Dungeon Crawl Stone Soup version 0.27-a0-1189-gb8eb6cee8e (webtiles) character file. Game seed: 15222413242144112923 16 Essalna the Magician (level 2, -2/22 HPs) Began as a Djinni Venom Mage on May 23, 2021. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:50 (907 turns). Essalna the Magician (Djinni Venom Mage) Turns: 907, Time: 00:01:50 Health: -2/22 AC: 2 Str: 7 XL: 2 Next: 70% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} Potions c - a potion of resistance {unknown} Skills: + Level 1.3 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 2.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 44% 1d5 6% 1 b - Poisonous Vapours Pois/Air 22% N/A 10% 2 c - Mephitic Cloud Conj/Pois/Air 11% N/A 19% 3 d - Ignite Poison Fire/Tmut/Pois 11% N/A 19% 3 e - Olgreb's Toxic Radia Pois 11% N/A 52% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 98% to hit) The sting misses the endoplasm. The endoplasm freezes you. You are frozen! You feel a terrible chill! Sorry, you're not good enough to have a special ability. Unknown command. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 98% to hit) The sting hits the endoplasm but does no damage. The endoplasm is poisoned. The endoplasm is lightly wounded. * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, poisoned, 98% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is heavily wounded. * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, poisoned, 98% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm looks even sicker. The endoplasm is severely wounded. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... #.......# .# ######[#. #.#....## .# #......# .#.....# ### #......# ..# #.#...## #.# #.##.## #.###.# # #.### #.J...# #...# #@# ###.# #.#####.# #.# #.......# #.# #####.####### #####.######......... #.............####### #.###.###.......#####.# #.# #.#####.......# #.###.#####.####### You could see an endoplasm (very poisoned). Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) A bat (D:1) A goblin (D:1) A hobgoblin (D:1) 3 jackals (D:1) A kobold (D:1) A frilled lizard (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Essalna the Djinni Venom Mage began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 408 | D:1 | Reached skill level 1 in Fighting 408 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 907 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.3 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 2.7 Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Sting || 27 Armor: Robe || 3 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 907 | 907 | 0 | 0 | 813 | 1 | 907.0 | Dungeon | 907 | 907 | 0 | 0 | 813 | 1 | 907.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 907 daAuts