Dungeon Crawl Stone Soup version 0.24-a0-251-g44e327ef01 (webtiles) character file. Game seed: 5040884067955056105 7 Esekla the Skirmisher (level 2, 1/16 HPs) Began as an Octopode Abyssal Knight on Apr 17, 2019. Was an Initiate of Lugonu. Got out of the dungeon alive. The game lasted 00:01:32 (93 turns). Esekla the Skirmisher (Octopode Abyssal Knight) Turns: 93, Time: 00:01:33 Health: 1/16 AC: 1 Str: 11 XL: 2 Next: 4% Magic: 2/3 EV: 13 Int: 14 God: Lugonu [......] Gold: 8 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, [frail 2], gelatinous body 1 a: Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 8 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Potions c - a potion of flight {unknown} Comestibles b - 2 rations Skills: * Level 3.2 Fighting + Level 2.1 Long Blades * Level 2.5 Dodging + Level 2.0 Invocations You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) [You are very frail. (-20% HP)] Message History Found 8 gold pieces. c - a cyan potion Found a ration. A wretched star comes into view. You see here 8 gold pieces. You now have 8 gold pieces. A large abomination comes into view. A thrashing horror comes into view. The wretched star pulses with an eldritch light! You feel frail. x2 The thrashing horror tramples you! You stumble backwards! The thrashing horror tramples you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You stumble backwards! You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ###+### ##.....## #.......# +...@...+ #.......# ##.....## ###+### There were no monsters in sight! Vanquished Creatures A shadow imp (Abyss:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Esekla the Octopode Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 2/2 67 | Abyss:1 | Reached XP level 2. HP: 21/21 MP: 3/3 69 | Abyss:1 | Found a hide-covered altar of Uskayaw. 83 | Abyss:1 | Noticed a wretched star 84 | Abyss:1 | Noticed a large abomination 86 | Abyss:1 | Noticed a thrashing horror 91 | D:1 | Escaped the Abyss 93 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: dpeg_arrival_another_circle, layout_basic, minmay_split_cup_large Abyss:1 Action || total -------------------------++------- Melee: Tentacles || 1 Invok: Depart the Abyss || 1 Dodge: Dodged || 1 Rpst.: Falchion || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 11 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Abyss:1 | 11 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------