Dungeon Crawl Stone Soup version 0.31-a0-690-g7ce4588941 (webtiles) character file. Game seed: 1525518198203459260 197 Essalna the Conjurer (level 5, 35/35 HPs) Began as a Demonspawn Conjurer on Sept 6, 2023. Got out of the dungeon alive. The game lasted 00:02:05 (1478 turns). Essalna the Conjurer (Demonspawn Conjurer) Turns: 1478, Time: 00:02:06 Health: 35/35 AC: 2 Str: 8 XL: 5 Next: 46% Magic: 4/11 EV: 12 Int: 21 God: Gold: 47 SH: 0 Dex: 11 Spells: 9/12 levels left rFire . . . c - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: foul stench 1, sanguine armour 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons c - a +0 short sword (weapon) Armour a - a +0 robe (worn) Scrolls e - 2 scrolls of identify {unknown} g - a scroll of enchant weapon {unknown} Potions b - a potion of magic d - a potion of curing {unknown} f - a potion of lignification {unknown} h - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.0 Spellcasting + Level 5.5 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Simulacrum Ice/Necr 2% N/A 100% 6 Ozocubu's Refrigeration Ice 2% 4d7 100% 7 Polar Vortex Ice 2% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. When seriously injured, your blood forms armour. (AC +0) Message History Sigmund smiles chillingly. The searing ray hits Sigmund. Sigmund is moderately wounded. Sigmund says, "I'm your fate." Sigmund barely misses you. The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund points at you and mumbles some strange words. You resist with significant effort. The searing ray hits Sigmund. Sigmund is severely wounded. You finish channelling your searing ray. Sigmund hits you from afar with a +0 scythe. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 75% to hit) The searing ray hits Sigmund! You kill Sigmund! (Press . to maintain the ray.) Your Spellcasting skill gained 2 levels and is now at level 4! Your Conjurations skill increases to level 5! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. You have reached level 5! There is a stone staircase leading down here. A rat comes into view. The rat moves out of view. You can't go up here! There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. HP restored. There is a shaft here. There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! ##### ....# ###'### #≈≈.§≈# #≈...≈# #≈...≈# ######### #≈..§§# #.......# #≈#.#≈###### #.###.#.### ≈≈#.#≈≈≈§§≈###.'@'.....# ##8.8##§§§≈#..#####....# ........§..'.## #......# ###### ##8.8##...§### #......### #....# ≈≈#.#≈§≈≈§≈# #........# #....# #§#.#≈###### ##..####.###..... #≈...≈# #..# #......... #≈...≈###### #..# #####..... #≈...≈#....# #..# ###..... There were no monsters in sight! Vanquished Creatures Sigmund (D:2) An adder (D:2) A dart slug (D:1) 3 ball pythons An endoplasm (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) 4 hobgoblins (D:1) 3 jackals (D:1) 3 bats A frilled lizard (D:1) 6 kobolds 6 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Essalna the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 210 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 210 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 923 | D:1 | Reached XP level 3. HP: 22/24 MP: 0/7 1353 | D:2 | Noticed Sigmund 1378 | D:1 | Learned a level 2 spell: Searing Ray 1445 | D:2 | Killed Sigmund 1446 | D:2 | Reached skill level 5 in Conjurations 1446 | D:2 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 1446 | D:2 | Reached XP level 4. HP: 26/30 MP: 0/10 1446 | D:2 | Reached XP level 5. HP: 30/35 MP: 0/11 1478 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_c, layout_rooms, nicolae_kite_square_tiling_tiny, kennysheep_minor_cross, st_stairs_3 D:2: layout_rooms, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Conjurations | 5 | 5.5 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 22 | || 22 Short sword | 15 | || 15 Punch | 1 | || 1 Cast: Magic Dart | 67 | || 67 Searing Ray | 2 | || 2 Armour: Robe | 26 | || 26 Dodge: Dodged | 23 | || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1478 | 1409 | 69 | 61 | 1152 | 2 | 739.0 | Dungeon | 1478 | 1409 | 69 | 61 | 1152 | 2 | 739.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1220 daAuts D:2: 258 daAuts