Dungeon Crawl Stone Soup version 0.29-a0-338-g1ff7896281 (webtiles) character file. Game seed: 17621750909993026701 1712 Essalna the Conjurer (level 9, 0/57 HPs) Began as an Octopode Conjurer on Apr 19, 2022. Succumbed to a kobold brigand's curare-tipped dart ... on level 6 of the Dungeon. The game lasted 00:13:58 (6979 turns). Essalna the Conjurer (Octopode Conjurer) Turns: 6979, Time: 00:13:59 Health: 0/57 AC: 1 Str: 6 XL: 9 Next: 4% Magic: 11/16 EV: 12 Int: 29 God: Gold: 225 SH: 4 Dex: 11 Spells: 8/18 levels left rFire . . . SeeInvis . B - +9 dagger "Kisies" {spect, rC+ Will+ Int+5} rCold + . . Faith . t - +0 buckler rNeg . . . Spirit . (helmet restricted) rPois . Reflect . s - amulet of magic regeneration rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will +.... (no ring) Stlth ++++...... (no ring) HPRegen 0.19/turn (no ring) MPRegen 0.55/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -3), slowed, very slow A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 225 gold pieces. Inventory: Hand Weapons B - the +9 dagger "Kisies" (weapon) {spect, rC+ Will+ Int+5} (You found it on level 5 of the Dungeon) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+5). rC: It protects you from cold. Will: It increases your willpower. Armour t - a +0 buckler (worn) Magical Staves j - a staff of earth Jewellery s - an amulet of magic regeneration (around mantle) y - an amulet of the acrobat C - a ring of fire Wands n - a wand of polymorph (6) Scrolls b - a scroll of immolation {unknown} c - 8 scrolls of identify e - a scroll of enchant weapon {unknown} f - a scroll of fog {unknown} g - 4 scrolls of teleportation i - a scroll of noise {unknown} m - a scroll of blinking {unknown} u - a scroll of fear w - a scroll of summoning {unknown} x - a scroll of vulnerability {unknown} Potions a - a potion of magic d - a potion of brilliance {unknown} h - 4 potions of attraction {unknown} k - 4 potions of might {unknown} l - a potion of cancellation {unknown} o - a potion of resistance {unknown} p - a potion of haste {unknown} q - a potion of lignification {unknown} r - 3 potions of curing {unknown} v - a potion of flight {unknown} z - a potion of mutation {unknown} A - a potion of degeneration {unknown} D - 2 potions of invisibility {unknown} Skills: + Level 3.4 Fighting - Level 2.0 Dodging - Level 6.2 Stealth + Level 3.4 Shields + Level 5.3 Spellcasting + Level 6.7 Conjurations + Level 2.5 Translocations + Level 3.5 Ice Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 92% 2d7 1% 2 c - Ozocubu's Armour Ice 28% N/A 5% 3 d - Iskenderun's Mystic Conj/Tloc 34% 2d8 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 54% N/A 6% 3 Animate Skeleton Necr 14% N/A 9% 1 Pain Necr 28% 1d5 9% 1 Summon Small Mammal Summ 28% N/A 9% 1 Corpse Rot Necr/Air 14% N/A 12% 2 Sublimation of Blood Necr 7% N/A 12% 2 Wereblood Tmut 7% N/A 12% 2 Fulminant Prism Conj/Hex 13% 3d9 21% 4 Call Canine Familiar Summ 7% N/A 24% 3 Summon Guardian Golem Hex/Summ 7% N/A 24% 3 Vampiric Draining Necr 7% 2d6 24% 3 Dispel Undead Necr 7% 3d8 63% 4 Summon Lightning Spire Summ/Air 7% N/A 63% 4 Metabolic Englaciation Hex/Ice 8% N/A 71% 5 Simulacrum Ice/Necr 8% N/A 99% 6 Death Channel Necr 3% N/A 100% 6 Storm Form Tmut/Air 3% N/A 100% 7 Summon Hydra Summ 3% N/A 100% 7 Maxwell's Capacitive Co Air 3% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Elyvilon Nemelex Xobeh Qazlal Sif Muna Yredelemnul The Shining One Annotations: D:6 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 whip (77% to hit) The searing ray hits the kobold brigand. The kobold brigand is severely wounded. The searing ray hits the kobold! You kill the kobold! (Press . to maintain the ray.) You feel extremely sick. The searing ray misses the kobold brigand. You feel very sick. The kobold brigand hits you with a +0 dagger! The kobold brigand barely misses you. The searing ray hits the kobold brigand. The kobold brigand is almost dead. You feel very sick. The kobold brigand hits you but does no damage. The searing ray misses the kobold brigand. You finish channelling your searing ray. You feel very sick. The kobold brigand hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The kobold brigand barely misses you. Okay, then. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold brigand Aim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts (almost dead, 77% to hit) The searing ray misses the kobold brigand. (Press . to maintain the ray.) You feel sick. The kobold brigand hits you with a +0 dagger! * * * LOW HITPOINT WARNING * * * The searing ray hits the kobold brigand! You kill the kobold brigand! You die... ..........##.###### ..........##.## # #####..###...# # #............# # #.###.#.###..# # #.# #.#.# #.## # #.###.#.###.###### #.....#........... #@#########....... #..))))# ...#..... #..###.# # .###### #..# ...# ..... .. ..... .. ...... .. .. There were no monsters in sight! Vanquished Creatures Grinder (D:3) A water moccasin (D:6) Duvessa (D:6) An ice beast (D:5) A phantom (D:4) Blork the orc (D:5) A kobold brigand (D:6) A scorpion (D:4) A necrophage (D:6) A water moccasin zombie (D:4) Dowan (D:6) 5 hounds A gnoll shaman (D:6) A jelly (D:5) 5 orc priests Jessica (D:3) 2 iguanas (D:5) 3 orc wizards 2 scorpion zombies (D:4) Terence (D:2) A howler monkey zombie (D:4) Robin (D:2) 7 adders 6 gnolls 3 adder zombies (D:4) A worm (D:3) 2 dart slugs 17 orcs 5 ball pythons 4 bats 4 endoplasms A giant cockroach (D:1) 13 goblins 10 hobgoblins 2 quokkas 4 frilled lizards 10 kobolds 2 rats 125 creatures vanquished. Vanquished Creatures (others) A withered plant (D:4) 1 creature vanquished. Grand Total: 126 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Essalna the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 184 | D:1 | Reached XP level 2. HP: 13/17 MP: 1/5 714 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/6 1150 | D:2 | Noticed Robin 1165 | D:1 | Learned a level 2 spell: Searing Ray 1256 | D:2 | Identified the +0 leather armour of Valour {rC+ Str-3 Int+4 | Dex+2} 1267 | D:2 | Noticed Terence 1329 | D:3 | Reached XP level 4. HP: 8/27 MP: 0/8 1738 | D:2 | Killed Robin 2207 | D:2 | Killed Terence 2737 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2780 | D:3 | Reached XP level 5. HP: 31/31 MP: 7/9 3071 | D:3 | Found a faded altar of an unknown god. 3078 | D:3 | Found a white marble altar of Elyvilon. 3121 | D:3 | Noticed Jessica 3123 | D:3 | Killed Jessica 3230 | D:3 | Reached skill level 5 in Stealth 3258 | D:3 | Reached skill level 5 in Conjurations 3303 | D:3 | Noticed Grinder 3305 | D:3 | Paralysed by Grinder for 5 turns 3318 | D:3 | Killed Grinder 3319 | D:3 | Reached XP level 6. HP: 6/36 MP: 4/12 3678 | D:4 | Learned a level 3 spell: Ozocubu's Armour 3729 | D:4 | Reached XP level 7. HP: 42/42 MP: 9/13 3891 | D:4 | Reached skill level 1 in Fighting 3891 | D:4 | Reached skill level 1 in Shields 4007 | D:4 | Reached skill level 1 in Ice Magic 4570 | D:4 | Found a shimmering blue altar of Sif Muna. 4570 | D:4 | Found a stormy altar of Qazlal. 4661 | D:4 | Found a basalt altar of Yredelemnul. 4833 | D:4 | Reached XP level 8. HP: 50/50 MP: 9/14 4909 | D:5 | Entered Level 5 of the Dungeon 5022 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 5041 | D:5 | Noticed Blork the orc 5050 | D:5 | Killed Blork the orc 5664 | D:5 | Reached skill level 1 in Translocations 5939 | D:5 | Identified the +9 dagger "Kisies" {spect, rC+ Will+ Int+5} 5986 | D:5 | Found a glowing golden altar of the Shining One. 6220 | D:6 | Reached skill level 5 in Spellcasting 6558 | D:6 | Found a broken altar of Ashenzari. 6586 | D:6 | Found a runed translucent door. 6587 | D:6 | Noticed Crazy Yiuf 6603 | D:6 | Noticed Duvessa 6603 | D:6 | Noticed Dowan 6616 | D:6 | Killed Duvessa 6617 | D:6 | Reached XP level 9. HP: 32/57 MP: 9/16 6628 | D:6 | Killed Dowan 6978 | D:6 | HP: 1/57 [kobold brigand/+0 dagger (7)] 6979 | D:6 | Succumbed to a kobold brigand's curare-tipped dart Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_basic, minmay_tromino_v4_b D:2: layout_basic, uniq_robin, uniq_terence D:3: layout_rooms, nicolae_overflow_ecumenical_swirl, old_standard_altar, uniq_jessica, uniq_grinder D:4: layout_basic, old_standard_altar, gammafunk_temple_overflow_statue, serial_undead, serial_undead_e, serial_undead_a, serial_undead_c, serial_undead_f, minmay_stone_trees_small D:5: layout_loops_ring, nicolae_tso_carved_into_rock, uniq_blork_the_orc D:6: layout_basic, grunt_ashenzari_visionary [grunt_ashenzari_visionary_shoals, grunt_ashenzari_visionary_snake], minmay_misc_feat_cross, minmay_manual_mares, uniq_duvessa, uniq_edmund, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 6 | 6.2 Spellcasting | 3 4 5 | 5.3 Conjurations | 5 6 | 6.7 Fighting | 2 3 | 3.4 Shields | 2 3 | 3.4 Ice Magic | 2 3 | 3.5 Translocations | 2 | 2.5 Dodging | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 10 | 13 | 6 || 29 Constrict | 3 | 3 | 5 || 11 Tentacles | 4 | 6 | 2 || 12 Punch | 1 | | 1 || 2 Dagger | | | 14 || 14 Cast: Magic Dart | 61 | 56 | 114 || 231 Searing Ray | | 8 | 25 || 33 Use: Scroll | | 3 | || 3 Stab: Sleeping | | | 1 || 1 Armor: Skin | 1 | | 6 || 7 Dodge: Dodged | 11 | 16 | 39 || 66 Block: Buckler | | | 9 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6985 | 6900 | 85 | 155 | 5785 | 6 | 1164.2 | Dungeon | 6985 | 6900 | 85 | 155 | 5785 | 6 | 1164.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1461 daAuts D:2: 1421 daAuts D:4: 1238 daAuts D:3: 1203 daAuts D:1: 1047 daAuts D:6: 612 daAuts