Essalna Level 1 of the Dungeon (1, -5, D:1) a +0 club (2, -3, D:1) a +0 short sword (8, 9, D:1) a +0 short sword 3 stones (14, 14, D:1) 3 large rocks (16, 16, D:1) 6 stones (35, 20, D:1) a +0 robe (37, -8, D:1) a +0 short sword 4 stones (44, 25, D:1) 4 stones (46, 19, D:1) a +0 short sword (58, 27, D:1) a staff of earth Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -39, D:2) 3 stones (15, -14, D:2) a +0 whip (25, -30, D:2) a +0 chain mail (32, -20, D:2) a +0 whip (34, -23, D:2) a +0 dagger (34, -22, D:2) a +0 ring mail (38, -27, D:2) 3 stones (41, -48, D:2) a +0 mace (42, -39, D:2) a +0 short sword (42, -23, D:2) 5 atropa-tipped darts (43, -33, D:2) 6 silver javelins (46, -5, D:2) a scroll of immolation (52, -20, D:2) a +0 robe (56, -1, D:2) a +0 short sword Level 3 of the Dungeon [Shop] Janysoh's General Store a scroll of identify (22 gold) the +1 robe of Muttered Phrases {rC- Will+ Str+3} (193 gold) Str: It affects your strength (+3). rC: It makes you vulnerable to cold. Will: It increases your willpower. a scroll of magic mapping (82 gold) a +0 robe (7 gold) a potion of degeneration (11 gold) Great Wizards, Vol. VII (330 gold) a scroll of identify (22 gold) a +0 robe (7 gold) a +0 hand axe (33 gold) 3 boomerangs (66 gold) [Shop] Toqirghia's Weapon Emporium the +10 war axe of the Ghost {spect, rElec rC+} (956 gold) rC: It protects you from cold. rElec: It insulates you from electricity. 3 stones (3 gold) a +0 falchion (36 gold) a +0 short sword (36 gold) 4 boomerangs (96 gold) 2 boomerangs (48 gold) a +0 quarterstaff (48 gold) a +0 flail (42 gold) (0, 0, D:3) a bat corpse (7, -4, D:3) a +0 ring mail (24, -14, D:3) a hobgoblin corpse (26, -3, D:3) a bat corpse (skeletalised by now) (26, 22, D:3) a +0 scale mail (35, -2, D:3) a +0 morningstar (35, 1, D:3) a +0 trident (45, -7, D:3) a +0 whip (55, 40, D:3) a book of the Dragon