Eshaton the Dungeon (0, 1, D) a +0 whip a +1 short sword of venom a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (0, 6, D) a leopard gecko corpse (skeletalised by now) an adder corpse (skeletalised by now) (0, 40, D) an uncursed staff of energy (0, 41, D) a +2 scimitar of flaming a +4 quarterstaff of speed the +2 halberd of the Shark {pain, rElec rC- Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It makes you vulnerable to cold. It insulates you from electricity. It makes you more stealthy. a +1 broad axe of electrocution a +2 rapier of draining (0, 46, D) 2 arrows a +2 dire flail of protection a +0 scale mail (0, 48, D) a +0 shortbow (unseen)