Dungeon Crawl Stone Soup version 0.31-a0-702-gf82c85558f (webtiles) character file. Game seed: 17039281708074761154 30 Essalna the Conjurer (level 3, 0/24 HPs) Began as a Demonspawn Conjurer on Sept 8, 2023. Slain by a goblin ... wielding a +0 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:57 (698 turns). Essalna the Conjurer (Demonspawn Conjurer) Turns: 698, Time: 00:00:58 Health: 0/24 AC: 2 Str: 7 XL: 3 Next: 5% Magic: 1/7 EV: 12 Int: 21 God: Gold: 25 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of positive energy i - an amulet of guardian spirit Scrolls d - a scroll of torment {unknown} f - a scroll of revelation {unknown} g - a scroll of fog {unknown} h - a scroll of silence {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d6 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History The gnoll is severely wounded. Your quasit misses the frilled lizard. Your quasit claws the frilled lizard. The frilled lizard dies! The gnoll barely misses you. The goblin hits you with a +0 dagger. Hit: e) +0 dagger Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, ally target, about 36% to evade your +0 dagger) You hit the gnoll. The gnoll is almost dead. The goblin barely misses you. The gnoll barely misses you. Your quasit bites the gnoll but does no damage. Your quasit claws the gnoll but does no damage. x2 Hit: e) +0 dagger Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 club (almost dead, ally target, about 36% to evade your +0 dagger) You closely miss the gnoll. The gnoll is almost dead. Your quasit closely misses the gnoll. Your quasit claws the gnoll. Your quasit barely misses the gnoll. The goblin barely misses you. The gnoll hits you with a +0 club! A demonic guardian appears! Hit: e) +0 dagger Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 club (almost dead, ally target, about 36% to evade your +0 dagger) You hit the gnoll. You kill the gnoll! Your quasit closely misses the goblin. Your quasit misses the goblin. Your quasit claws the goblin. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Hit: e) +0 dagger Press: ? - help, Dir - move target, f - goblin Aim: a goblin, wielding a +0 dagger (moderately wounded, ally target, about 47% to evade your +0 dagger) You hit the goblin. The goblin is heavily wounded. Your quasit closely misses the goblin. x2; Your quasit misses the goblin. The goblin hits you with a +0 dagger. You die... #.#...#...##. ## #..####...... . .. #..)........# #.#>########...........# .............###.##.... ###....#.....##.....#... #......#†...#.....<.##.. ###...5#...†.##.....#... ......g@......###.##.... ##....)5...............# .........###...........# ##...?.[.# #..####...... .........# #.#.. #...... .........# #.....#...#.# ##.......# #.#..#....... #.......# #............ ... ##....#.####.. You could see a goblin (ally target), a friendly quasit (summoned) and a friendly shadow imp (summoned). Vanquished Creatures A gnoll (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) A kobold (D:1) A quokka (D:1) 4 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 20 creatures vanquished. Vanquished Creatures (collateral kills) A frilled lizard (D:1) A kobold (D:1) 2 creatures vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Essalna the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 289 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 289 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 698 | D:1 | Reached XP level 3. HP: 4/24 MP: 1/7 698 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 43 Cast: Magic Dart || 32 Armour: Robe || 28 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 697 | 697 | 0 | 0 | 568 | 1 | 697.0 | Dungeon | 697 | 697 | 0 | 0 | 568 | 1 | 697.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 697 daAuts