Dungeon Crawl Stone Soup version 0.27-a0-543-gd81048afd2 (webtiles) character file. Game seed: 2093263557499021814 6809 Essalna the Jinx (level 10, 0/82 HPs) Began as a Vampire Enchanter on Mar 7, 2021. Was a Follower of Ashenzari. Slain by a six-headed hydra (4 damage) ... on level 1 of the Lair of Beasts. The game lasted 00:47:39 (10833 turns). Essalna the Jinx (Vampire Enchanter) Turns: 10833, Time: 00:47:40 Health: 0/82 AC: 9 Str: 7 XL: 10 Next: 77% Magic: 11/14 EV: 16 Int: 36 God: Ashenzari [*.....] Gold: 524 SH: 0 Dex: 15 Spells: 11/15 levels left rFire . . . SeeInvis + j - +1 dagger (venom) rCold + . . Faith . (no shield) rNeg . . . Spirit . y - +1 leather armour {rC+} rPois . Reflect . o - +2 helmet "Bitterness of Ashenzari" {Int+3, Bglg, Self} (curse) rElec . Harm . D - +0 cloak rCorr . Rampage . (no gloves) Will ++... p - +0 pair of boots Stlth +++....... C - amulet of regeneration HPRegen 1.43/turn w - +6 ring of intelligence MPRegen 0.14/turn H - ring of the Tethered Disgust {Will+ Int+6 SInv, Comp, Cun} (curse) @: lethally poisoned (0 -> 0), regenerating quickly A: fangs 3, see invisible, unbreathing 1 a: Exsanguinate, Renounce Religion, Shatter the Chains You were on level 1 of the Lair of Beasts. You worshipped Ashenzari. Ashenzari was aware of your devotion. You visited 3 branches of the dungeon, and saw 11 of its levels. You also visited: Ossuary. You collected 524 gold pieces. Inventory: Hand Weapons a - a +1 dagger j - a +1 dagger of venom (weapon) Armour b - a +0 robe o - the cursed +2 helmet "Bitterness of Ashenzari" (worn) {Int+3, Bglg, Self} (You found it on level 2 of the Dungeon) It has a curse placed upon it. p - a +0 pair of boots (worn) y - a +1 leather armour of cold resistance (worn) D - a +0 cloak (worn) Magical Staves L - a staff of cold Jewellery w - a +6 ring of intelligence (left hand) B - a ring of see invisible C - an amulet of regeneration (around neck) H - the cursed ring of the Tethered Disgust (right hand) {Will+ Int+6 SInv, Comp, Cun} (You found it on level 7 of the Dungeon) [ring of intelligence] It affects your intelligence (+6). It affects your willpower, your defense against some magical effects. It lets you see invisible. It has a curse placed upon it. K - a ring of magical power Wands k - a wand of acid (3) x - a wand of paralysis (1) A - a wand of random effects (37) G - a wand of iceblast (2) I - a wand of polymorph (6) Scrolls e - 2 scrolls of blinking g - 13 scrolls of identify l - 4 scrolls of enchant weapon n - 4 scrolls of random uselessness q - 2 scrolls of teleportation t - 2 scrolls of magic mapping u - 2 scrolls of fog v - 2 scrolls of amnesia E - a scroll of vulnerability F - 2 scrolls of summoning J - a scroll of enchant armour Potions c - a potion of mutation d - 2 potions of ambrosia f - 6 potions of curing h - a potion of magic i - 4 potions of berserk rage m - 2 potions of heal wounds r - a potion of flight s - a potion of haste z - a potion of brilliance Skills: + Level 7.0(8.4) Fighting + Level 8.8 Short Blades + Level 3.6 Armour + Level 9.0(10.3) Dodging - Level 5.1(6.4) Stealth - Level 2.0(3.0) Spellcasting + Level 11.8(12.9) Hexes You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 86% N/A 1% 1 b - Confusing Touch Hex 78% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 100% N/A 1% 2 Dazzling Flash Conj/Hex 100% N/A 1% 3 Tukima's Dance Hex 78% N/A 1% 3 Summon Small Mammal Summ 24% N/A 6% 1 Animate Skeleton Necr 12% N/A 7% 1 Apportation Tloc 12% N/A 7% 1 Shock Conj/Air 24% 1d4 7% 1 Swiftness Air 5% N/A 11% 2 Static Discharge Conj/Air 6% N/A 21% 3 Airstrike Air 2% N/A 56% 4 Lightning Bolt Conj/Air 3% 1d14 88% 5 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:7 Lair (1/6) D:9 Orc (0/2) D:9 Ossuary (visited) Altars: Ashenzari Elyvilon Fedhas Gozag Hepliaklqana Okawaru Qazlal Sif Muna Trog Yredelemnul The Shining One Shops: D:7 : D:9 = Innate Abilities, Weirdness & Mutations Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History The six-headed hydra closely misses you. The six-headed hydra bites you! x2 You hit the six-headed hydra but do no damage. The six-headed hydra appears confused. You hit the six-headed hydra. The six-headed hydra is poisoned. The six-headed hydra is lightly wounded. You feel sick. You hit the six-headed hydra. The six-headed hydra looks as sick as possible! The six-headed hydra is lightly wounded. The six-headed hydra bites you but does no damage. The six-headed hydra completely misses you. The six-headed hydra bites you! The six-headed hydra misses you. x2 The six-headed hydra bites you! * * * LOW HITPOINT WARNING * * * You hit the six-headed hydra. The six-headed hydra looks as sick as possible! The six-headed hydra is lightly wounded. You hit the six-headed hydra. The six-headed hydra is moderately wounded. The six-headed hydra closely misses you. The six-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The six-headed hydra barely misses you. The six-headed hydra bites you but does no damage. The six-headed hydra misses you. The six-headed hydra bites you but does no damage. You hit the six-headed hydra. The six-headed hydra looks as sick as possible! You bite the six-headed hydra. The six-headed hydra is moderately wounded. You hit the six-headed hydra. You bite the six-headed hydra. The six-headed hydra is heavily wounded. You feel sick. The six-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The six-headed hydra bites you but does no damage. The six-headed hydra closely misses you. x2 The six-headed hydra completely misses you. The six-headed hydra bites you. You die... #........ #...........................PPP #...........................PPP #.............).............PPP #...........................PPP #.............................. #..............)............#.# ##.......(.).................... #†.............@...........# ##.............D≈≈...†.....# #.............≈.≈.........# #.............≈.≈.........###.. #.<...........≈.≈.............. ##.....................l...##.#. #P.........................## # ##......†...................# #.............. ...........# You could see a six-headed hydra (confused, extremely poisoned, corona). Vanquished Creatures Harold (D:9) A deep elf pyromancer (D:8) The ghost of mastekator the Skirmisher, a novice GrFi of Okawaru (D:6) A cane toad (Lair:1) A troll (D:9) A hornet (D:9) Sigmund (D:5) Eustachio (D:5) Edmund (D:5) 2 water moccasins (Lair:1) 4 orc warriors A hornet zombie (D:7) 3 ice beasts 8 ogres A centaur (D:9) A kobold brigand (D:8) A phantom (D:8) 4 bullfrogs 6 scorpions A water moccasin skeleton (D:9) 5 wights 8 howler monkeys A centaur zombie (Ossuary) 4 hounds 3 jellies A bullfrog zombie (D:9) An orc priest (D:4) A human zombie (Ossuary) A quasit (D:9) Crazy Yiuf (D:6) 3 bullfrog skeletons Jessica (D:2) 3 iguanas 4 orc wizards Ijyb (D:5) 5 worker ants A killer bee zombie (D:5) A hound zombie (D:6) A hound skeleton (D:8) 2 mummies (Ossuary) 5 gnolls 4 adders A shadow imp (D:8) 2 white imps 4 ufetubi 2 oozes An adder zombie (D:8) 2 worms (D:2) 3 dart slugs 3 leopard geckos 46 orcs 2 ball pythons 11 giant cockroaches 3 gnoll zombies 9 goblins 6 hobgoblins 6 jackals 9 kobolds 3 quokkas 8 bats 8 frilled lizards 2 goblin zombies (Ossuary) A jackal skeleton (D:4) 2 kobold zombies (Ossuary) 2 orc zombies A quokka skeleton (D:5) 4 rats 239 creatures vanquished. Vanquished Creatures (others) 17 fungi 17 plants 34 creatures vanquished. Grand Total: 273 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Essalna the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 142 | D:1 | Reached XP level 2. HP: 14/19 MP: 1/5 564 | D:1 | Reached skill level 5 in Stealth 635 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1077 | D:2 | Reached skill level 5 in Hexes 1489 | D:2 | Noticed Jessica 1505 | D:2 | Killed Jessica 1506 | D:2 | Reached XP level 4. HP: 19/31 MP: 4/7 1707 | D:3 | Reached skill level 1 in Fighting 2383 | D:3 | Learned a level 3 spell: Confusing Touch 2426 | D:3 | Noticed an ice beast 2513 | D:2 | Killed an ice beast 2514 | D:2 | Reached XP level 5. HP: 31/38 MP: 4/8 3022 | D:3 | Reached skill level 6 in Hexes 3226 | D:4 | Reached XP level 6. HP: 38/44 MP: 4/9 3281 | D:4 | Found a sand-covered staircase. 3299 | Ossuary | Entered an ossuary 3904 | D:4 | Reached XP level 7. HP: 28/51 MP: 7/10 4006 | D:4 | Reached skill level 7 in Hexes 4701 | D:3 | Found a basalt altar of Yredelemnul. 4770 | D:5 | Entered Level 5 of the Dungeon 4820 | D:5 | Noticed Edmund 4835 | D:5 | Killed Edmund 4836 | D:5 | Reached skill level 5 in Dodging 5148 | D:5 | Reached skill level 5 in Short Blades 5167 | D:5 | Reached skill level 8 in Hexes 5167 | D:5 | Reached XP level 8. HP: 26/60 MP: 7/11 5458 | D:5 | Noticed Sigmund 5468 | D:5 | Killed Sigmund 5503 | D:5 | Noticed Ijyb 5504 | D:5 | Paralysed by Ijyb for 3 turns 5527 | D:5 | Killed Ijyb 5751 | D:5 | Noticed Eustachio 5768 | D:5 | Killed Eustachio 5898 | D:6 | Found a runed translucent door. 5899 | D:6 | Noticed Crazy Yiuf 5910 | D:6 | Killed Crazy Yiuf 6693 | D:6 | Found a runed translucent door. 6693 | D:6 | Noticed mastekator's ghost (novice GrFi) 6754 | D:6 | Reached skill level 9 in Hexes 6849 | D:6 | Killed mastekator's ghost 6850 | D:6 | Reached XP level 9. HP: 42/67 MP: 6/12 6944 | D:7 | Reached skill level 5 in Fighting 7244 | D:7 | Identified the ring of the Tempest {Will+ Int+6 SInv} 7388 | D:7 | Reached skill level 10 in Hexes 7583 | D:7 | Found Lawk's Book Boutique. 7589 | D:7 | Found an opulent altar of Gozag. 7634 | D:7 | Found a staircase to the Ecumenical Temple. 7672 | Temple | Entered the Ecumenical Temple 7688 | Temple | Became a worshipper of Ashenzari the Shackled 8022 | D:8 | Reached skill level 1 in Armour 8386 | D:8 | Noticed a deep elf pyromancer 8399 | D:8 | Killed a deep elf pyromancer 8446 | D:8 | Reached XP level 10. HP: 37/76 MP: 7/13 8911 | D:8 | Reached skill level 11 in Hexes 9276 | D:9 | Found Dixkay's Jewellery Emporium. 9795 | D:9 | Found a staircase to the Lair. 10067 | D:9 | Noticed Harold 10083 | D:9 | Killed Harold 10126 | D:9 | Reached * piety under Ashenzari 10481 | D:9 | Found a staircase to the Orcish Mines. 10644 | Lair:1 | Entered Level 1 of the Lair of Beasts 10790 | Lair:1 | Noticed a cane toad 10799 | Lair:1 | Killed a cane toad 10813 | Lair:1 | Noticed a six-headed hydra 10833 | Lair:1 | HP: 4/82 [six-headed hydra (11)] 10833 | Lair:1 | Slain by a six-headed hydra Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_loops_ring D:2: layout_loops_ring, uniq_jessica D:3: minmay_angry_zag, layout_basic, lemuel_zombie_altar_yredelemnul, dk_noncrumbling_3 D:4: layout_rooms, enter_ossuary_3, minmay_misc_feat_roman, hangedman_decor_slide_cut, tso_altar D:5: layout_loops_ring, due_unseen_surprise, uniq_eustachio, uniq_edmund, uniq_sigmund, uniq_ijyb D:6: layout_cave_pods, ebering_ghost_inner_flame, hangedman_decor_clover_reticule, uniq_crazy_yiuf_cottage D:7: layout_basic, temple_doors_cd, basic_altar, serial_shops, nicolae_shop_behind_doors, st_stairs_6 D:8: layout_loops_ring D:9: layout_cave_pods, grunt_lair_entry_orc_guard_hut, hiddenorc1_lemuel, serial_shops, shop, uniq_harold Temple: compressed_dpeg_circular_temple Lair:1: layout_gridlike, serial_rivers, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_d, uniq_urug Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Stealth | 5 | 5.1 Short Blades | 2 3 4 5 6 7 8 | 8.8 Hexes | 5 6 8 9 10 11 | 11.8 Dodging | 3 4 5 6 8 9 | 9.0 Fighting | 1 2 3 4 6 7 | 7.0 Armour | 2 3 | 3.6 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Dagger | 153 | 331 | 551 | 318 || 1353 Bite | 17 | 31 | 77 | 36 || 161 Cast: Corona | 45 | 32 | 7 | 1 || 85 Confusing Touch | | 19 | 54 | 30 || 103 Invok: Curse Item | | | | 2 || 2 Evoke: Wand | | 4 | 3 | || 7 Use: Potion | | 3 | | || 3 Scroll | | 6 | | || 6 Stab: Sleeping | 2 | 6 | 5 | 3 || 16 Confused | | 9 | 51 | 27 || 87 Armor: Robe | 28 | 46 | 69 | 34 || 177 Skin | | 9 | | || 9 Leather armour | | | | 8 || 8 Dodge: Dodged | 109 | 165 | 269 | 153 || 696 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10475 | 10038 | 437 | 102 | 7329 | 12 | 872.9 | Dungeon | 9853 | 9416 | 437 | 11 | 7054 | 9 | 1094.8 | Temple | 44 | 44 | 0 | 0 | 11 | 1 | 44.0 | Lair | 181 | 181 | 0 | 0 | 130 | 1 | 181.0 | Ossuary | 396 | 396 | 0 | 91 | 134 | 1 | 396.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:9: 1386 daAuts D:3: 1179 daAuts D:8: 1124 daAuts D:2: 1104 daAuts D:6: 1083 daAuts D:1: 1060 daAuts D:5: 1033 daAuts D:4: 947 daAuts D:7: 933 daAuts Ossuary: 396 daAuts Lair:1: 181 daAuts Temple: 44 daAuts