Essalna Level 1 of the Dungeon (17, 0, D:1) a -1 club (24, 13, D:1) a +0 ring mail (26, 1, D:1) a +0 dagger 2 stones (38, 7, D:1) a +0 robe (43, 33, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) the +5 mace of Puckish Valiance {protect, rC+} It grants its wielder temporary protection when it strikes (+7 to AC). rC: It protects you from cold. (0, 1, D:2) a +0 mace (0, 2, D:2) a +0 mace (1, -2, D:2) a +0 mace (1, 0, D:2) a +0 mace (1, 1, D:2) a +0 mace (2, -6, D:2) a +0 mace (2, -4, D:2) a +2 mace of protection (2, -3, D:2) a +0 mace (2, 0, D:2) a +4 mace (2, 1, D:2) a +0 mace (2, 2, D:2) a +0 mace (3, -7, D:2) a +0 mace (3, -5, D:2) a +0 mace (8, -4, D:2) 13 stones (9, -2, D:2) a +0 ring mail (13, -9, D:2) a +0 hunting sling (15, -11, D:2) an adder corpse (29, -2, D:2) a quokka corpse (skeletalised by now) (33, 4, D:2) 22 stones (41, 3, D:2) 21 stones (43, 9, D:2) a ball python corpse (skeletalised by now) (52, -14, D:2) a +0 leather armour