Essalna Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 3, D:1) a +0 leather armour (31, 12, D:1) a +0 dagger (31, 23, D:1) a +0 hand axe (35, 35, D:1) 4 poisoned darts (45, 0, D:1) a +0 short sword (51, 13, D:1) a +0 dagger 2 stones (51, 17, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (1, -12, D:2) a +0 ring mail (8, -27, D:2) a +0 scale mail (9, 15, D:2) a +0 hand axe (15, -11, D:2) a +0 ring mail (25, 1, D:2) 4 poisoned darts (27, 9, D:2) a +0 helmet (42, 8, D:2) a +0 scale mail (45, -10, D:2) a +0 short sword 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (1, -8, D:3) a +0 club a +0 leather armour a +0 club a +0 scale mail a +2 short sword of holy wrath a +0 chain mail a +0 dagger a +0 leather armour (1, -6, D:3) a +0 trident (3, -34, D:3) a +0 whip (8, -33, D:3) 6 stones (8, -13, D:3) a +0 long sword (8, -8, D:3) a +0 dagger (10, -24, D:3) 4 poisoned darts (11, -18, D:3) a +0 dagger (23, -17, D:3) a +0 war axe (30, -14, D:3) a +0 short sword (31, -23, D:3) 17 stones (39, 1, D:3) a +0 dagger (39, 3, D:3) a +0 short sword a +0 flail a +0 scale mail a +0 dagger (39, 4, D:3) a +0 trident (40, 3, D:3) a +0 dagger (42, -17, D:3) a +0 short sword a +0 dagger 6 stones a +0 whip a +0 short sword (42, -16, D:3) a +0 short sword a +0 whip a +0 dagger a stone (43, -30, D:3) a +0 club (43, 5, D:3) a ring of resist corrosion (45, -35, D:3) 6 large rocks Level 4 of the Dungeon (0, 0, D:4) a +0 war axe a +0 robe (2, -22, D:4) a +0 robe (4, -33, D:4) a +0 chain mail (8, -37, D:4) a +0 dagger (21, -28, D:4) a +0 club (23, -39, D:4) a +0 whip (28, -13, D:4) 5 stones a +0 animal skin (29, -16, D:4) 19 stones (29, -15, D:4) a +0 animal skin a +0 animal skin 32 stones (29, -14, D:4) a +0 animal skin 10 stones a +0 animal skin (29, -13, D:4) 5 stones a +0 animal skin (30, -13, D:4) 10 stones (34, -40, D:4) the +3 flail "Wianiop" {flame, rF+ Int+2 Dex+4} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). rF: It protects you from fire. (35, 6, D:4) a +0 dagger (37, -32, D:4) a +0 whip a +0 club (37, -31, D:4) a +0 club a +0 robe (37, -29, D:4) a +0 club Level 5 of the Dungeon [Shop] Qinnegess's Magic Scroll Shop a scroll of identify (30 gold) a scroll of enchant armour (112 gold) a scroll of brand weapon (300 gold) a scroll of identify (30 gold) a scroll of blinking (112 gold) a scroll of poison (52 gold) [Shop] Duosk's Antique Weapon Boutique a +0 short sword of electrocution (209 gold) a +2 mace of draining (382 gold) the +9 broad axe "Roebb" {vamp, Stlth+} (1469 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Stlth: It makes you more stealthy. a +0 hunting sling (33 gold) a +0 short sword (66 gold) a +0 dagger (44 gold) a +0 short sword (66 gold) a +0 mace (66 gold) a +0 battleaxe (143 gold) a +0 hand axe (66 gold) a +0 short sword (66 gold) [Shop] Nosaih's Magic Scroll Shoppe a scroll of identify (26 gold) a scroll of blinking (97 gold) a scroll of teleportation (39 gold) a scroll of magic mapping (45 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) a scroll of poison (45 gold) a scroll of noise (13 gold) a scroll of teleportation (39 gold) [Shop] Zirpher's Book Emporium a book of Spatial Translocations (364 gold) Great Wizards, Vol. II (532 gold) a Young Poisoner's Handbook (280 gold) a book of Spectacle (448 gold) the Disquisition on Entrancing Attacks (588 gold) Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Cause Fear Hexes 4 c - Anguish Hexes/Necromancy 4 d - Conjure Ball Lightning Conjuration/Air 6 a book of Debilitation (280 gold) a book of Iron (504 gold) a book of Burglary (280 gold) (2, -29, D:5) a +0 whip (5, -13, D:5) a +0 hand axe (13, -3, D:5) a +0 short sword (14, -29, D:5) a +0 spear a +0 scale mail (14, -21, D:5) a +0 spear a +0 robe a +0 spear (14, -20, D:5) a +0 spear a +0 robe (15, -27, D:5) a +0 whip (15, -3, D:5) a +0 dagger (36, 2, D:5) a +0 whip 6 boomerangs (43, -23, D:5) a +0 morningstar 23 stones a +0 ring mail (45, -4, D:5) a +0 club a +0 leather armour (45, 0, D:5) a +0 spear a +0 scale mail a +0 buckler (47, 4, D:5) a +0 scythe a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 spear (1, -1, D:6) a +0 flail (1, 0, D:6) a +0 club a +0 leather armour (1, 1, D:6) a +0 club (2, 0, D:6) a +0 flail (17, -1, D:6) a +0 dagger a +0 robe (25, 0, D:6) a +0 dagger of protection a +0 robe (27, 1, D:6) a +0 flail a +0 scale mail a +0 long sword a +0 chain mail (28, -3, D:6) the +7 Throatcutter {drain, coup de grace} A truly terrible weapon, it drains the life of any living foe it strikes. It may instantly kill foes which have little health. (33, -3, D:6) a +0 short sword a curare-tipped dart (34, -3, D:6) a +0 short sword a +0 short sword a +0 short sword a curare-tipped dart a +0 whip a +0 dagger 17 poisoned darts (38, 4, D:6) a +0 robe (40, 25, D:6) a +0 flail a +0 chain mail a +0 war axe (40, 26, D:6) a +0 falchion a +0 ring mail (41, 25, D:6) a +0 club (44, 38, D:6) a +0 flail (45, 39, D:6) a +0 dagger a +0 robe (46, 35, D:6) a +0 flail (46, 38, D:6) a +0 dagger a +0 robe (46, 39, D:6) a +0 dagger a +0 robe a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (0, 1, D:7) a +0 club (1, 0, D:7) a +0 dagger a +0 robe a +0 dagger (1, 1, D:7) a +0 dagger a +0 leather armour (2, 1, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 scimitar a +0 chain mail (20, 23, D:7) a +0 dagger a +0 robe (22, 23, D:7) a +0 club a +0 halberd a +0 chain mail (24, -11, D:7) a +0 club (26, -1, D:7) a +0 ring mail (26, 23, D:7) a +0 hand axe a +0 scale mail (28, -4, D:7) a +0 long sword (30, 30, D:7) a +0 robe a +0 dagger (31, 30, D:7) 3 boomerangs a +0 club (31, 31, D:7) a +4 short sword (32, 34, D:7) a +0 ring mail 3 boomerangs a +0 hand axe (32, 43, D:7) a +0 rapier (35, 7, D:7) 9 stones (47, 36, D:7) a +0 club (47, 37, D:7) a +0 hand axe Level 8 of the Dungeon (2, -24, D:8) a +0 spear (4, -26, D:8) a +0 spear (4, -25, D:8) a +0 spear (5, -26, D:8) a +0 spear (7, -6, D:8) a +0 quarterstaff (15, -26, D:8) a +0 hand axe a +0 leather armour (16, -26, D:8) a +0 dagger of speed a +0 robe (17, -26, D:8) a +0 club (17, -20, D:8) a +0 short sword a +0 robe a +0 dagger (17, -19, D:8) a +0 scale mail a +0 hand axe (18, -20, D:8) a +0 whip (18, -19, D:8) a +0 hand axe (19, -20, D:8) 3 poisoned darts a +0 leather armour a +0 short sword (19, -19, D:8) a +0 ring mail a +0 dagger (20, 14, D:8) a +0 falchion (22, -12, D:8) a +0 club (22, 12, D:8) a +0 hand axe a +0 robe (22, 13, D:8) a +0 robe a +5 mace of freezing (23, 13, D:8) a +0 robe a +0 mace (29, 11, D:8) a +0 robe a +0 falchion (31, -25, D:8) 7 stones (33, -8, D:8) a +5 falchion a +0 robe a +0 dagger a +0 cloak (37, -31, D:8) a +0 mace (37, -1, D:8) a +0 robe (38, 16, D:8) a +0 robe a +6 flail of freezing (40, 1, D:8) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 21 stones (9, 20, Lair:1) a +0 helmet (18, -12, Lair:1) 20 stones (20, 17, Lair:1) a +0 battleaxe (40, 20, Lair:1) a +0 mace (42, 39, Lair:1) 15 stones (48, -1, Lair:1) a +0 robe (50, -3, Lair:1) a +0 cloak Level 2 of the Lair of Beasts (0, 0, Lair:2) 8 gold pieces (2, -2, Lair:2) 82 gold pieces (2, 44, Lair:2) 21 stones (8, 28, Lair:2) a +0 plate armour