Eralyen Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (7, -5, D:1) a +0 leather armour (11, -2, D:1) a +0 ring mail (15, 30, D:1) a +0 hunting sling (18, -14, D:1) a +0 leather armour (28, 2, D:1) a +0 club (28, 15, D:1) a +0 dagger (31, 14, D:1) a +0 hunting sling (42, -7, D:1) a +0 club (43, 14, D:1) a +0 whip (43, 16, D:1) a +0 dagger (47, 15, D:1) a +0 dagger (49, 10, D:1) a +0 spear (49, 16, D:1) a cursed +0 club Level 2 of the Dungeon (1, 6, D:2) a +0 robe (3, -19, D:2) a +0 club (3, -8, D:2) a +0 short sword (12, 20, D:2) a +0 falchion (14, 10, D:2) a +0 ring mail (16, 7, D:2) a +0 scale mail (22, -1, D:2) a +0 scale mail (30, -10, D:2) a +0 club (34, -8, D:2) a +0 chain mail Level 3 of the Dungeon (7, 7, D:3) a +0 scythe a +0 robe (7, 24, D:3) a +0 dagger (9, -11, D:3) a +0 hunting sling (12, -14, D:3) a +0 club a +1 hand axe of venom (15, -14, D:3) a +0 robe (17, 31, D:3) a cursed +0 ring mail (18, -7, D:3) a cursed +0 club (32, 5, D:3) a +0 centaur barding (32, 31, D:3) a +0 club (33, 32, D:3) a +0 flail a +0 leather armour (38, 19, D:3) a +0 dagger (47, 4, D:3) a +0 short sword (48, 23, D:3) a +2 dagger of venom (57, -4, D:3) a cursed -2 club Level 4 of the Dungeon (0, 0, D:4) a +0 buckler (24, -2, D:4) the +3 whip of Honour {flame, rN+ SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. It lets you see invisible. (28, 8, D:4) 22 sling bullets (29, -1, D:4) a +0 robe (32, -10, D:4) a +0 trident (33, -9, D:4) a +0 hand axe a +0 club a +0 dagger a +0 dagger a +0 robe (33, 10, D:4) a +0 leather armour (34, 2, D:4) a +0 falchion (37, -27, D:4) a +1 whip of flaming a +0 robe (37, -3, D:4) the +3 robe "Jiepuiv" {rN+} It protects you from negative energy. Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (2, -5, D:5) a +0 ring mail (14, 14, D:5) a +0 pair of boots (25, 22, D:5) a +0 mace (30, 5, D:5) a cursed -1 trident (31, 6, D:5) a +0 hunting sling (36, -4, D:5) a +0 hand crossbow (36, 10, D:5) a +0 vampiric dagger a +2 vampiric short sword a +1 mace a +0 leather armour (39, -12, D:5) a +0 dagger a +0 robe (40, -14, D:5) a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (40, -13, D:5) a +1 dagger of protection a +0 robe (40, -12, D:5) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (40, -7, D:5) a +0 ring mail (41, -15, D:5) a +0 chain mail a +0 morningstar a +0 ring mail a +0 club a +2 dagger of holy wrath a +0 dagger a +0 robe (41, -12, D:5) a +0 club (41, -11, D:5) a +0 club a +0 leather armour (42, -11, D:5) a +0 club a +0 leather armour (47, -9, D:5) a +0 robe Level 6 of the Dungeon [Shop] Wiabumos's Weapon Shoppe a +0 trident (45 gold) a +0 dagger (26 gold) 15 arrows (39 gold) a +0 shortbow (39 gold) a +0 falchion of electrocution (123 gold) 22 bolts (57 gold) a +0 blowgun (32 gold) the +4 dagger "Morg" {pain, MR+ Int+5} (625 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. a +0 club (13 gold) a +0 whip (32 gold) [Shop] Nuotuthe's Elemental Accessories a wand of scattershot (6) (330 gold) an uncursed staff of fire (275 gold) Gumyic's Compendium of Ice (622 gold) Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Summon Ice Beast Ice/Summoning 4 d - Metabolic Englaciation Hexes/Ice 5 e - Bolt of Cold Conjuration/Ice 6 f - Ozocubu's Refrigeration Ice 6 a lightning rod (4/4) (440 gold) (0, 0, D:6) a +0 trident (0, 6, D:6) a +0 giant spiked club (20, 29, D:6) a +0 flail Level 7 of the Dungeon (4, -2, D:7) the +7 scythe "Eply" {drain, +Blink Str+3 Int+3 Dex-5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It affects your intelligence (+3). It affects your dexterity (-5). It lets you blink. (19, -20, D:7) a +0 glaive (20, 6, D:7) a +0 trident (21, 6, D:7) a +0 club a +0 dagger a +0 robe a +0 hand axe a +0 plate armour a +0 hand axe (26, -35, D:7) a +0 shortbow (47, -37, D:7) a +0 mace (47, -36, D:7) a +0 robe a +0 dagger (48, -36, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 hand crossbow (10, 7, D:8) a +3 rapier (11, 4, D:8) a +0 club a +0 club a +0 robe a +0 dagger (11, 5, D:8) a +0 war axe (20, 23, D:8) a +0 shortbow (29, 21, D:8) a +0 rapier (38, 33, D:8) a +3 war axe Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (9, 0, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a book of Callings (1, -2, D:10) a ration (21, -19, D:10) a +0 glaive a +0 chain mail (22, -11, D:10) a +0 trident a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed amulet of inaccuracy (5, 19, Lair:1) a +0 centaur barding of fire resistance (8, -17, Lair:1) a +0 ring mail (10, -1, Lair:1) an uncursed ring of protection from cold a +0 large shield a +0 leather armour (21, 4, Lair:1) a cursed +0 rapier (47, 1, Lair:1) a +0 halberd Level 2 of the Lair of Beasts (11, 22, Lair:2) a +0 buckler (49, -10, Lair:2) a +0 trident (51, 10, Lair:2) a +0 ring mail Level 1 of the Snake Pit (0, 0, Snake:1) a cursed -1 short sword (6, 7, Snake:1) a +0 spear a +0 arbalest (16, 7, Snake:1) a +0 short sword (25, 0, Snake:1) a ration (25, 7, Snake:1) 10 sling bullets (26, 6, Snake:1) a +0 ring mail