Essalna Level 1 of the Dungeon (0, 0, D:1) 9 stones (7, 22, D:1) 6 stones (8, -4, D:1) a +0 whip 5 stones (12, -3, D:1) a +0 dagger (21, 8, D:1) a +0 ring mail (28, 4, D:1) a +0 scale mail (45, -2, D:1) a +1 ring mail of cold resistance Level 2 of the Dungeon (0, 0, D:2) 7 stones (9, 45, D:2) a +0 dagger (13, -4, D:2) 6 large rocks (26, 37, D:2) a +0 helmet (27, 26, D:2) a +0 short sword (29, 33, D:2) a +0 dagger (31, 0, D:2) 5 stones (42, 46, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 robe (8, -2, D:3) a +0 whip (13, -5, D:3) a book of Minor Magic (19, 30, D:3) a +0 club (23, -14, D:3) a +2 leather armour of cold resistance a +0 club (38, 3, D:3) 7 stones (39, -5, D:3) a +2 mace of protection a +0 scale mail (39, 13, D:3) a +0 hand axe a +0 scale mail Level 4 of the Dungeon [Shop] Epeyprue's Weapon Shoppe a +0 whip (27 gold) a +0 long sword (38 gold) a +0 longbow (71 gold) a +0 morningstar (44 gold) a +0 club (11 gold) the +4 sling "Kuenu" {venom, rF+} (393 gold) Any ammunition fired from it poisons the flesh of those it strikes. rF: It protects you from fire. 8 stones (8 gold) the +1 dagger "Elekus" {vorpal, rElec rF+ Will++ Dex-2} (426 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (-2). rF: It protects you from fire. rElec: It insulates you from electricity. Will: It greatly increases your willpower. a +0 falchion (33 gold) a +0 mace (33 gold) 5 poisoned darts (22 gold) (0, 0, D:4) a +0 club (3, 38, D:4) 35 gold pieces (still there?) a +0 long sword (still there?) a +0 robe (still there?) a +3 flail of freezing (still there?) a +0 robe (still there?) a +2 great sword of freezing (still there?) a +0 robe (still there?) (9, 44, D:4) a +0 dagger (10, 43, D:4) a +0 club (16, 12, D:4) a +0 quarterstaff (20, 29, D:4) 4 poisoned darts (21, 20, D:4) a scroll of immolation