Esekla Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -11, D:1) 23 bolts (12, 6, D:1) a +0 ring mail (16, -28, D:1) a +0 hand axe (19, 5, D:1) 16 stones (22, -24, D:1) a +0 ring mail (23, -8, D:1) 12 stones (24, -16, D:1) a +0 leather armour (31, -13, D:1) a +0 leather armour (32, -13, D:1) a +0 ring mail (35, -28, D:1) a +0 short sword a +0 club (36, -28, D:1) 3 stones (42, 5, D:1) a +0 chain mail (48, -13, D:1) 22 stones Level 2 of the Dungeon (0, 0, D:2) 20 sling bullets (2, 20, D:2) a +0 whip (5, 20, D:2) 4 stones a +0 whip (14, 25, D:2) a +0 whip (15, 6, D:2) a stone (16, 6, D:2) a +0 dagger 20 stones (16, 7, D:2) a stone (16, 18, D:2) 22 bolts (16, 34, D:2) a +0 club (18, 9, D:2) 2 stones (18, 34, D:2) 47 arrows a +0 shortbow (21, 29, D:2) a +0 club (23, 8, D:2) a +0 mace (28, 24, D:2) an uncursed amulet of harm 8 arrows (29, 8, D:2) 14 sling bullets (30, 34, D:2) a cursed -2 dagger (35, 12, D:2) a stone (35, 24, D:2) a +0 dagger (36, 13, D:2) a stone (38, 14, D:2) a stone (39, 29, D:2) a +0 short sword (40, 18, D:2) a +0 robe Level 3 of the Dungeon (4, -4, D:3) 16 stones (6, -11, D:3) a +0 robe (9, -11, D:3) a +0 ring mail a +0 club (11, -3, D:3) a +0 leather armour (18, -7, D:3) 13 stones (20, 6, D:3) a +0 club (21, -14, D:3) 19 stones (26, -5, D:3) a +0 spear (26, -2, D:3) a +0 war axe (27, 1, D:3) a +0 dagger (29, 2, D:3) a +0 leather armour (31, -16, D:3) a +0 cloak (32, 3, D:3) a +0 flail (36, -12, D:3) a +0 dagger (36, 3, D:3) a +0 mace (38, 10, D:3) a wand of random effects (40) 29 arrows (39, -4, D:3) a +0 war axe a +0 club Level 4 of the Dungeon (2, -3, D:4) a +0 spear (4, 25, D:4) a +0 great sword (6, -6, D:4) a +0 club (8, 1, D:4) 22 bolts (13, 6, D:4) a +0 leather armour a +0 rapier (15, -8, D:4) a +0 robe a +2 scythe of venom (21, 24, D:4) a +0 cloak (22, 6, D:4) 18 stones (25, 38, D:4) a potion of degeneration (26, 24, D:4) 16 poisoned needles Level 5 of the Dungeon (0, 0, D:5) a +0 club (9, 10, D:5) 22 sling bullets (13, 3, D:5) a +0 chain mail (16, 27, D:5) 14 gold pieces (17, 27, D:5) a +2 long sword of holy wrath (20, 14, D:5) a +0 dagger (30, 18, D:5) a +0 chain mail (31, 19, D:5) 24 bolts (32, 5, D:5) a +0 chain mail (34, 26, D:5) a potion of degeneration (35, 5, D:5) a +0 hand axe (39, 28, D:5) 17 stones (40, 29, D:5) 20 stones Level 6 of the Dungeon (0, 0, D:6) a +3 hand axe (13, 2, D:6) a +0 hunting sling (24, 11, D:6) a +0 leather armour (29, 12, D:6) 19 arrows a +0 shortbow (41, 0, D:6) 17 bolts (42, 2, D:6) a +0 ring mail (45, 1, D:6) 20 bolts (45, 5, D:6) 12 stones (49, 12, D:6) a +2 antimagic spear (59, 4, D:6) a +0 dagger a +0 whip of electrocution a +0 war axe a cursed +0 chain mail a +0 halberd (59, 8, D:6) a +0 trident (64, -22, D:6) 22 arrows (64, 25, D:6) a +0 quarterstaff (67, -22, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (0, 1, D:7) a +0 ring mail (0, 2, D:7) a scroll of identify (1, 0, D:7) a +0 blowgun (1, 1, D:7) a +0 plate armour (1, 2, D:7) a scroll of enchant weapon (2, 0, D:7) a +0 robe (2, 1, D:7) a ration (2, 2, D:7) 15 gold pieces (5, 1, D:7) 14 stones (13, -16, D:7) a +0 dagger (14, -15, D:7) a +0 dagger a +0 leather armour (17, -14, D:7) a +0 hand axe (18, -16, D:7) a +0 mace a cursed -3 dagger a +0 robe a +0 giant club (19, -35, D:7) 16 stones (22, -28, D:7) a +0 spear (22, -3, D:7) a +0 scale mail (23, -27, D:7) a cursed +0 leather armour (26, -15, D:7) a +0 dagger a +0 animal skin (27, -10, D:7) 26 sling bullets (37, -25, D:7) 16 stones (37, -20, D:7) a +0 mace (38, -20, D:7) a +0 war axe a +0 whip (39, -25, D:7) a +0 hand axe a +0 ring mail a cursed -3 falchion a +0 scale mail (39, -10, D:7) 29 stones (42, -25, D:7) a +0 club a +0 ring mail (44, -34, D:7) the +13 plate armour "Cytz" {rElec rC+ Regen+} It protects you from cold. It insulates you from electricity. It increases your rate of regeneration. (44, -27, D:7) 6 arrows (45, 1, D:7) 3 stones a +0 dagger a cursed -1 whip (46, 0, D:7) 3 stones a +0 club (46, 1, D:7) a +0 club 2 stones a +0 shortbow (49, -23, D:7) a cursed staff of energy (53, -25, D:7) 11 arrows (54, -25, D:7) a +0 shortbow (55, -29, D:7) a +0 dagger a +0 robe (56, -29, D:7) a +0 short sword a +0 ring mail (59, 17, D:7) 26 arrows Level 8 of the Dungeon (0, 0, D:8) 2 throwing nets (3, 0, D:8) a +0 halberd (3, 17, D:8) a +0 falchion (4, 0, D:8) a +0 whip a +0 whip of electrocution a +0 club a +4 spear of piercing a +0 ring mail a +0 shield (5, 0, D:8) a +0 giant spiked club (5, 3, D:8) a +0 flail (5, 14, D:8) a +2 mace of protection a +0 hand axe a +0 trident (5, 15, D:8) a +0 flail (9, 14, D:8) a +0 flail (13, 9, D:8) a +0 giant spiked club (15, 8, D:8) a +0 blowgun 12 poisoned needles a +0 whip (17, -12, D:8) a +0 long sword (19, 7, D:8) a cursed +0 ring mail (19, 30, D:8) a +0 ring mail (23, -12, D:8) 12 poisoned needles (26, 26, D:8) 11 stones (30, 16, D:8) a +0 flail a +0 ring mail (30, 20, D:8) a +0 hand axe (31, 16, D:8) a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 leather armour (31, 17, D:8) a +0 leather armour (33, 22, D:8) a cursed +0 plate armour (33, 27, D:8) 27 stones (38, 33, D:8) a +0 scimitar (42, 31, D:8) the +1 robe of Oxkol {rCorr} It provides partial protection from all sources of acid and corrosion. (45, 19, D:8) a +0 cloak (47, -9, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 cloak (6, 8, D:9) a +4 scale mail (8, 11, D:9) a +0 scimitar (17, -23, D:9) a cursed +0 short sword a +0 robe (23, -3, D:9) a potion of degeneration (23, 8, D:9) a +0 chain mail (26, 1, D:9) a +0 robe a +0 flail (27, -23, D:9) a +0 short sword (34, 6, D:9) 15 bolts (37, -22, D:9) a +0 dire flail a +0 giant club (37, 4, D:9) a +3 hand axe of freezing (39, 11, D:9) a +0 giant club a +0 giant spiked club (40, -21, D:9) a +3 battleaxe a +0 robe of resistance (41, -25, D:9) 25 stones (45, -8, D:9) a +0 spear a +0 robe (51, -9, D:9) a +0 flail (52, -6, D:9) a +0 morningstar a +0 robe Level 10 of the Dungeon (3, -18, D:10) a stone (5, -19, D:10) a stone (5, -14, D:10) a large rock (6, -13, D:10) a large rock (7, -14, D:10) a stone (8, -20, D:10) a +0 club (10, -23, D:10) a +0 whip (10, -22, D:10) a +0 whip a stone (12, -39, D:10) a +0 whip (12, -8, D:10) a +0 dire flail (12, -3, D:10) 28 arrows (13, -1, D:10) a +0 shortbow (16, -12, D:10) an uncursed staff of wizardry (20, -9, D:10) a +0 robe a +2 dagger of draining a +0 chain mail (21, -9, D:10) a +0 long sword (21, -7, D:10) a +0 leather armour a +0 flail (22, -44, D:10) 2 large rocks (22, -32, D:10) a +0 hand axe (24, -35, D:10) a cursed -2 mace (24, -33, D:10) a +0 hand axe a +0 chain mail of magic resistance a +0 mace (32, -16, D:10) 23 bolts (32, 1, D:10) a +0 rapier (34, -48, D:10) 22 bolts (35, -19, D:10) a +0 short sword (41, -17, D:10) a fan of gales (45, 5, D:10) a +0 giant spiked club a +0 giant club (47, -43, D:10) a +0 robe a +0 dagger (48, -42, D:10) a +0 dagger Level 11 of the Dungeon [Shop] Seikh's Antique Weapon Boutique a +0 halberd (112 gold) a cursed -1 spear (2 gold) a +0 hand crossbow (98 gold) a +0 hand crossbow (98 gold) the cursed +3 trident of Xoelug {pierce, +Fly Str+4 Dex+2 Stlth-} (1050 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (+2). It lets you fly. It makes you less stealthy. It has a curse placed upon it. a +0 mace (84 gold) a +0 great mace (182 gold) a +2 hunting sling of freezing (411 gold) (10, 3, D:11) +0 acid dragon scales (13, 15, D:11) a +0 short sword (18, 12, D:11) a +0 hand axe (27, -5, D:11) a +0 quarterstaff (29, 26, D:11) a +0 quarterstaff of freezing a +2 robe of cold resistance (37, -7, D:11) a +0 club Level 12 of the Dungeon (0, 0, D:12) 10 gold pieces (0, 1, D:12) a wand of digging (6) (1, -1, D:12) 12 gold pieces (3, -2, D:12) 21 gold pieces (7, -6, D:12) 2 poisoned needles Level 1 of the Lair of Beasts (0, 0, Lair:1) 21 stones (26, 5, Lair:1) 19 stones (37, 2, Lair:1) a +0 trident (37, 27, Lair:1) 21 sling bullets (40, 24, Lair:1) a +0 quarterstaff (46, 19, Lair:1) 45 arrows (54, 15, Lair:1) a +0 rapier of venom 2 scrolls of immolation 2 scrolls of random uselessness an uncursed ring of ice the +6 glaive of Tux Keic {venom, rC+} It poisons the flesh of those it strikes. It protects you from cold. a +2 dagger Level 2 of the Lair of Beasts (0, 0, Lair:2) a crocodile corpse (20, -44, Lair:2) a scroll of blinking (21, -12, Lair:2) a +3 quarterstaff (28, -18, Lair:2) a +2 battleaxe a +0 ring mail (30, -24, Lair:2) a rime drake corpse (32, -20, Lair:2) a hippogriff corpse a komodo dragon corpse (35, -20, Lair:2) a dream sheep corpse (38, -33, Lair:2) a +0 leather armour (38, -19, Lair:2) a bullfrog corpse (43, -4, Lair:2) a spiny frog corpse (skeletalised by now) (44, -37, Lair:2) 30 sling bullets (50, -1, Lair:2) a bat corpse (skeletalised by now)