Dungeon Crawl Stone Soup version 0.23-b1 (webtiles) character file. Game seed: 450235390597171615 0 Esekla the Changer (level 1, 13/13 HPs) Began as a Formicid Wanderer on Jan 30, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:41 (0 turns). Esekla the Changer (Formicid Wanderer) Turns: 0, Time: 00:00:42 Health: 13/13 AC: 2 Str: 16 XL: 1 Next: 0% Magic: 3/3 EV: 8 Int: 11 God: Gold: 0 SH: 7 Dex: 10 Spells: 4/4 levels left rFire . . . SeeInvis + e - +0 club rCold . . . Gourm . a - +0 shield rNeg . . . Faith . d - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club (weapon) Armour a - a +0 shield (worn) d - a +0 robe (worn) Wands c - a wand of random effects (15) Comestibles f - a ration Skills: + Level 1.2 Shields + Level 2.1 Spellcasting Level 2.0 Necromancy Level 4.3 Transmutations + Level 1.1 Evocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 93% 2 ###.... Throw Frost Conj/Ice #..... 93% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Esekla the Formicid Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 shield, a wand of random effects (15), a +0 robe, a +0 club, a ration; and the following spells available to memorise: Ensorcelled Hibernation, Throw Frost. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### #..@..# #.....# #.....# ###+### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 shield, a | wand of random effects (15), a +0 robe, a +0 club, a | ration; and the following spells available to memorise: | Ensorcelled Hibernation, Throw Frost 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | Quit the game