Esekla Level 1 of the Dungeon (0, 0, D:1) 25 arrows (4, -25, D:1) 6 sling bullets (7, -28, D:1) a +0 short sword (7, -11, D:1) a +0 club (13, -26, D:1) a +0 club (14, -28, D:1) a +0 spear (23, -34, D:1) a +0 dagger (41, -13, D:1) 14 bolts (43, 7, D:1) a +0 mace (48, -5, D:1) a +0 leather armour (53, -11, D:1) a +0 dagger Level 2 of the Dungeon (6, 40, D:2) a +0 club a +0 hunting sling (8, 21, D:2) a +0 short sword (8, 36, D:2) a +0 ring mail (13, 5, D:2) a ration (18, 32, D:2) a +0 club (55, 28, D:2) a +0 ring mail (59, -8, D:2) 21 bolts Level 3 of the Dungeon (0, 0, D:3) 25 sling bullets (9, 8, D:3) a +0 club (12, 25, D:3) a ration (12, 27, D:3) a +0 club (14, -6, D:3) a +0 dagger (14, 9, D:3) a +0 flail (16, 20, D:3) a +0 short sword (17, -4, D:3) 15 sling bullets (17, 24, D:3) a +0 club (28, -2, D:3) a +0 hand axe (29, 14, D:3) a +0 robe (34, -4, D:3) a +0 club (35, 3, D:3) a cursed -1 flail a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (11, 8, D:4) a +0 ring mail (14, -12, D:4) a ration (18, 13, D:4) a +0 mace (19, 7, D:4) a ration (21, 3, D:4) a +0 ring mail (25, 2, D:4) a ration (27, 10, D:4) a +0 flail a +0 club a +0 leather armour (29, 10, D:4) a +0 mace a +0 short sword a +0 dagger a cursed +0 robe (31, 11, D:4) a +0 mace (32, 13, D:4) a ration Level 5 of the Dungeon [Shop] Weenised's Antique Weapon Shoppe a +0 war axe (87 gold) a +0 rapier (100 gold) a +0 long sword (87 gold) the +10 flail of Fragile Peace {freeze, rElec rF++ SInv} (2300 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from fire. It insulates you from electricity. It lets you see invisible. the +5 falchion of Cucleu {slice, Dex+2} (1017 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). a +4 vampiric hand axe (775 gold) a cursed -3 mace (2 gold) a +0 club (25 gold) a +0 war axe (87 gold) (0, 0, D:5) a +0 war axe (0, 2, D:5) a +0 club (2, 24, D:5) a +0 halberd (3, 38, D:5) 28 arrows (5, 4, D:5) a cursed +0 leather armour (7, 25, D:5) a +0 leather armour a cursed +0 whip (8, 24, D:5) a +0 leather armour a +0 dagger a +0 hand axe (9, -10, D:5) 21 bolts (11, 36, D:5) a ration (22, 40, D:5) a +0 spear (34, 23, D:5) a cursed +0 dagger a +0 leather armour (34, 25, D:5) 17 arrows (38, 13, D:5) a ration (45, 25, D:5) a +0 ring mail (45, 34, D:5) 21 sling bullets (46, 24, D:5) a +0 flail of crushing a cursed -2 ring mail Level 6 of the Dungeon [Shop] Touc's Jewellery Shop an uncursed ring of wizardry (330 gold) an uncursed amulet of rage (440 gold) an uncursed ring of ice (275 gold) a +3 ring of strength (172 gold) an uncursed ring of protection from cold (275 gold) an uncursed ring of protection from fire (275 gold) the ring of Yesterday {rElec rC+++ MP+9 Int-2 Dex+3} (782 gold) [ring of magical power] It affects your intelligence (-2). It affects your dexterity (+3). It renders you almost immune to cold. It insulates you from electricity. It affects your magic capacity (+9). the ring of Dumas {rCorr Str+3 Slay+3 Stlth+} (535 gold) [ring of resist corrosion] It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you more stealthy. an uncursed amulet of regeneration (330 gold) (0, 0, D:6) 13 poisoned needles (5, 4, D:6) a +0 robe (13, -4, D:6) a +0 giant club (17, -11, D:6) a +0 trident (34, 21, D:6) a +0 ring mail a +0 flail (44, -11, D:6) a +0 robe (44, 12, D:6) a +0 robe a +4 mace a +0 robe a +0 hand axe a +0 robe (49, 15, D:6) a +2 trident of freezing a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (7, -35, D:7) a +0 ring mail (11, 1, D:7) 20 sling bullets (12, 4, D:7) a +0 plate armour a +0 glaive (13, 4, D:7) a +0 chain mail a +0 flail of protection (14, 3, D:7) a +0 robe a +0 dagger (15, -21, D:7) a +0 falchion (15, 4, D:7) a +0 leather armour (18, 8, D:7) an uncursed amulet of magic regeneration (22, 19, D:7) a +0 ring mail (26, -29, D:7) a cursed +3 mace a +0 robe (31, 18, D:7) 2 rations (32, 18, D:7) 2 rations (34, 21, D:7) a +0 dagger a +0 robe (36, 15, D:7) a +0 robe a cursed +0 trident (36, 16, D:7) a +0 robe a +0 great sword a +0 robe (36, 17, D:7) a cursed +3 halberd of freezing a +0 robe (38, -6, D:7) a +0 plate armour a +0 glaive (39, -22, D:7) a +0 dagger (39, -1, D:7) a +0 whip (39, 5, D:7) a ration (40, -3, D:7) 17 arrows a +0 shortbow a +0 club (40, -2, D:7) a +0 dagger (41, -6, D:7) a +0 ring mail a +0 hand axe (41, -4, D:7) an arrow (57, 6, D:7) a +0 dagger (59, -3, D:7) a +0 morningstar Level 8 of the Dungeon (0, 0, D:8) a ration (7, 7, D:8) a cursed -1 war axe (13, 19, D:8) a +0 robe a +0 whip of flaming (20, 1, D:8) a ration (29, 0, D:8) a +0 animal skin (33, 1, D:8) a +0 whip (34, 8, D:8) a +0 quarterstaff (35, 29, D:8) a +0 ring mail (38, 37, D:8) a +0 robe (40, 0, D:8) a +0 robe (43, 26, D:8) a +0 dagger (44, 27, D:8) a +0 flail of protection a +0 club a +0 dagger (52, 5, D:8) a +0 great mace (54, 19, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club a +0 giant spiked club (1, 16, D:9) a +0 shortbow 15 arrows (1, 17, D:9) a +0 giant club a +0 giant club (1, 18, D:9) an arrow (1, 20, D:9) an arrow (1, 23, D:9) an arrow (16, -9, D:9) a +0 robe (18, -5, D:9) a +0 dagger a +0 whip a +0 club (22, 34, D:9) 12 sling bullets (26, 6, D:9) 2 scrolls of random uselessness 4 scrolls of noise (26, 32, D:9) the amulet of the Curious Gods {+Rage rN+} [amulet of rage] It protects you from negative energy. It lets you go berserk. (26, 33, D:9) an uncursed ring of fire (27, 6, D:9) a +0 ring mail (28, 14, D:9) a +0 robe a +0 dagger (30, 18, D:9) a +0 hunting sling (31, 11, D:9) a potion of degeneration (32, -13, D:9) a +0 chain mail (34, 4, D:9) a +3 trident (39, -2, D:9) a +0 whip a +0 spear (39, -1, D:9) a cursed -2 club (39, 0, D:9) a +0 club (39, 1, D:9) a throwing net (45, 29, D:9) 19 bolts (56, -19, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) 22 stones (10, 0, D:10) a +2 halberd of venom (12, -3, D:10) a +0 great mace of crushing (15, -4, D:10) a +0 spear a cursed +0 ring mail (16, 8, D:10) a +0 giant club (16, 16, D:10) 23 arrows (17, 12, D:10) 9 arrows a +0 shortbow (17, 13, D:10) 2 arrows a +0 shortbow (18, 9, D:10) a +0 dagger (18, 10, D:10) a +0 robe a cursed -1 dagger 241 stones (18, 12, D:10) a +0 chain mail a +0 war axe a +0 plate armour a +0 halberd (20, 12, D:10) a +0 mace a +0 leather armour a +0 mace (20, 13, D:10) a +0 chain mail (27, 16, D:10) a +0 mace a book of Callings (27, 26, D:10) a +0 ring mail (28, -9, D:10) a +0 whip (29, 16, D:10) a +0 robe (29, 29, D:10) 18 arrows a +0 shortbow (29, 30, D:10) 22 stones (49, -9, D:10) a scroll of noise Level 11 of the Dungeon (0, 0, D:11) a ration (4, 38, D:11) 30 stones (10, 32, D:11) a +0 war axe (10, 35, D:11) a +0 mace (12, 45, D:11) a +0 club (17, 47, D:11) a +0 whip (17, 48, D:11) a +0 plate armour a +0 trident (18, -1, D:11) 15 arrows (18, 47, D:11) a +0 ring mail a +0 hand axe (21, 55, D:11) a +0 giant club (24, 14, D:11) 12 arrows (40, -2, D:11) a +0 dagger a +0 robe (42, -2, D:11) a +0 club a +0 trident a +0 chain mail (47, 2, D:11) a +0 club (47, 3, D:11) a +0 short sword a +0 leather armour (49, 0, D:11) a +0 war axe a +0 ring mail (49, 1, D:11) a +0 short sword (50, 0, D:11) a +0 war axe a +0 leather armour (53, 44, D:11) a +0 war axe (54, 47, D:11) a +0 plate armour (58, 12, D:11) a +0 shortbow 12 arrows a scroll of noise (60, 4, D:11) a +0 hand axe (60, 7, D:11) an arrow (61, 4, D:11) a +0 hand axe (61, 5, D:11) a +0 hand axe (61, 6, D:11) an arrow (61, 7, D:11) 2 arrows (62, 4, D:11) a +0 hand axe (63, 39, D:11) 16 stones (64, 50, D:11) a ration Level 12 of the Dungeon (0, 0, D:12) a +0 long sword (2, -25, D:12) a ration (2, 4, D:12) 22 stones (16, -22, D:12) a +0 giant spiked club a +1 dire flail of crushing (16, 0, D:12) a +3 hand axe of freezing the Ecumenical Temple (10, 9, Temple) a +0 short sword Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 great sword (5, 26, Lair:1) a +0 rapier (11, 23, Lair:1) a ration (13, 15, Lair:1) a ration (17, 23, Lair:1) a ration (26, 39, Lair:1) 15 arrows (32, -1, Lair:1) an uncursed staff of earth (34, -5, Lair:1) 17 bolts (41, 30, Lair:1) a scroll of immolation (46, 35, Lair:1) a ration (46, 47, Lair:1) a +0 robe (48, 26, Lair:1) a +0 long sword (50, 22, Lair:1) a ration (55, 18, Lair:1) a +3 scimitar of freezing a +2 scimitar of flaming a +0 short sword of freezing a +1 hand axe of chopping (56, 15, Lair:1) a book of Misfortune a book of Spatial Translocations (56, 16, Lair:1) a +0 leather armour a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed +0 morningstar (9, 25, Lair:2) 12 stones (10, 33, Lair:2) a cursed +0 robe (11, 11, Lair:2) 20 stones (22, 23, Lair:2) a +0 robe a +0 halberd (34, 18, Lair:2) 3 stones (35, 21, Lair:2) a ration (37, 53, Lair:2) a +0 falchion (41, 17, Lair:2) a ration Level 3 of the Lair of Beasts (3, 34, Lair:3) an uncursed ring of see invisible an uncursed ring of loudness a +0 falchion of holy wrath (9, 29, Lair:3) a +0 chain mail (28, -5, Lair:3) a potion of mutation (34, 19, Lair:3) a ration Level 4 of the Lair of Beasts (0, 0, Lair:4) a ration (27, -20, Lair:4) a crocodile skeleton (27, -15, Lair:4) 7 stones (38, -20, Lair:4) a +0 scimitar (40, -18, Lair:4) a +0 short sword (42, -16, Lair:4) a +0 hand axe Level 1 of the Swamp (15, -15, Swamp:1) 18 gold pieces Level 2 of the Swamp (0, 0, Swamp:2) 16 gold pieces Level 1 of the Snake Pit (0, 0, Snake:1) 12 gold pieces (2, 3, Snake:1) a ration