Dungeon Crawl Stone Soup version 0.24-a0-370-g78e9d4e317 (webtiles) character file. Game seed: 3643094124712367391 4 Esekla the Magician (level 1, -1/11 HPs) Began as an Octopode Wizard on May 30, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:15 (153 turns). Esekla the Magician (Octopode Wizard) Turns: 153, Time: 00:02:15 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 70% Magic: 3/4 EV: 13 Int: 20 God: Gold: 15 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . SeeInvis . f - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 hat (worn) Scrolls d - a scroll of fear {unknown} e - a scroll of identify {unknown} g - a scroll of amnesia {unknown} Potions b - a potion of might {unknown} Comestibles c - a ration Skills: * Level 0.1 Fighting + Level 2.1 Dodging + Level 2.7 Stealth + Level 3.1 Spellcasting * Level 1.1 Conjurations Level 1.0 Summonings Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 9% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 14% 2 ##..... Call Imp Summ #....... 14% 2 ##..... Slow Hex #....... 22% 2 ##..... Conjure Flame Conj/Fire #....... 34% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 36% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The jackal is heavily wounded. You constrict the jackal, but do no damage. The jackal bites you. x3 You completely miss the jackal. The jackal is heavily wounded. You constrict the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded, constricted by you) The magic dart hits the jackal. You kill the jackal! The jackal bites you. You die... ...#....## ..#####..########## #.######......>...# #.....######.....### .......###.........## .......##...........## .......#.............# .......#.............# .......#.....≈≈h@....# .......#....≈..†h....# .......#....≈.<.≈.^..# .......#....≈...≈....# .......#.....≈≈≈.....# .......#.............# .......#.............# .......##...........## .......###.........## You could see 2 jackals. Vanquished Creatures A goblin (D:1) 2 jackals (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 153 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_rooms Action || total -------------------------++------- Melee: Dagger || 6 Constrict || 2 Cast: Magic Dart || 5 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------