Esekla Level 1 of the Dungeon (2, 22, D:1) 3 stones (2, 25, D:1) a +0 club 3 stones (15, -2, D:1) 18 stones (28, 16, D:1) a +0 club (33, -26, D:1) a +0 club (35, 1, D:1) 15 bolts (39, 1, D:1) 2 stones a +0 dagger (43, 5, D:1) a +0 club (45, -25, D:1) a +0 club (51, 15, D:1) a cursed +0 club (53, 4, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 2 needles of paralysis (9, 33, D:2) 17 stones (11, -6, D:2) 18 arrows (12, -8, D:2) a +0 leather armour (14, 8, D:2) a +0 dagger (15, 4, D:2) 13 arrows (19, -3, D:2) a +0 hand axe (25, 24, D:2) 7 gold pieces (25, 25, D:2) 11 gold pieces (26, 7, D:2) a +0 ring mail (26, 23, D:2) 3 gold pieces (26, 24, D:2) 15 gold pieces (26, 25, D:2) 15 gold pieces (27, 24, D:2) 8 gold pieces (27, 25, D:2) 10 gold pieces (27, 28, D:2) a +0 robe (30, -2, D:2) a +0 ring mail (31, 25, D:2) 18 stones (32, 14, D:2) 15 stones (35, 17, D:2) a +0 dagger (35, 19, D:2) 25 stones (37, -7, D:2) 9 stones (38, -8, D:2) 17 poisoned needles (40, 13, D:2) a +0 leather armour (50, 27, D:2) a +0 dagger Level 3 of the Dungeon (8, 16, D:3) a +0 club (11, -24, D:3) a +0 ring mail (19, -3, D:3) a +0 dagger a +0 ring mail a +0 club (20, -6, D:3) a +0 trident (20, -4, D:3) a +0 flail (20, -2, D:3) a +0 short sword (21, 16, D:3) a stone (22, 15, D:3) a stone (23, 15, D:3) a +0 club 2 stones (23, 16, D:3) a +0 hunting sling (24, 9, D:3) a +0 war axe (24, 17, D:3) a stone (25, 13, D:3) a +0 club (30, 11, D:3) a +0 mace (40, 31, D:3) a +0 leather armour (41, 8, D:3) Sif Muna's Reference Book on Dark Rituals Spells Type Level a - Pain Necromancy 1 (41, 27, D:3) a +0 ring mail (42, 18, D:3) a cursed -2 club (42, 31, D:3) a cursed -1 ring mail (45, -2, D:3) a +0 club (45, 27, D:3) a +0 scale mail (46, 24, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a cursed -3 dagger a +0 robe an orc corpse (skeletalised by now) (2, 4, D:4) a cursed +0 falchion a +0 ring mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (27, -3, D:4) a cursed -1 hunting sling 26 stones (29, -1, D:4) a +0 hunting sling (unseen) (30, 8, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) the cursed +2 hunting sling of the Candelabrum {flame, *Contam +Inv rC+++ Int-3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-3). It renders you almost immune to cold. It lets you turn invisible. It causes magical contamination when unequipped. It has a curse placed upon it. (1, 8, D:5) 22 bolts (2, 8, D:5) 12 poisoned needles (16, -2, D:5) a +0 robe (16, 7, D:5) 24 gold pieces (17, 7, D:5) a scroll of teleportation (18, 25, D:5) an adder corpse (22, 1, D:5) a tomahawk (22, 4, D:5) a tomahawk an orc corpse (22, 5, D:5) a +0 robe (22, 7, D:5) a tomahawk (unseen) (22, 23, D:5) a +0 spear (27, 22, D:5) a cursed -3 club (33, 9, D:5) 28 stones Level 6 of the Dungeon (0, 0, D:6) a scroll of enchant armour (7, 8, D:6) a potion of might (7, 12, D:6) a +0 robe (9, 2, D:6) 14 gold pieces (13, 1, D:6) a potion of magic