0 robe a +0 spear (37, 56, D:9) a +0 leather armour (39, 57, D:9) a scroll of random uselessness (41, 32, D:9) 13 stones (45, 12, D:9) a +0 dagger a +0 robe (46, 12, D:9) a +0 hand axe a +0 leather armour (46, 21, D:9) a steam dragon hide a +2 robe of fire resistance (47, 12, D:9) a +0 hand axe a +0 scale mail (47, 13, D:9) a +0 whip (47, 14, D:9) a +0 short sword (56, 18, D:9) 24 stones (56, 19, D:9) 18 stones (58, 12, D:9) 17 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 battleaxe (6, 31, D:10) a scroll of noise (11, -19, D:10) a +0 giant club (12, -18, D:10) a +0 giant club (13, -17, D:10) a +2 short sword of speed 4 stones (17, -18, D:10) an arrow of frost (18, -17, D:10) a +0 shortbow 17 arrows of frost (21, 30, D:10) 24 stones (22, 32, D:10) 12 stones (59, -3, D:10) 6 stones (69, 15, D:10) a +0 war axe Level 11 of the Dungeon (10, 1, D:11) 22 stones (15, -38, D:11) a +0 pair of boots (22, -41, D:11) a +0 giant spiked club (23, -14, D:11) a stone (25, -14, D:11) 3 stones (26, -17, D:11) 2 stones (27, -13, D:11) 2 stones (29, -14, D:11) a stone (29, 4, D:11) 21 stones Level 12 of the Dungeon (0, 0, D:12) 13 stones (1, 21, D:12) 9 sling bullets (4, 9, D:12) a +0 giant club (8, 17, D:12) 2 scrolls of immolation (13, 9, D:12) a +0 hand axe (15, -21, D:12) 12 stones (15, -14, D:12) 23 stones (24, 2, D:12) 7 tomahawks (26, 8, D:12) 8 bolts of penetration (28, 9, D:12) a -3 ring of intelligence (30, -25, D:12) a +0 vampiric trident (33, -2, D:12) a +0 glaive (39, 17, D:12) 17 stones Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow 20 arrows of frost (1, 1, D:13) a +0 shortbow 7 arrows (2, 1, D:13) a +0 shortbow 28 arrows (5, 0, D:13) an arrow of frost (11, -18, D:13) 14 stones (14, -10, D:13) the +1 robe "Gelyseur" {+Blink rC- rN+++ Str-5} It affects your strength (-5). It makes you vulnerable to cold. It renders you almost immune to negative energy. It lets you blink. (17, -18, D:13) a +2 scimitar of flaming (21, 18, D:13) 20 stones (33, -21, D:13) a potion of degeneration (39, 28, D:13) a scroll of torment (46, -15, D:13) a stone (49, -14, D:13) a +0 dagger (59, 19, D:13) a +0 battleaxe a +0 plate armour (61, -19, D:13) a +0 great mace (61, 20, D:13) a +0 dagger a +0 robe Level 14 of the Dungeon (0, 0, D:14) a +0 chain mail (5, -6, D:14) a wand of flame (16/48) (6, -7, D:14) a scroll of random uselessness (9, -7, D:14) a +0 dagger (11, -7, D:14) a +0 leather armour (18, 7, D:14) a Necronomicon an uncursed ring of positive energy (19, -10, D:14) a +0 morningstar (19, 2, D:14) a +0 plate armour (24, -16, D:14) a +0 robe (26, 9, D:14) an arrow of flame (26, 14, D:14) 10 arrows of flame a +0 shortbow (26, 15, D:14) 5 arrows (26, 16, D:14) a +0 shortbow a scroll of amnesia 24 arrows (27, 14, D:14) 18 arrows a cursed +0 shortbow (27, 15, D:14) a +0 shortbow (32, 33, D:14) a +0 great sword a +1 arbalest of flaming 13 bolts a +0 plate armour (32, 34, D:14) a +0 bardiche a +0 chain mail (34, 24, D:14) an arrow of frost (34, 33, D:14) a +0 broad axe a +0 chain mail (35, 24, D:14) a +0 dagger a +0 arbalest 9 bolts a +0 scale mail (37, -16, D:14) 2 exploding tomahawks (38, 31, D:14) a +0 long sword a +0 shortbow 12 arrows of frost (39, 31, D:14) a +0 battleaxe a +0 chain mail (40, 36, D:14) a +0 greatsling (42, 6, D:14) a +0 shortbow 18 arrows (45, -16, D:14) a +0 flail (54, 0, D:14) a +2 dagger of speed a +0 scale mail (54, 10, D:14) a +0 chain mail (58, -10, D:14) a wand of flame (15/48) the +8 war axe "Faggejil" {flame, MR- Int+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+6). It affects your resistance to hostile enchantments. Level 15 of the Dungeon (0, 0, D:15) 16 sling bullets (12, 0, D:15) a cursed -2 giant club 14 stones (13, 11, D:15) a +0 flail (16, -14, D:15) 29 arrows (22, 4, D:15) a +0 giant club (23, -8, D:15) a +0 robe (25, -7, D:15) a +0 robe (33, -16, D:15) a +0 buckler (37, 1, D:15) a +0 dagger a +0 robe (42, 2, D:15) a book of the Earth (46, -5, D:15) a +0 club a +0 scale mail a +0 falchion a +0 scale mail a +0 mace a +0 hand axe a +0 chain mail (46, -4, D:15) a +0 flail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe (8, -35, Orc:1) a +0 trident a +0 chain mail (8, -34, Orc:1) a +0 falchion (9, -34, Orc:1) a +0 flail a +0 scale mail (9, -13, Orc:1) a +0 dagger a +0 robe a +0 dire flail 8 tomahawks a +0 chain mail a +0 flail a +0 club (9, -12, Orc:1) a +1 dagger of protection a +0 robe (10, -34, Orc:1) a +0 leather armour (10, -33, Orc:1) a +0 dagger a cursed +0 robe (19, 9, Orc:1) a +0 glaive a +0 chain mail (20, 9, Orc:1) a +0 dagger a +0 robe (33, -15, Orc:1) a +1 whip of electrocution a +0 hand axe a +0 short sword (33, -14, Orc:1) a +0 war axe a +0 short sword a +0 plate armour a +0 club (33, -13, Orc:1) a cursed -2 hand axe a +0 leather armour a +0 battleaxe a +0 chain mail (34, -15, Orc:1) a +0 club a +0 short sword (35, -16, Orc:1) a +0 flail a +0 chain mail (35, -14, Orc:1) a +0 leather armour (38, -15, Orc:1) a +0 giant spiked club (42, -12, Orc:1) a +1 dagger of venom (42, -11, Orc:1) a +0 hand axe a +0 chain mail (44, -11, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Gofusur's Antique Armour Shop a +0 scale mail (108 gold) a +0 leather armour (54 gold) a +2 leather armour of cold resistance (513 gold) a +0 ring mail (108 gold) a +1 pair of boots (310 gold) a +3 ring mail of fire resistance (702 gold) a +0 plate armour (621 gold) a +0 ring mail (108 gold) a +0 leather armour (54 gold) a +2 scale mail of poison resistance (486 gold) [Shop] Ziakli's Gadget Boutique a crystal ball of energy (240 gold) a plain deck of changes (168 gold) a wand of random effects (25/48) (162 gold) a wand of disintegration (11/24) (180 gold) a phantom mirror (360 gold) a disc of storms (240 gold) a wand of polymorph (10/24) (144 gold) a disc of storms (240 gold) [Shop] Juucvudu's Antique Armour Boutique a +0 ring mail (108 gold) a +0 leather armour (54 gold) a +0 plate armour (621 gold) a +0 chain mail (121 gold) the +4 ring mail of the Flute {rF- rN++ MP+9 Dex+2} (1044 gold) It affects your dexterity (+2). It makes you vulnerable to fire. It greatly protects you from negative energy. It affects your magic capacity (+9). a cursed +0 ring mail (27 gold) a +0 cloak (121 gold) a cursed -2 ring mail (2 gold) a +2 chain mail of positive energy (499 gold) [Shop] Xuixolud's Antique Weapon Shop a +0 hand axe (87 gold) the +4 mace of Qelegg {crush, MR+} (1075 gold) It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. a +0 short sword (87 gold) a +6 quarterstaff (1044 gold) the +4 great mace "Peneoruf" {flame, rElec rF+} (1528 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It insulates you from electricity. a +4 hand axe of flaming (794 gold) the +2 hand crossbow of Kenuawu {penet, +Fly Int-4 Dex+6} (777 gold) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (-4). It affects your dexterity (+6). It lets you fly. a +0 war axe (101 gold) a +0 trident (101 gold) a +0 morningstar (116 gold) (0, 0, Orc:2) a cursed -1 club (1, -1, Orc:2) a +2 dagger of speed a cursed -1 leather armour (1, 0, Orc:2) a cursed +0 scimitar a +0 plate armour (8, 6, Orc:2) a +0 plate armour a +0 hand axe (8, 7, Orc:2) a cursed +0 dagger (19, -2, Orc:2) a +0 dagger (19, 14, Orc:2) the +1 robe "Yheliu" {rPois Int+4} It affects your intelligence (+4). It protects you from poison. (20, 0, Orc:2) a +0 trident (21, -1, Orc:2) a +0 hand axe a +0 leather armour a +0 short sword a +0 chain mail (21, 0, Orc:2) a +0 dagger a +0 robe (22, 1, Orc:2) a +1 dagger of flaming (25, 37, Orc:2) a +0 dagger (26, 37, Orc:2) a +0 club (26, 38, Orc:2) a +0 halberd a +0 chain mail (39, 8, Orc:2) a +0 club (39, 9, Orc:2) a +0 hand axe 4 tomahawks a +0 dagger a +0 robe (41, 12, Orc:2) a +0 mace a +0 plate armour (49, 8, Orc:2) a +0 robe a +0 dagger (50, 7, Orc:2) a +0 leather armour a +0 short sword (56, 7, Orc:2) a +0 dagger a +0 robe (57, 7, Orc:2) a +0 short sword a +0 plate armour a +0 hand axe a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (1, 28, Lair:1) a +0 rapier (3, -12, Lair:1) a scroll of immolation (8, 35, Lair:1) 19 stones (16, -4, Lair:1) a +4 ring of strength (35, 14, Lair:1) 22 sling bullets (42, 45, Lair:1) an uncursed ring of poison resistance (68, 17, Lair:1) 24 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) 18 stones (3, 31, Lair:2) a +0 war axe (6, 4, Lair:2) a +2 chain mail of poison resistance (6, 5, Lair:2) 20 poisoned bolts (6, 6, Lair:2) a +0 club (8, -13, Lair:2) 25 stones (8, -8, Lair:2) 12 stones (8, 3, Lair:2) 18 arrows (8, 5, Lair:2) a plain deck of summoning (24, -1, Lair:2) 21 stones (28, -17, Lair:2) a +0 battleaxe (32, 14, Lair:2) 27 stones (35, 19, Lair:2) 19 stones (49, -11, Lair:2) a +0 flail (54, -20, Lair:2) 5 javelins Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 great sword (22, -8, Lair:3) a +0 whip (25, -22, Lair:3) 20 stones (29, -12, Lair:3) a +0 pair of boots (33, -32, Lair:3) a +2 rapier of flaming (39, -2, Lair:3) 11 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 2 potions of degeneration (6, -41, Lair:4) a +0 chain mail (17, 5, Lair:4) 12 arrows of flame (18, -11, Lair:4) a +2 ring of strength (24, -21, Lair:4) the cursed +1 flail of Vimpigag {antimagic, rN++ Int-3 Dex+3 SInv} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (-3). It affects your dexterity (+3). It greatly protects you from negative energy. It lets you see invisible. It has a curse placed upon it. (32, -25, Lair:4) a +4 ring mail (32, -24, Lair:4) a +0 dire flail of pain (32, -21, Lair:4) a +0 dagger (33, 4, Lair:4) a scroll of immolation (34, -37, Lair:4) a +0 chain mail (39, -32, Lair:4) 17 poisoned arrows (41, 5, Lair:4) a potion of mutation (52, -48, Lair:4) 3 poisoned javelins Level 5 of the Lair of Beasts (0, 0, Lair:5) 10 arrows of flame (10, 4, Lair:5) 10 arrows (31, -36, Lair:5) 14 sling bullets (35, -4, Lair:5) a +1 leather armour of cold resistance (40, -1, Lair:5) a +0 buckler (42, -16, Lair:5) a +4 ring of dexterity (51, -14, Lair:5) 8 silver tomahawks (53, -42, Lair:5) an Akashic Record (54, 0, Lair:5) a wand of confusion (21/48) a wand of polymorph (8/24) a wand of flame (18/48) a wand of polymorph (2/24) a wand of flame (21/48) a wand of polymorph (11/24) (55, 2, Lair:5) a +0 chain mail (58, -4, Lair:5) 22 sling bullets Level 6 of the Lair of Beasts (0, 18, Lair:6) 15 stones (25, -30, Lair:6) a cursed -2 scimitar (28, 17, Lair:6) 16 stones (50, -30, Lair:6) a cursed +0 leather armour Level 7 of the Lair of Beasts (0, 0, Lair:7) 26 stones (1, 33, Lair:7) 24 stones (10, 4, Lair:7) 19 stones (25, 17, Lair:7) 25 arrows (48, 2, Lair:7) an uncursed amulet of inaccuracy Level 8 of the Lair of Beasts (0, 0, Lair:8) a +0 hunting sling (7, 35, Lair:8) 27 stones (28, -8, Lair:8) a wand of lightning (0/15) (31, 7, Lair:8) 14 stones (42, 48, Lair:8) 28 stones (45, -6, Lair:8) 16 stones (45, 1, Lair:8) the +6 lightning scales {run, rElec} It insulates you from electricity. (55, 4, Lair:8) 22 stones (68, 54, Lair:8) The Foundations of Wizardry Spells Type Level a - Iskenderun's Mystic Blast Conjuration 4 b - Leda's Liquefaction Hexes/Earth 4 c - Control Undead Necromancy 4 d - Olgreb's Toxic Radiance Poison 4 e - Passage of Golubria Translocation 4 f - Petrify Transmutation/Earth 4 Level 1 of the Swamp (3, 26, Swamp:1) a sack of spiders (10, 33, Swamp:1) 15 arrows (16, -3, Swamp:1) 24 bolts (16, 33, Swamp:1) a +0 spear a +0 spear (16, 34, Swamp:1) a +0 spear (17, 31, Swamp:1) an uncursed amulet of rage (20, 28, Swamp:1) a +0 dire flail (21, 38, Swamp:1) the cursed +0 robe of Shielding {Dex+3} It affects your dexterity (+3). It has a curse placed upon it. (25, 14, Swamp:1) a +0 ring mail (27, 14, Swamp:1) a potion of lignification Level 2 of the Swamp (0, 0, Swamp:2) a potion of degeneration (1, -4, Swamp:2) a +0 leather armour (6, -37, Swamp:2) 16 stones (6, -3, Swamp:2) a +0 arbalest of flaming (6, 1, Swamp:2) a +0 spear a +0 buckler (6, 2, Swamp:2) a +0 quarterstaff a +0 robe of fire resistance a +0 quarterstaff a cursed +0 robe (10, 1, Swamp:2) a +0 spear a +0 buckler (10, 2, Swamp:2) a +0 spear (54, -28, Swamp:2) 9 stones Level 3 of the Swamp (14, 8, Swamp:3) 12 stones (44, -16, Swamp:3) a scroll of amnesia (54, 18, Swamp:3) the +0 robe of the Tuna {rF++} It greatly protects you from fire. (59, -9, Swamp:3) a +0 greatsling (61, 0, Swamp:3) a +0 falchion Level 4 of the Swamp (0, 0, Swamp:4) an uncursed ring of ice (3, 20, Swamp:4) a +0 spear a spriggan corpse (3, 27, Swamp:4) a vampire mosquito corpse (4, 15, Swamp:4) a vampire mosquito corpse (4, 16, Swamp:4) a vampire mosquito corpse a hydra corpse (4, 18, Swamp:4) a hydra corpse a vampire mosquito corpse (4, 19, Swamp:4) a +0 dagger a +0 robe (5, 16, Swamp:4) a vampire mosquito corpse (5, 19, Swamp:4) a +0 quarterstaff a +0 robe a bog body corpse (10, 6, Swamp:4) 21 gold pieces Level 1 of the Snake Pit [Shop] Fifeack's Assorted Antiques a +2 leather armour of fire resistance (665 gold) a potion of might (140 gold) a +0 leather armour (70 gold) an ornate deck of defence (700 gold) a +0 leather armour (70 gold) a lamp of fire (1400 gold) (0, 0, Snake:1) a +0 spear a +0 robe (1, 15, Snake:1) 8 stones (10, 5, Snake:1) a book of Minor Magic (16, 33, Snake:1) 19 stones (36, -6, Snake:1) a wand of confusion (22/48) Level 2 of the Snake Pit (0, 0, Snake:2) 9 stones (9, -27, Snake:2) a +0 dire flail (10, -3, Snake:2) a +0 short sword (11, -10, Snake:2) 17 arrows a +3 shortbow of flaming (14, -10, Snake:2) an arrow (15, -11, Snake:2) an arrow (16, -3, Snake:2) a +1 dire flail of draining Level 3 of the Snake Pit (0, 0, Snake:3) 3 curare-tipped needles (20, 37, Snake:3) a +0 halberd (22, 37, Snake:3) a +0 club a +0 robe (39, 36, Snake:3) 16 stones (50, 15, Snake:3) 13 stones Level 4 of the Snake Pit (0, 0, Snake:4) the +7 spear of Destruction {elec, rPois rC++} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It greatly protects you from cold. It protects you from poison. (6, -28, Snake:4) a +2 scimitar of venom a +0 robe (7, -28, Snake:4) a +0 trident (7, -27, Snake:4) a +0 halberd a +0 robe (7, 2, Snake:4) a +0 spear a +0 robe (9, -26, Snake:4) a +0 glaive (18, 4, Snake:4) a +4 glaive (39, -32, Snake:4) 13 stones Level 6 of the Pits of Slime (0, 0, Slime:6) Sikakh's Collected Works on Lucky Dark Rites Spells Type Level a - Repel Missiles Charms/Air 2 b - Iskenderun's Battlesphere Conjuration/Charms 5 c - Cigotuvi's Embrace Necromancy 5 d - Simulacrum Ice/Necromancy 6 (1, -1, Slime:6) the +1 chain mail "Ihedwo Enob" {rElec rPois rC+} It protects you from cold. It insulates you from electricity. It protects you from poison. (2, 3, Slime:6) the ring "Xokuoc" {SustAt Dex+2} [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It affects your dexterity (+2). (2, 10, Slime:6) 25 stones (8, -1, Slime:6) 16 stones (8, 0, Slime:6) 25 stones (8, 1, Slime:6) the +0 Sword of Power (8, 12, Slime:6) 12 stones (9, 10, Slime:6) the +9 halberd of the Fool {chop, rN+ Str+4 Int-3} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (-3). It protects you from negative energy. (10, 3, Slime:6) 26 stones (10, 8, Slime:6) 16 stones (11, 1, Slime:6) 8 stones (11, 2, Slime:6) 12 stones