Esekla Level 1 of the Dungeon (0, 0, D:1) a ration (16, 0, D:1) a +0 club (16, 23, D:1) 7 stones (25, 18, D:1) 19 arrows (27, -12, D:1) 19 stones (27, -8, D:1) a +0 club (28, -6, D:1) 12 poisoned needles (28, 1, D:1) a +0 plate armour (37, 4, D:1) 17 sling bullets (46, -14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a ration (6, 7, D:2) a +0 club (9, 17, D:2) a ration (13, 23, D:2) a ration (19, -13, D:2) a +0 ring mail (20, 35, D:2) a ration (21, 16, D:2) a +0 club (26, -1, D:2) a +0 spear (26, 32, D:2) 5 stones (29, 18, D:2) a +0 leather armour (29, 28, D:2) 10 stones (30, 26, D:2) a +0 falchion (32, 1, D:2) a +0 dagger (33, 25, D:2) a ration (43, 39, D:2) a +0 hand axe (48, -10, D:2) a +0 dagger (51, 0, D:2) a cursed -2 dagger (51, 34, D:2) a +0 chain mail (56, 29, D:2) a ration Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, -18, D:3) a +0 robe (8, -18, D:3) 23 arrows (12, 16, D:3) a +0 short sword (13, 9, D:3) a ration a +0 mace (16, 21, D:3) a +0 flail of draining a +0 leather armour a +0 dagger a +0 robe (19, -2, D:3) a +0 rapier (20, -13, D:3) a +0 club (20, -9, D:3) 8 poisoned needles (21, -10, D:3) a +0 club (22, -13, D:3) a +0 club (22, -6, D:3) a +0 whip of electrocution (25, -17, D:3) a +0 club (27, -10, D:3) a -1 robe (28, 2, D:3) a ration (30, -12, D:3) a ration (33, -7, D:3) a +0 plate armour (34, -15, D:3) a +0 spear (35, -21, D:3) a +0 hunting sling (36, 2, D:3) a +0 dagger (47, -7, D:3) 23 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 pair of boots (6, 4, D:4) a +0 flail a +0 scale mail a +0 short sword a +0 leather armour a potion of blood (7, -8, D:4) a ration (15, 7, D:4) the +2 ring mail "Qokkajot" {+Blink rElec rPois Str+2} It affects your strength (+2). It insulates you from electricity. It protects you from poison. It lets you blink.