Dungeon Crawl Stone Soup version 0.24-a0-537-g2d01d4ab0a (webtiles) character file. Game seed: 9456321821254674104 3 Esekla the Skirmisher (level 1, 0/18 HPs) Began as a Formicid Abyssal Knight on Aug 13, 2019. Was an Initiate of Lugonu. Succumbed to an adder's poison ... on level 4 of the Dungeon. The game lasted 00:02:27 (131 turns). Esekla the Skirmisher (Formicid Abyssal Knight) Turns: 131, Time: 00:02:27 Health: 0/18 AC: 3 Str: 16 XL: 1 Next: 55% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 12 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn g - +4 ring of dexterity MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -12) A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You were on level 4 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You visited the Abyss 1 time. You collected 12 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) f - a +0 short sword Armour b - a +0 leather armour (worn) Jewellery g - a +4 ring of dexterity (left hand) Scrolls e - a scroll of magic mapping {unknown} h - a scroll of enchant weapon {unknown} Potions d - a potion of haste Comestibles c - a ration Skills: + Level 3.4 Fighting * Level 2.0 Polearms + Level 2.3 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:2 Jessica Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Okay, then. Are you sure you want to shaft yourself? You feel somewhat more hungry. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You begin to dig a shaft. You continue digging a shaft. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. A shaft appears beneath you! You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... ......... .......... #.......... +........... #............ #............ #............ #@........... #####............ .................. .................. .................. .................. .................. .................. .................. There were no monsters in sight! Vanquished Creatures A bat (D:2) A goblin (D:2) A frilled lizard (D:2) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Esekla the Formicid Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 74 | Abyss:1 | Noticed a neqoxec 75 | D:1 | Escaped the Abyss 81 | D:1 | You fall into a shaft and drop 1 floor! 107 | D:2 | Noticed Jessica 127 | D:2 | You fall into a shaft and drop 2 floors! 131 | D:4 | Succumbed to an adder's poison Levels and vault maps discovered: D:1: giann_wishing_wells, layout_loops_ring D:2: layout_loops_cross, ashenzari_altar_1, grunt_ministairs_7, uniq_natasha, uniq_jessica D:4: layout_layer_cave, roderic_serpentine_path Action || total -------------------------++------- Melee: Spear || 9 Invok: Depart the Abyss || 1 Abil: Shaft Self || 1 Use: Potion || 1 Armor: Leather armour || 7 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:2 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------