Dungeon Crawl Stone Soup version 0.31-a0-692-gf03d1854d5 (webtiles) character file. Game seed: 9745641417211924428 221 Essalna the Conjurer (level 5, -1/35 HPs) Began as a Demonspawn Conjurer on Sept 7, 2023. Slain by an orc ... wielding a +0 war axe (10 damage) ... on level 4 of the Dungeon. The game lasted 00:04:13 (3633 turns). Essalna the Conjurer (Demonspawn Conjurer) Turns: 3633, Time: 00:04:13 Health: -1/35 AC: 2 Str: 7 XL: 5 Next: 65% Magic: 2/11 EV: 12 Int: 27 God: Gold: 174 SH: 0 Dex: 12 Spells: 9/12 levels left rFire . . . h - +2 short sword (drain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +6 ring of intelligence HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 174 gold pieces. Inventory: Hand Weapons c - a +0 dagger h - a +2 short sword of draining (weapon) Armour a - a +0 robe (worn) Jewellery e - a +6 ring of intelligence (left hand) Scrolls d - a scroll of blinking {unknown} f - a scroll of fear {unknown} k - a scroll of identify {unknown} m - a scroll of acquirement {unknown} n - a scroll of vulnerability {unknown} Potions b - a potion of magic g - a potion of curing {unknown} i - a potion of attraction {unknown} j - 2 potions of resistance {unknown} l - 2 potions of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.1 Spellcasting + Level 5.6 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 8% 3 Fulminant Prism Conj/Hex 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History The orc priest is moderately wounded. The orc shouts! An orc wizard comes into view. It is wielding a +0 dagger. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is moderately wounded. The orc wizard shouts! You hear a shout! An orc comes into view. It is wielding a +0 dagger. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 scale mail (moderately wounded, 83% to hit) The searing ray hits the orc priest. The orc priest is heavily wounded. (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest but does no damage. The orc priest is heavily wounded. The searing ray hits the orc priest. The orc priest is severely wounded. The searing ray hits the orc wizard! The orc wizard is heavily wounded. The orc priest calls upon Beogh to heal the orc wizard. The orc wizard is healed somewhat. The searing ray hits the orc priest. You kill the orc priest! The searing ray hits the orc wizard. The orc wizard is heavily wounded. The searing ray hits the orc! You kill the orc! You finish channelling your searing ray. The orc attacks as it pursues you! The orc hits you with a +0 war axe! You die... ###### ####### #....# #.....# #....# #.....# #####....## #.....# ..........# #.....# ### ..........####.....##.... ......................... .........####......)..... #####.##.# #..>.@o....... ###...##.##..#.....o..... .##.####................. .#..# ###.##....##..)... ##.## #.#.....# ...... #...# ........# ...... #.P.# #...#....# ...... #...# .######.. ... ##.## You could see an orc wizard and an orc. Vanquished Creatures A scorpion (D:4) An orc priest (D:4) 2 adders (D:3) A white imp (D:3) 4 worms 2 dart slugs 6 orcs 5 bats 9 endoplasms 2 giant cockroaches (D:3) 2 goblins 8 hobgoblins 2 jackals (D:3) A quokka (D:1) 3 ball pythons A frilled lizard (D:2) 6 kobolds A rat (D:2) 57 creatures vanquished. Vanquished Creatures (collateral kills) Terence (D:3) 1 creature vanquished. Grand Total: 58 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Essalna the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 353 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 353 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 907 | D:2 | Found an iron altar of Okawaru. 1191 | D:2 | Learned a level 2 spell: Searing Ray 1420 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/7 2506 | D:3 | Reached XP level 4. HP: 30/30 MP: 0/8 2794 | D:3 | Reached skill level 5 in Conjurations 3218 | D:3 | Noticed Terence 3227 | D:3 | Killed Terence 3427 | D:4 | Noticed Pikel 3427 | D:4 | Noticed a lemure 3427 | D:4 | Noticed a lemure 3427 | D:4 | Noticed a lemure 3427 | D:4 | Noticed a lemure 3427 | D:4 | Noticed a phantom 3564 | D:4 | Noticed a scorpion 3568 | D:4 | Killed a scorpion 3569 | D:4 | Reached XP level 5. HP: 35/35 MP: 4/11 3633 | D:4 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_basic D:2: layout_basic, basic_altar, corexii_item_surrounded_by_moat, chequers_jeans D:3: layout_rooms, uniq_terence D:4: layout_rooms, elyvilon_altar_1, okawaru_altar_gauntlet_db, minivault_5, uniq_pikel Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.1 Conjurations | 5 | 5.6 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 16 | || 16 Cast: Magic Dart | 79 | 55 || 134 Searing Ray | | 3 || 3 Armour: Robe | 9 | 6 || 15 Dodge: Dodged | 16 | 3 || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3631 | 3504 | 127 | 23 | 3187 | 4 | 907.8 | Dungeon | 3631 | 3504 | 127 | 23 | 3187 | 4 | 907.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1447 daAuts D:3: 1096 daAuts D:1: 896 daAuts D:4: 190 daAuts