Essalna Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (9, 8, D:1) a +0 leather armour (17, 39, D:1) a +0 dagger (20, 26, D:1) a +0 war axe (21, 9, D:1) a +0 leather armour (24, 30, D:1) a +0 short sword (25, 24, D:1) a +0 ring mail (26, 28, D:1) a Young Poisoner's Handbook (29, 38, D:1) 10 stones (32, 0, D:1) 27 stones (39, 21, D:1) a +0 dagger (39, 31, D:1) 24 stones (50, 10, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, 0, D:2) a +0 short sword (7, -14, D:2) 5 boomerangs (11, -7, D:2) a +0 hand axe (17, 0, D:2) a +0 whip (18, -7, D:2) a +0 dagger (26, 8, D:2) a +0 ring mail (31, 10, D:2) a +0 rapier (32, -4, D:2) 24 stones (40, -1, D:2) a +0 dagger (40, 16, D:2) 26 stones (41, 6, D:2) 14 stones (44, -3, D:2) a +0 short sword 4 stones (45, -2, D:2) a +0 club (46, 7, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 2, D:3) 12 stones a +0 leather armour a +0 falchion of holy wrath (3, -9, D:3) a +0 scale mail (4, 19, D:3) a +0 dagger a +0 hand axe a +0 leather armour a +0 flail a +0 leather armour (6, 10, D:3) a +0 club a +0 hunting sling (9, 1, D:3) a +0 halberd (10, 10, D:3) a +0 club (13, 2, D:3) a +0 scale mail a +0 falchion (27, 31, D:3) a +0 dagger (33, 4, D:3) 8 stones (55, 25, D:3) a +0 whip (60, 3, D:3) 5 boomerangs Level 4 of the Dungeon (5, -9, D:4) a +0 short sword a +0 chain mail (15, 9, D:4) a +0 dagger 5 stones a +0 leather armour (16, -22, D:4) a +0 club (23, 12, D:4) a +0 dagger (27, 7, D:4) a +0 dagger (32, 3, D:4) a +0 pair of boots (39, -8, D:4) a +0 club (42, 9, D:4) an amulet of guardian spirit Level 5 of the Dungeon (0, 0, D:5) 15 stones (17, 11, D:5) a +0 club (18, 11, D:5) a +0 halberd a +0 spear (20, 11, D:5) a +0 club (23, 10, D:5) a +0 ring mail (25, 35, D:5) a +0 war axe of draining a boomerang (29, 7, D:5) the +9 hunting sling "Gecih" {flame, rPois rC- Will++ Int+4} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+4). rC: It makes you vulnerable to cold. rPois: It protects you from poison. Will: It greatly increases your willpower. (31, 24, D:5) a +0 hunting sling (32, -5, D:5) a +0 whip (32, 48, D:5) a book of Armaments (35, -6, D:5) a +0 war axe a +0 chain mail (37, -6, D:5) a +0 dagger a +0 robe a +0 club (38, -6, D:5) a +0 hand axe a +0 mace (46, -5, D:5) a +0 mace (52, 9, D:5) a +0 robe Level 6 of the Dungeon (0, 2, D:6) a +0 spear (0, 15, D:6) a +0 flail (4, -3, D:6) a +0 dagger a +0 robe (9, 18, D:6) a +0 club (9, 35, D:6) a +0 giant spiked club (14, 28, D:6) a book of Callings (15, 25, D:6) a +0 dagger (19, 21, D:6) 15 stones (22, 21, D:6) 5 boomerangs of dispersal (51, 18, D:6) a +0 vorpal hand axe (57, 2, D:6) a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a +0 trident (10, 22, D:7) a +0 hand axe a +0 robe (11, 21, D:7) a +0 battleaxe a +0 robe (11, 22, D:7) a +0 short sword a +0 robe (12, 22, D:7) a +0 spear a +0 robe (13, 22, D:7) a +0 robe a +0 hand axe (14, -18, D:7) a +0 long sword (14, -10, D:7) a book of Rime (18, 19, D:7) a +0 dagger (24, 6, D:7) a +0 war axe a +0 robe (25, 18, D:7) a +0 club a +0 leather armour (26, 17, D:7) 2 boomerangs a +0 dagger (31, 15, D:7) a +6 great sword of freezing 17 stones a +0 robe a +5 great sword a +0 robe (32, 16, D:7) a +0 dagger a +0 robe (34, 5, D:7) 9 stones (34, 6, D:7) a +0 hand axe (35, 10, D:7) a +0 hand axe (39, -10, D:7) a +0 halberd of freezing a +0 plate armour (41, -5, D:7) 15 stones (43, 4, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (45, 0, D:7) a +0 hand axe a +0 short sword (46, 3, D:7) 3 poisoned darts Level 8 of the Dungeon (0, 0, D:8) 4 large rocks (0, 1, D:8) a +0 chain mail a +0 short sword (0, 3, D:8) a +0 spear (0, 5, D:8) a +0 robe of cold resistance a +0 dagger (0, 6, D:8) a +0 shortbow a +0 spear a +0 robe a +4 scimitar of flaming (0, 7, D:8) a +0 robe a +0 dagger (5, 12, D:8) +0 steam dragon scales a +0 dire flail (11, 6, D:8) a +0 dagger a +0 robe (20, 6, D:8) an amulet of the acrobat a +0 halberd a +0 club a +0 robe a gnoll corpse a gnoll corpse (22, 6, D:8) a +0 whip a +0 leather armour (23, 6, D:8) a +0 flail a gnoll skeleton (23, 11, D:8) a steam dragon corpse (25, 5, D:8) a +0 flail 23 stones a gnoll skeleton (26, 9, D:8) 6 poisoned darts a +0 short sword (28, 8, D:8) a +0 cloak (31, 8, D:8) a +1 whip of electrocution a +0 robe (33, 8, D:8) a +0 quarterstaff a +0 hunting sling a +0 ring mail the human corpse of Joseph (skeletalised by now) (36, 10, D:8) a +0 short sword a +0 giant spiked club (38, -4, D:8) a +0 demon trident the Ecumenical Temple