ERROR in 'species.cc' at line 31: ASSERT failed: species of 4294967288 out of range 0 (0) .. NUM_SPECIES (41) Version: Dungeon Crawl Stone Soup 0.27-a0-752-gc3205288ea Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 11429302342149712869, deterministic pregen: 1 Command line: /usr/games/crawl-git-c3205288ea -name Essalna -rc /dgldir/rcfiles/crawl-git/Essalna.rc -macro /dgldir/rcfiles/crawl-git/Essalna.macro -morgue /dgldir/morgue/Essalna/ -webtiles-socket /crawl-master/webserver/sockets/Essalna:2021-03-24.17:46:59.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 30 stack frames. /usr/games/crawl-git-c3205288ea(_Z17write_stack_traceP8_IO_FILE+0x28) [0x55ffaff7aea8]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-c3205288ea(_Z13do_crash_dumpv+0x47c) [0x55ffaff8311c]: do_crash_dump() /usr/games/crawl-git-c3205288ea(_Z20crash_signal_handleri+0x7e) [0x55ffaff7b1ae]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7f865e800060]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcf) [0x7f865eb7cf9f]: /usr/games/crawl-git-c3205288ea(+0x37e8d6) [0x55ffaff828d6]: /usr/games/crawl-git-c3205288ea(+0x37eb6d) [0x55ffaff82b6d]: /usr/games/crawl-git-c3205288ea(+0x7c458e) [0x55ffb03c858e]: /usr/games/crawl-git-c3205288ea(_Z12species_nameB5cxx1112species_type17species_name_type+0x12) [0x55ffb03c8972]: species_name[abi:cxx11](species_type, species_name_type) /usr/games/crawl-git-c3205288ea(+0x4b8aea) [0x55ffb00bcaea]: /usr/games/crawl-git-c3205288ea(_ZN15scorefile_entry16init_with_fieldsEv+0x17f8) [0x55ffb00c8778]: scorefile_entry::init_with_fields() /usr/games/crawl-git-c3205288ea(_ZN15scorefile_entry15parse_scorelineERKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0xad) [0x55ffb00cc4fd]: scorefile_entry::parse_scoreline(std::__cxx11::basic_string, std::allocator > const&) /usr/games/crawl-git-c3205288ea(+0x4c85f0) [0x55ffb00cc5f0]: /usr/games/crawl-git-c3205288ea(_Z18hiscores_new_entryRK15scorefile_entry+0x303) [0x55ffb00cc963]: hiscores_new_entry(scorefile_entry const&) /usr/games/crawl-git-c3205288ea(_Z8end_gameR15scorefile_entry+0xd45) [0x55ffb0034e05]: end_game(scorefile_entry&) /usr/games/crawl-git-c3205288ea(_Z4ouchi16kill_method_typejPKcbS1_+0x330d) [0x55ffb031a69d]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*) /usr/games/crawl-git-c3205288ea(_ZN6player4hurtEPK5actori9beam_type16kill_method_typeNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEESA_bb+0x55) [0x55ffb03445d5]: player::hurt(actor const*, int, beam_type, kill_method_type, std::__cxx11::basic_string, std::allocator >, std::__cxx11::basic_string, std::allocator >, bool, bool) /usr/games/crawl-git-c3205288ea(_ZN6attack14inflict_damageEi9beam_typeb+0xda) [0x55ffaff21a2a]: attack::inflict_damage(int, beam_type, bool) /usr/games/crawl-git-c3205288ea(_ZN6attack20handle_phase_damagedEv+0x43) [0x55ffaff21653]: attack::handle_phase_damaged() /usr/games/crawl-git-c3205288ea(_ZN12melee_attack16handle_phase_hitEv+0x82) [0x55ffb02117c2]: melee_attack::handle_phase_hit() /usr/games/crawl-git-c3205288ea(_ZN12melee_attack6attackEv+0x424) [0x55ffb0215394]: melee_attack::attack() /usr/games/crawl-git-c3205288ea(_Z11fight_meleeP5actorS0_Pbb+0x338) [0x55ffb0048568]: fight_melee(actor*, actor*, bool*, bool) /usr/games/crawl-git-c3205288ea(_Z19handle_monster_moveP7monster+0x1de9) [0x55ffb0236cf9]: handle_monster_move(monster*) /usr/games/crawl-git-c3205288ea(_Z15handle_monstersb+0x904) [0x55ffb02377e4]: handle_monsters(bool) /usr/games/crawl-git-c3205288ea(_Z12world_reactsv+0xdd) [0x55ffb054a75d]: world_reacts() /usr/games/crawl-git-c3205288ea(+0x948a3d) [0x55ffb054ca3d]: /usr/games/crawl-git-c3205288ea(+0x949005) [0x55ffb054d005]: /usr/games/crawl-git-c3205288ea(main+0x345) [0x55ffafedca35]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7f865e7ed2e1]: /usr/games/crawl-git-c3205288ea(_start+0x2a) [0x55ffafedd3ca]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-c3205288ea/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-c3205288ea/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-c3205288ea/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 0 Level vaults: dpeg_arrival_yet_another_circle layout_basic Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 0 at (28, 41): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, Essalna the Djinni Hedge Wizard. The bosom of this dungeon contains the fabulous artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Welcome back, Essalna the Djinni Hedge Wizard. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You reach down and open the door. There is an open door here. There is a staircase leading out of the dungeon here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. A bat comes into view. The magic dart hits the bat. The bat is severely wounded. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. Key pressed, stopping explore. A bat comes into view. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. You see here a bat corpse. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) d - 2 clear potions You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the kobold. The kobold is moderately wounded. An ooze comes into view. The magic dart hits the kobold. You kill the kobold! The ooze quivers. The ooze jiggles. The magic dart hits the ooze. The ooze is severely wounded. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (severely wounded, 0% to evade) The magic dart hits the ooze. You kill the ooze! Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Your magical contamination has completely faded away. Key pressed, stopping explore. You are too injured to fight recklessly! Found a pair of boots. A goblin comes into view. It is wielding a +0 club. The goblin shouts! The goblin moves out of view. e - a scroll labelled OZIKHA YSIU The magic dart hits the goblin. The goblin is severely wounded. The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. The magic dart hits the bat. The bat is severely wounded. The magic dart hits the bat. You kill the bat! You have reached level 2! Things that are here: a +0 dagger; 4 stones; a kobold corpse Things that are here: a +0 club; a bat corpse You need no library to learn spells. You need no library to learn spells. An ooze comes into view. The ooze quivers. The magic dart hits the ooze. The ooze is lightly wounded. The magic dart hits the ooze. The ooze is moderately wounded. The magic dart hits the ooze. You kill the ooze! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A giant cockroach comes into view. The magic dart hits the giant cockroach but does no damage. A hobgoblin comes into view. The magic dart hits the giant cockroach. The giant cockroach is heavily wounded. The hobgoblin shouts! The magic dart hits the giant cockroach. You kill the giant cockroach! A goblin comes into view. It is wielding a +0 dagger. The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The goblin shouts! The magic dart hits the hobgoblin. The hobgoblin is almost dead. The magic dart hits the hobgoblin but does no damage. The hobgoblin is almost dead. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, 0% to evade) The magic dart hits the hobgoblin. You kill the hobgoblin! Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (0% to evade) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (0% to evade) The magic dart hits the goblin. The goblin is severely wounded. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (severely wounded, 0% to evade) You miscast Magic Dart. Nothing appears to happen. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (severely wounded, 0% to evade) The magic dart hits the goblin. You kill the goblin! Found a scroll labelled GULETYTOUFE. Things that are here: a +0 dagger; a goblin corpse Your magical contamination has completely faded away. f - a scroll labelled GULETYTOUFE Found a robe. An ooze comes into view. Found a scroll labelled MAEFFE DYEXZO. An ooze is nearby! The magic dart hits the ooze. The ooze is almost dead. The ooze quivers. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An ooze is nearby! The magic dart hits the ooze. You kill the ooze! Your Stealth skill increases to level 2! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) g - a scroll labelled MAEFFE DYEXZO A rat comes into view. Unknown command. The magic dart hits the rat. The rat is heavily wounded. The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. The hobgoblin shouts! Found a stone staircase leading down. You see here a rat corpse. The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. A rat comes into view. The magic dart hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 17 gold pieces. Found a mace. You need no library to learn spells. A quokka comes into view. A quokka is nearby! The magic dart hits the quokka. The quokka is lightly wounded. The magic dart hits the quokka. The quokka is moderately wounded. The magic dart hits the quokka but does no damage. The quokka is moderately wounded. The quokka bites you but does no damage. The magic dart hits the quokka. The quokka is heavily wounded. The quokka bites you but does no damage. The magic dart hits the quokka but does no damage. The quokka is heavily wounded. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded, 0% to evade) The magic dart hits the quokka but does no damage. The quokka is heavily wounded. The quokka bites you but does no damage. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded, 0% to evade) The magic dart hits the quokka. You kill the quokka! Your Spellcasting skill increases to level 3! Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You see here a quokka corpse. As you open the door, it creaks loudly! There is an open door here. Found a leather armour. A hobgoblin comes into view. A hobgoblin is nearby! The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The magic dart hits the hobgoblin. The hobgoblin is almost dead. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A dart slug comes into view. The magic dart hits the dart slug. The dart slug is moderately wounded. The magic dart hits the dart slug. The dart slug is heavily wounded. The magic dart hits the dart slug. You kill the dart slug! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) h - a scroll labelled TIONTE CEICH A dart slug comes into view. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the dart slug. The dart slug is lightly wounded. The magic dart hits the dart slug. The dart slug is moderately wounded. The dart slug launches a dart at you. The slug dart misses you. The magic dart hits the dart slug. The dart slug is heavily wounded. The magic dart hits the dart slug. You kill the dart slug! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Spell assigned to 'g'. The power to cast Apportation wells up from within. Your magical contamination has completely faded away. You see here a dart slug corpse. An ooze comes into view. The magic dart hits the ooze. The ooze is severely wounded. The ooze quivers. The magic dart hits the ooze. You kill the ooze! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found an escape hatch in the floor. You reach down and open the door. There is an open door here. Found a stone staircase leading down. There is a stone staircase leading down here. A frilled lizard comes into view. The magic dart hits the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard hisses angrily. The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 dagger. Found 10 stones. The magic dart hits the goblin. The goblin is almost dead. The goblin shouts! The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An ooze comes into view. The ooze quivers. Found a glowing inky potion. The magic dart hits the ooze. The ooze is almost dead. The magic dart hits the ooze. The ooze is almost dead. The magic dart hits the ooze but does no damage. The ooze is severely wounded. The magic dart hits the ooze. The ooze is almost dead. The magic dart hits the ooze. You kill the ooze! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 dagger; a goblin corpse i - a glowing inky potion Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. j - a bubbling silvery potion You see here a +0 whip. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You reach down and open the door. There is an open door here. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. You reach down and open the door. There is an open door here. There is a stone staircase leading down here. You fly downwards. A ball python comes into view. Found a scroll labelled MAEFFE DYEXZO and a scale mail. Found a basalt altar of Yredelemnul. There is a stone staircase leading up here. The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) HP restored. An adder comes into view. The magic dart hits the adder. The adder is moderately wounded. The adder hisses angrily. The magic dart hits the adder. The adder is heavily wounded. The magic dart hits the adder. The adder is almost dead. The magic dart hits the adder. You kill the adder! Your Fighting skill increases to level 1! Your Dodging skill increases to level 3! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 short sword. The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) g - 2 scrolls labelled MAEFFE DYEXZO (gained 1) You see here an adder corpse. There is a basalt altar of Yredelemnul here. Things that are here: a +0 short sword; 3 stones; a kobold corpse g - 3 scrolls labelled MAEFFE DYEXZO (gained 1) A hobgoblin comes into view. The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The magic dart hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The magic dart hits the hobgoblin but does no damage. The hobgoblin is heavily wounded. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You need no library to learn spells. You now have 29 gold pieces (gained 12). Found a stone staircase leading up. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Apportation (safe; 4% risk of failure) Press: ? - help, Dir - move target, f - you Okay, then. Unknown command. Unknown command. Unknown command. Casting: Apportation (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Apportation (safe; 4% risk of failure) Press: ? - help, Dir - move target, f - you Okay, then. Unknown command. Unknown command. Casting: Apportation (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Apportation (safe; 4% risk of failure) Press: ? - help, Dir - move target, f - you Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Apportation (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Apportation (safe; 4% risk of failure) Press: ? - help, Dir - move target You don't see anything to apport there. There is a basalt altar of Yredelemnul here. Things that are here: a +0 short sword; 3 stones; a kobold corpse You now have 35 gold pieces (gained 6). You now have 46 gold pieces (gained 11). A quokka and a kobold come into view. Casting: Apportation (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Apportation (safe; 4% risk of failure) Press: ? - help, Dir - move target, f - quokka You don't see anything to apport there. The magic dart hits the quokka but does no damage. The magic dart hits the quokka. The quokka is almost dead. The magic dart hits the quokka. You kill the quokka! The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a quokka corpse. An ooze comes into view. The ooze quivers. The ooze moves out of view. An ooze is nearby! The magic dart hits the ooze. The ooze is heavily wounded. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An ooze is nearby! The magic dart hits the ooze. The ooze is almost dead. The magic dart hits the ooze. You kill the ooze! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 whip. Found Heicame's Weapon Emporium. The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an entrance to Heicame's Weapon Emporium here. Unknown command. A goblin comes into view. It is wielding a +0 dagger. The magic dart hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a +0 dagger; a goblin corpse A frilled lizard and a giant cockroach come into view. The magic dart hits the giant cockroach. The giant cockroach is moderately wounded. The magic dart hits the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach misses you. x2 The magic dart hits the giant cockroach. You kill the giant cockroach! The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat comes into view. Found 23 gold pieces. A bat is nearby! The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A ball python comes into view. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The ball python hisses angrily. The magic dart hits the ball python. The ball python is severely wounded. The magic dart hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. Found a ring mail. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An ooze comes into view. The magic dart hits the ooze. The ooze is severely wounded. The ooze quivers. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An ooze is nearby! An ooze is nearby! The magic dart hits the ooze. You kill the ooze! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 10 arrows. You now have 60 gold pieces (gained 14). You see here a bat corpse. You now have 69 gold pieces (gained 9). You now have 76 gold pieces (gained 7). Key pressed, stopping explore. k - a scroll labelled VOEZIM NEAFO A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The magic dart hits the goblin. The goblin is moderately wounded. A goblin comes into view. It is wielding a +0 club. The magic dart hits the goblin. The goblin is heavily wounded. The goblin shouts! The magic dart hits the goblin. The goblin is almost dead. The goblin barely misses you. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin hits you with a +0 dagger. The magic dart hits the goblin. You kill the goblin! The magic dart hits the goblin. The goblin is severely wounded. The magic dart hits the goblin. You kill the goblin! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Your magical contamination has completely faded away. Things that are here: a +0 club; a goblin corpse You see here a +0 dagger. 6 goblins and a hobgoblin come into view. The goblin shouts! The hobgoblin shouts! You hear a shout! Robin of the Strong Arm comes into view. They are wielding a +0 spear. A goblin comes into view. It is wielding a +0 dagger. A hobgoblin comes into view. x2 The hobgoblin moves out of view. You hear a shout! Found a glowing inky potion. There are monsters nearby! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (14% risk of failure)! Continue anyway? You miscast Conjure Flame. You are very lightly contaminated with residual magic. Nothing appears to happen. Robin shouts! The goblin shouts! x4 A goblin comes into view. It is wielding a +0 club. Casting: Conjure Flame (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (14% risk of failure)! Continue anyway? The fire begins to smolder! Robin says, "A pitiful Djinni like you will never find the ORB!" Robin roars a battlecry! The goblins go into a battle-frenzy! The goblin hits you with a +0 club. Casting: Conjure Flame (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Conjure Flame (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (14% risk of failure)! Continue anyway? The fire ignites! You are engulfed in blazing flames. You resist. * * * LOW HITPOINT WARNING * * * A kobold comes into view. It is wielding a +0 club. A goblin comes into view. It is wielding a +0 club. Your magical contamination has completely faded away. A goblin is nearby! A goblin is nearby! A goblin is nearby! As you read the scroll labelled OZIKHA YSIU, it crumbles to dust. Wisps of shadow whirl around you... It was a scroll of summoning. The goblin hits your kobold with a +0 club. The goblin hits your kobold with a +0 club. Your kobold dies! Your kobold's corpse dissolves into shadows! You swap places. The goblin hits your goblin with a +0 club. Your goblin hits the goblin with a +0 dagger. The goblin dies! You have reached level 4! You feel clever. As you read the scroll labelled GULETYTOUFE, it crumbles to dust. The dust glows gleaming lavender! It was a scroll of random uselessness. As you read the scroll labelled TIONTE CEICH, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The goblin hits your goblin with a +0 club. Your goblin hits the goblin with a +0 dagger. The goblin hits your goblin with a +0 club. Your goblin completely misses the goblin. The goblin hits your goblin with a +0 club. Your goblin dies! Your goblin's corpse dissolves into shadows! Your surroundings suddenly seem different. There are monsters nearby! The magic dart hits Robin. Robin is lightly wounded. Robin shouts! The hobgoblin shouts! You hear a shout! x2 The magic dart hits Robin. Robin is heavily wounded. The magic dart hits Robin. Robin is heavily wounded. The goblin shouts! Robin barely misses you. The magic dart hits Robin. Robin is severely wounded. Robin hits you from afar with a +0 spear! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Robin Aim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +1 helmet (severely wounded, 0% to evade) The magic dart hits Robin but does no damage. Robin is severely wounded. Robin hits you from afar with a +0 spear. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Robin Aim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +1 helmet (severely wounded, 0% to evade) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Robin hits you from afar with a +0 spear. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Robin Aim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +1 helmet (severely wounded, 0% to evade) The magic dart hits Robin. Robin is almost dead. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Robin closely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Robin Aim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +1 helmet (almost dead, 0% to evade) The magic dart hits Robin. You kill Robin! * * * LOW HITPOINT WARNING * * * The hobgoblin misses you. Your magical contamination has completely faded away. There is a stone staircase leading up here. The hobgoblin hits you but does no damage. You fly upwards. There is a stone staircase leading down here. You hit the hobgoblin but do no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (0% to evade) Okay, then. Unknown command. Unknown command. You see here a +0 club. You hit the hobgoblin but do no damage. The hobgoblin misses you. You completely miss the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you. >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.27-a0-752-gc3205288ea) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 1: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_LEFT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Essalna] Species: Djinni Job: Hedge Wizard HP: -2/32; mods: 0/0 MP: 0/0; mod: 0 Stats: 9 (9) 17 (17) 12 (12) Position: (33, 17), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 33 | 1 | 93 | 43/100 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/70 Polearms | X | 0 | 0 | 0 | 0 | 0/70 Staves | X | 0 | 0 | 0 | 0 | 0/59 Slings | X | 0 | 0 | 0 | 0 | 0/70 Bows | X | 0 | 0 | 0 | 0 | 0/70 Crossbows | X | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 0 | 0 | 0/70 Armour | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 1 | 33 | 3 | 293 | 41/168 Stealth | X | 0 | 0 | 2 | 178 | 0/178 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 33 | 3 | 509 | 85/283 Invocations | X | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 76 #27: 97 #49: 76 #59: 1 Mutations: fire resistance: 2 (innate) cold vulnerability: 1 (innate) float: 1 (innate) innate caster: 1 (innate) hp casting: 1 (innate) extra vitality: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 dagger eq slot #2, inv slot #2: +0 hat eq slot #6, inv slot #1: +0 robe }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: .....##########.[.# ..................# ..................# .........(........# ###...............## ...................# ###................###### ###.....................# .......>......)g@.......# .........######.........# .........# #............######### .........# #..................... ..##'##### #.......######.###.... ........# #..............#...... ........# #.......#####..#...... ........####.......##.....#...... ........##.........##.....#..#.## clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>