Dungeon Crawl Stone Soup version 0.29-a0-728-g6bb282b620 (webtiles) character file. Game seed: 6989595883453242267 52 Essalna the Magician (level 4, -3/33 HPs) Began as a Djinni Conjurer on June 29, 2022. Slain by Sigmund ... wielding a +7 scythe of protection (14 damage) ... on level 3 of the Dungeon. The game lasted 00:04:06 (2159 turns). Essalna the Magician (Djinni Conjurer) Turns: 2159, Time: 00:04:07 Health: -3/33 AC: 2 Str: 12 XL: 4 Next: 8% Gold: 106 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . SeeInvis . h - +1 dagger (speed) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.11/turn e - +4 ring of slaying MPRegen 0.00/turn b - +6 ring of strength @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 106 gold pieces. Inventory: Hand Weapons f - a +0 hand axe h - a +1 dagger of speed (weapon) Missiles m - 6 silver javelins Armour a - a +0 robe (worn) Jewellery b - a +6 ring of strength (right hand) e - a +4 ring of slaying (left hand) Scrolls i - a scroll of acquirement k - a scroll of fear {unknown} Potions c - 3 potions of curing g - a potion of berserk rage {unknown} j - a potion of might {unknown} l - a potion of attraction {unknown} Skills: + Level 2.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Dazzling Flash Conj/Hex 40% N/A 8% 3 d - Fulminant Prism Conj/Hex 10% 3d9 26% 4 e - Iskenderun's Mystic Conj/Tloc 20% 2d6 26% 4 f - Shock Conj/Air 80% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:1 2 transporters D:3 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits Sigmund. Sigmund is lightly wounded. Sigmund hits you from afar with a +7 scythe of protection! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (26% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits Sigmund. Sigmund is moderately wounded. Sigmund is knocked back by the mystic blast. Sigmund slams into the rock wall! Casting: Iskenderun's Mystic Blast (extremely dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (26% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits Sigmund. Sigmund is moderately wounded. Sigmund is knocked back by the mystic blast. Sigmund slams into the rock wall! * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. Sigmund barely misses you. Okay, then. Okay, then. Casting: Iskenderun's Mystic Blast (extremely dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +7 scythe of protection and wearing a +0 robe (moderately wounded, 75% to hit) Okay, then. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +7 scythe of protection and wearing a +0 robe (moderately wounded, 75% to hit) The searing ray hits Sigmund! Sigmund is severely wounded. (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is severely wounded. Sigmund hits you from afar with a +7 scythe of protection! You die... ### ########### ##.####....@.@..# #.......#######.# #####.###### #.# ##.###.### #.# ##.#>.....# ####.# #.###.###...... .$#.# .## #.# .########.#.# ..# #.# . .....r.#.########### ##.#... #. #..............# You could see Sigmund. Vanquished Creatures 2 adders (D:2) A worm (D:2) A dart slug (D:2) 5 bats (D:2) 3 endoplasms A giant cockroach (D:2) 4 goblins 3 hobgoblins A quokka (D:1) 2 ball pythons (D:3) 2 frilled lizards (D:1) 2 kobolds 3 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Essalna the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Essalna set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 375 | D:1 | Reached XP level 2. HP: 17/22 MP: 0/0 377 | D:1 | Reached skill level 1 in Fighting 791 | D:2 | Noticed a golden eye 793 | D:2 | Found a faded altar of an unknown god. 794 | D:2 | Noticed a great orb of eyes 794 | D:2 | Noticed an eye of devastation 794 | D:2 | Noticed a shining eye 1273 | D:2 | Reached XP level 3. HP: 22/28 MP: 0/0 1273 | D:2 | Learned a level 1 spell: Shock 1788 | D:3 | Reached XP level 4. HP: 18/33 MP: 0/0 2125 | D:3 | Noticed Sigmund 2133 | D:3 | Identified a scroll of acquirement 2159 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_loops_ring, minmay_cut_off D:2: layout_basic, hellmonk_ecumenical_altar_watching_god, minivault_24 D:3: layout_loops_ring, lemuel_tele_altar, minmay_misc_feat_five, minmay_misc_feat_plants, roderic_serpentine_path, hangedman_decor_points, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.2 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 33 | 2 || 35 Dagger | | 9 || 9 Cast: Magic Dart | 16 | || 16 Searing Ray | 3 | 2 || 5 Iskenderun's Myst | | 2 || 2 Use: Scroll | | 1 || 1 Potion | | 1 || 1 Stab: Sleeping | 5 | || 5 Armor: Robe | 10 | 1 || 11 Dodge: Dodged | 31 | 13 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2163 | 2107 | 56 | 0 | 1838 | 3 | 721.0 | Dungeon | 2163 | 2107 | 56 | 0 | 1838 | 3 | 721.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 915 daAuts D:1: 750 daAuts D:3: 497 daAuts