Dungeon Crawl Stone Soup version 0.24-a0-545-gd1b266bae6 (webtiles) character file. Game seed: 15764385369474658491 1 Esekla the Skirmisher (level 1, 16/16 HPs) Began as an Octopode Abyssal Knight on Aug 18, 2019. Was an Initiate of Lugonu. Got out of the dungeon alive. The game lasted 00:01:20 (321 turns). Esekla the Skirmisher (Octopode Abyssal Knight) Turns: 321, Time: 00:01:20 Health: 16/16 AC: 1 Str: 11 XL: 1 Next: 20% Magic: 2/2 EV: 13 Int: 14 God: Lugonu [......] Gold: 13 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion You escaped. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 falchion (weapon) Potions c - a potion of curing {unknown} Comestibles b - a ration Skills: + Level 3.1 Fighting + Level 2.0 Long Blades + Level 2.3 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Found 3 gold pieces. An ufetubus comes into view. The ufetubus closely misses you. The ufetubus hits you. * * * LOW HITPOINT WARNING * * * You pass through the gate. You can no longer depart the Abyss at will. A bat comes into view. There is a staircase leading out of the dungeon here. The helpless bat fails to defend itself. You hit the bat but do no damage. Your grab misses the bat. The bat barely misses you. You hit the bat. You kill the bat! Lugonu accepts your kill. You start resting. Magic restored. You start resting. HP restored. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##### #...# +.@.+ #.รท.# ##### There were no monsters in sight! Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Esekla the Octopode Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 16/16 MP: 2/2 35 | Abyss:1 | Noticed a raiju 46 | Abyss:1 | Noticed a ynoxinul 53 | Abyss:1 | Noticed a hellwing 83 | D:1 | Escaped the Abyss 321 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: dpeg_arrival_tiny_h, layout_basic, minmay_distorted Action || total -------------------------++------- Melee: Falchion || 5 Tentacles || 2 Constrict || 1 Invok: Depart the Abyss || 1 Stab: Sleeping || 1 Dodge: Dodged || 10 Rpst.: Falchion || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------