ErikD Level 1 of the Dungeon (0, 0, D:1) a +0 spear (10, 17, D:1) a +0 club (12, -9, D:1) a +0 short sword (20, 4, D:1) a cursed +0 robe (23, 18, D:1) 25 stones (27, -15, D:1) a +0 club (31, 5, D:1) a +0 spear (34, 5, D:1) a +0 club (48, 11, D:1) a cursed -3 dagger 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (12, 17, D:2) a +0 ring mail (13, -6, D:2) a +0 dagger (22, 4, D:2) 13 sling bullets (24, 5, D:2) a +0 whip (27, 3, D:2) a +0 quarterstaff (34, 28, D:2) a +0 trident (38, 18, D:2) a +0 robe (40, -12, D:2) a +0 club (44, 5, D:2) 13 sling bullets (45, 3, D:2) 19 stones (46, -5, D:2) a +0 club (46, 35, D:2) a cursed -2 dagger (50, -10, D:2) 16 stones (50, 13, D:2) a +0 dagger (52, 3, D:2) a +0 mace (54, 4, D:2) a +0 cloak Level 3 of the Dungeon (0, 0, D:3) 25 sling bullets (2, -42, D:3) a +0 spear (3, -5, D:3) a +0 giant spiked club (5, -47, D:3) a +0 short sword of flaming (5, -45, D:3) a +0 robe (6, -2, D:3) a +0 club a +0 leather armour (7, -2, D:3) a +0 mace (8, -2, D:3) 2 tomahawks (11, -48, D:3) 2 large rocks (11, -9, D:3) a +0 ring mail (23, -33, D:3) a +0 trident (25, -1, D:3) a +0 ring mail (26, -9, D:3) a +0 scale mail a +0 animal skin (30, -38, D:3) a +0 club (31, -38, D:3) a +0 leather armour (31, -14, D:3) 24 bolts (31, -11, D:3) a +0 scale mail (33, -41, D:3) a +0 short sword a +0 ring mail a +0 dagger a +0 robe (33, -40, D:3) a cursed -3 hand axe a +0 leather armour (34, -24, D:3) a +0 trident (35, -25, D:3) a +0 club a +0 short sword (36, -25, D:3) a cursed +0 robe a +0 dagger (40, -35, D:3) a +0 club a +0 leather armour (43, -36, D:3) a +0 hand axe a +0 ring mail (45, -37, D:3) a +0 flail a +0 hand axe Level 4 of the Dungeon (1, 5, D:4) 28 arrows (16, 15, D:4) a +0 dagger (17, 11, D:4) 10 arrows (18, 13, D:4) 18 stones (20, 24, D:4) a +0 mace (28, 28, D:4) 5 stones (29, 26, D:4) a +0 dagger Level 5 of the Dungeon (1, -3, D:5) 30 stones (2, 3, D:5) 21 stones (19, -5, D:5) 23 sling bullets (26, 2, D:5) a cursed amulet of magic regeneration (26, 14, D:5) a +0 rapier (27, 2, D:5) a cursed ring of loudness (33, 3, D:5) a +1 whip of flaming a +0 robe (37, 26, D:5) a +0 hand axe (38, 18, D:5) a +0 robe a +0 club a +0 dagger a +0 robe a +0 dagger (39, 18, D:5) a +0 club (43, 0, D:5) a +0 shortbow 35 arrows (46, -3, D:5) an arrow (50, -7, D:5) 3 arrows (50, 2, D:5) a +0 rapier (50, 3, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 robe of the Archmagi (52, 19, D:5) a +1 dagger of electrocution (55, 42, D:5) 17 stones (59, 39, D:5) a +0 robe (61, 40, D:5) a +0 hunting sling (62, 29, D:5) a +0 long sword Level 6 of the Dungeon [Shop] Eshul's Weapon Emporium a +0 falchion (36 gold) 19 sling bullets (114 gold) a +0 short sword (36 gold) the +4 flail of Eternal Vigilance {crush, rElec rPois SInv Stlth-} (554 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. It lets you see invisible. It makes you less stealthy. a +1 flail of holy wrath (159 gold) 24 arrows (57 gold) a +0 flail (42 gold) a cursed +0 fustibalus (144 gold) a +3 hand axe of venom (247 gold) a +0 arbalest (54 gold) 3 poisoned tomahawks (36 gold) (0, 0, D:6) a +0 robe (10, 8, D:6) a +0 robe (21, -29, D:6) a +0 robe a +0 dagger (21, -28, D:6) a cursed -1 halberd (21, -23, D:6) a +0 spear (23, -29, D:6) a cursed -1 leather armour a +0 morningstar (23, -22, D:6) a +0 mace (23, -21, D:6) 17 bolts (25, -33, D:6) a +0 chain mail (25, -32, D:6) a +0 club (26, -32, D:6) a +0 mace (31, -25, D:6) 20 stones (39, -34, D:6) a +0 hand axe a +0 ring mail (39, -32, D:6) a +0 club (40, -34, D:6) a +0 dagger (40, -25, D:6) 18 arrows Level 7 of the Dungeon [Shop] Ziaxegh's Book Emporium a book of Transfigurations (550 gold) a Necronomicon (1104 gold) a book of Minor Magic (200 gold) a Young Poisoner's Handbook (400 gold) a book of Cantrips (200 gold) a book of Geomancy (350 gold) a Young Poisoner's Handbook (400 gold) a book of Maledictions (250 gold) a book of Minor Magic (200 gold) Sif Muna's Compendium of Shifting Confrontation (537 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Fulminant Prism Conjuration/Hexes 4 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Hydra Form Transmutation 6 Trog disapproves of the use of such an item. (9, 2, D:7) a +0 leather armour (10, 2, D:7) a +0 leather armour (11, 10, D:7) a +0 club a +0 flail a +0 leather armour a +2 mace of protection a +0 leather armour (12, 10, D:7) a +0 hand axe (17, 12, D:7) a cursed +0 chain mail a +0 scimitar (18, 12, D:7) a +0 club (20, 16, D:7) 21 stones (21, 14, D:7) 2 sling bullets (23, 15, D:7) a sling bullet (25, 15, D:7) a +0 leather armour 16 sling bullets a +0 quarterstaff a +0 hunting sling (30, -5, D:7) a +0 giant spiked club (30, 17, D:7) 2 sling bullets (42, -9, D:7) a +0 chain mail (51, 15, D:7) 13 stones Level 8 of the Dungeon [Shop] Bungi's Antique Armour Emporium a +0 pair of gloves (117 gold) a +0 chain mail (117 gold) a +0 leather armour (52 gold) a +0 scale mail (104 gold) a +0 robe (18 gold) a +3 ring mail of fire resistance (676 gold) a +0 robe (18 gold) a +0 ring mail (104 gold) a +0 leather armour (52 gold) a +2 leather armour of poison resistance (416 gold) (0, 0, D:8) a +0 ring mail (3, 14, D:8) a +0 giant spiked club a +0 short sword a +0 ring mail a +0 hand axe a +0 leather armour (4, 14, D:8) a +0 short sword a +0 club (5, -5, D:8) a +0 scale mail (5, 2, D:8) a +0 trident (5, 14, D:8) a +0 short sword a +0 hand crossbow 12 bolts a stone a +0 mace a +0 short sword of protection (7, -6, D:8) a +0 mace a +0 leather armour (7, 18, D:8) an arrow (8, -6, D:8) a +0 dagger a +0 robe (8, 9, D:8) a stone a bolt (8, 22, D:8) 26 stones (9, 24, D:8) a +0 shortbow 16 arrows (21, 30, D:8) a +0 hand axe a +0 leather armour (22, 30, D:8) a +0 ring mail a +0 mace a +0 leather armour (23, -16, D:8) a +0 giant spiked club (23, 30, D:8) a +0 hand axe a +0 leather armour a +0 falchion a +0 scale mail (27, 35, D:8) 8 arrows (30, -1, D:8) a +0 short sword (30, 1, D:8) a +0 centaur barding 14 arrows a +0 shortbow (31, 0, D:8) a +0 club a +0 hand axe a +0 leather armour (32, 0, D:8) an arrow (33, 2, D:8) an arrow (33, 29, D:8) a +0 rapier (35, 10, D:8) 15 sling bullets (35, 20, D:8) a +0 hand crossbow (37, 29, D:8) an uncursed staff of power (40, 10, D:8) a +0 hunting sling (45, -8, D:8) a +0 mace Level 9 of the Dungeon [Shop] Rede's Weapon Shop a +0 long sword (42 gold) a +0 dire flail (48 gold) a +0 quarterstaff (48 gold) a cursed +0 scimitar (36 gold) 25 bolts (60 gold) a +0 club (12 gold) a +0 hand axe (36 gold) 9 sling bullets (54 gold) a +0 war axe (42 gold) 5 tomahawks (30 gold) a +0 flail (42 gold) a +0 shortbow of flaming (88 gold) the cursed +2 glaive of Tare {chop, *Noise rElec rC+} (410 gold) It inflicts extra damage upon your enemies. It protects you from cold. It insulates you from electricity. It may make noises in combat. It has a curse placed upon it. (0, 0, D:9) a +0 falchion (3, 4, D:9) an uncursed staff of power (9, -12, D:9) a +0 trident (9, 8, D:9) a +0 short sword (10, -9, D:9) a +0 hand axe (10, -5, D:9) a +0 trident (10, 8, D:9) a stone (11, -5, D:9) 5 curare-tipped needles (11, 7, D:9) a stone (12, -1, D:9) 16 arrows (12, 6, D:9) a stone (13, 0, D:9) 13 stones (15, -8, D:9) 4 large rocks (16, 3, D:9) a +0 quarterstaff 11 stones a +0 leather armour (17, -8, D:9) a +0 club a +0 ring mail a +0 arbalest 17 bolts a +0 shortbow 18 arrows a +0 short sword (18, -7, D:9) 3 large rocks a bolt an arrow (18, -6, D:9) a large rock (35, 16, D:9) a +0 shortbow 4 arrows (38, 12, D:9) an arrow (39, 8, D:9) 26 stones (42, 12, D:9) 2 arrows (49, -16, D:9) a +0 buckler (49, -14, D:9) a +0 war axe (58, 4, D:9) a +0 falchion Level 10 of the Dungeon (0, 0, D:10) a +0 quarterstaff (0, 14, D:10) a +0 robe (23, 0, D:10) a +2 robe of cold resistance (28, 34, D:10) 12 stones (30, 33, D:10) a +0 mace (34, -7, D:10) 2 arrows (35, -8, D:10) an arrow (36, -13, D:10) a cursed +0 shortbow 7 arrows (36, -10, D:10) 2 arrows (36, -8, D:10) an arrow (37, -10, D:10) an arrow (37, -9, D:10) an arrow (37, -8, D:10) 2 arrows (38, -8, D:10) an arrow (46, 22, D:10) a +0 dagger a +0 flail a +0 flail a +0 scale mail (48, 20, D:10) a +0 hand axe a cursed +0 plate armour (48, 21, D:10) a +0 flail (49, 9, D:10) a +2 hand axe of distortion a +1 dagger of venom an uncursed staff of cold Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (0, 3, D:11) a +0 plate armour (13, 7, D:11) a +0 blowgun (16, -5, D:11) 12 arrows (17, -20, D:11) 26 stones (17, -5, D:11) 5 bolts (18, -4, D:11) a +0 mace (27, 26, D:11) a +0 club (28, 26, D:11) a +0 ring mail a +0 morningstar (31, -10, D:11) a throwing net (45, -24, D:11) a +0 cloak (46, -31, D:11) 21 sling bullets (46, -19, D:11) a +0 short sword 4 stones (47, -21, D:11) a howler monkey skeleton (47, -17, D:11) a +0 dagger a +1 robe of fire resistance (49, 3, D:11) a +0 spear (unseen) (50, 3, D:11) a wolf corpse (51, 3, D:11) a +0 short sword an uncursed amulet of magic regeneration a +0 short sword a stone a kobold corpse (53, -15, D:11) a +0 giant club (54, -11, D:11) a stone the Ecumenical Temple