Dungeon Crawl Stone Soup version 0.23.0-3-gf3c87f2df8 (webtiles) character file. Game seed: 10963625481147772760 0 Esekla the Caller (level 1, 12/12 HPs) Began as a Tengu Wanderer on Feb 22, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:24 (0 turns). Esekla the Caller (Tengu Wanderer) Turns: 0, Time: 00:00:25 Health: 12/12 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis . e - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 club (weapon) Armour d - a +0 robe (worn) Comestibles f - a ration Skills: + Level 2.0 Fighting + Level 1.1 Dodging Level 1.0 Shields + Level 1.0 Spellcasting Level 2.4 Summonings Level 2.1 Necromancy Level 1.0 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Summon Small Mammal Summ #... 9% 1 ##..... Animate Skeleton Necr N/A 10% 1 ##..... Pain Necr #... 10% 1 ##..... Flame Tongue Conj/Fire #.... 24% 1 ##..... Vampiric Draining Necr #......... 30% 3 ####... Recall Summ/Tloc N/A 41% 3 ####... Regeneration Chrm/Necr #......... 43% 3 ####... Inner Flame Hex/Fire #....... 58% 3 ####... Animate Dead Necr N/A 69% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Welcome, Esekla the Tengu Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +0 robe, a +0 club, a ration; and the following spells available to memorise: Summon Small Mammal, Animate Skeleton, Pain, Flame Tongue, Vampiric Draining, Recall, Regeneration, Inner Flame, Animate Dead. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..............# ..≈.......≈...# .≈≈≈.....≈≈≈..# ..≈.......≈...# ..............# .....>≈.......# .....≈≈≈......# ......≈@......# ..............# ..≈.......≈..## .≈≈≈.....≈≈≈.# ..≈.......≈..# .............# ............... ...........#### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Tengu Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 robe, a +0 | club, a ration; and the following spells available to | memorise: Summon Small Mammal, Animate Skeleton, Pain, | Flame Tongue, Vampiric Draining, Recall, Regeneration, | Inner Flame, Animate Dead 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 0 | D:1 | Quit the game