Esekla Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 7, D:1) a +0 hand axe (8, 4, D:1) a cursed -2 club (10, -7, D:1) a stone (11, -7, D:1) a stone (12, 9, D:1) 23 stones (12, 12, D:1) a +0 club (18, -4, D:1) a +0 robe (18, 21, D:1) 9 poisoned needles (33, -9, D:1) a +0 club (37, -1, D:1) a stone (37, 5, D:1) a +0 chain mail (38, -9, D:1) 6 needles of paralysis (39, -7, D:1) 2 stones (39, 13, D:1) 13 stones (40, -9, D:1) a stone a +0 club (47, 14, D:1) a +0 whip (49, 11, D:1) a +0 club (53, 15, D:1) a +0 dagger (60, 31, D:1) a +0 whip (60, 33, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 5, D:2) a stone (10, 14, D:2) 2 stones (10, 15, D:2) a stone (14, 11, D:2) a stone (16, 8, D:2) a stone (23, -6, D:2) a +0 club (26, 9, D:2) a +0 club (45, 8, D:2) 17 poisoned needles a +0 club (45, 11, D:2) a +0 short sword (47, 2, D:2) a +0 club a +0 hunting sling 22 sling bullets (51, 18, D:2) 8 needles of sleeping (55, 16, D:2) a +0 leather armour (60, -6, D:2) 14 stones (62, -11, D:2) a +0 club (64, 18, D:2) a +0 whip (70, 15, D:2) a stone (70, 16, D:2) a stone (71, 18, D:2) a stone Level 3 of the Dungeon (9, 2, D:3) a +0 spear (10, -12, D:3) a +0 chain mail (14, -26, D:3) a +0 short sword (15, -35, D:3) a +0 trident (18, -9, D:3) a +0 short sword (23, -15, D:3) a +0 leather armour (28, -14, D:3) 18 sling bullets (30, -27, D:3) a +0 dagger 2 stones (30, -20, D:3) a stone (33, -23, D:3) a +0 ring mail a +0 dagger a +0 flail a cursed +0 chain mail a +0 hand axe (48, -42, D:3) a +0 club (48, -41, D:3) a stone (52, -39, D:3) 2 stones a +0 short sword (56, -40, D:3) 29 arrows (59, -11, D:3) 15 stones (64, 5, D:3) 6 stones Level 4 of the Dungeon [Shop] Bocvupn's Antique Armour Shop +0 fire dragon scales (1500 gold) a +0 pair of gloves (112 gold) a +0 ring mail (100 gold) a +0 robe (17 gold) a +0 pair of gloves (112 gold) a cursed +0 ring mail (25 gold) a cursed +0 leather armour (2 gold) the +1 plate armour of Visheak {Str+5 Dex-3} (980 gold) It affects your strength (+5). It affects your dexterity (-3). (0, 0, D:4) a +0 leather armour (1, 27, D:4) 14 stones (7, 19, D:4) 11 stones (11, 20, D:4) a +0 quarterstaff (12, 4, D:4) 13 stones (16, 26, D:4) a +0 hand axe (21, 26, D:4) a +0 falchion (26, 35, D:4) 8 curare-tipped needles (37, 17, D:4) 4 curare-tipped needles (39, 49, D:4) a +0 ring mail (45, 29, D:4) 13 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (0, 13, D:5) a cursed +0 pair of gloves (3, 5, D:5) an adder corpse (skeletalised by now) (6, -4, D:5) a +0 whip (7, -4, D:5) a +0 dagger a +0 robe (8, 13, D:5) a +0 dagger (10, -1, D:5) a +0 dagger a +0 robe (12, -1, D:5) the +9 short sword "Konime" {antimagic, rElec Int+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+5). It insulates you from electricity. (16, -1, D:5) an adder skeleton (21, 5, D:5) 6 arrows (21, 11, D:5) a scroll of enchant weapon (23, 5, D:5) a cursed +0 falchion (26, 13, D:5) a scroll of vulnerability (36, 0, D:5) a +0 flail (39, -7, D:5) a +0 shortbow 17 arrows (42, -6, D:5) an arrow (43, -2, D:5) a +0 club a +0 leather armour (44, -5, D:5) an arrow (46, -7, D:5) an arrow