Dungeon Crawl Stone Soup version 0.31-a0-716-gc7603755dd (webtiles) character file. Game seed: 10375192371024270236 77 Essalna the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Sept 10, 2023. Got out of the dungeon alive. The game lasted 00:02:30 (1749 turns). Essalna the Conjurer (Demonspawn Conjurer) Turns: 1749, Time: 00:02:31 Health: 30/30 AC: 3 Str: 8 XL: 4 Next: 14% Magic: 8/8 EV: 12 Int: 21 God: Gold: 85 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . f - +0 dagger (elec) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: foul stench 1, powered by pain 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons c - a +0 dagger f - a +0 dagger of electrocution (weapon) Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) Scrolls h - a scroll of summoning {unknown} j - a scroll of enchant armour {unknown} k - 2 scrolls of identify {unknown} l - 2 scrolls of poison {unknown} Potions b - a potion of magic e - a potion of lignification {unknown} g - a potion of haste {unknown} i - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Scorch Fire 6% 2d5 21% 2 Volatile Blastmotes Fire/Tloc 6% 2d10 36% 3 Flame Wave Conj/Fire 13% 2d6 43% 4 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Starburst Conj/Fire 6% 6d4 100% 6 Summon Cactus Giant Summ 1% N/A 100% 6 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. You sometimes gain a little power by taking damage. Message History You kill the adder! You see here an adder corpse. An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is lightly wounded. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm is nearby! An endoplasm is nearby! The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. An adder comes into view. An adder is nearby! An adder is nearby! An adder is nearby! An adder is nearby! An adder is nearby! The magic dart hits the adder. The adder is heavily wounded. The magic dart hits the adder. The adder is severely wounded. The magic dart hits the adder. You kill the adder! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Magic restored. There is a fountain of clear blue water here. There is a staircase leading out of the dungeon here. You have escaped! ####################### #.....................# ###...8...8.............# ###.#..........#########..# #...#.⌠......⌠.#≈≈≈≈≈≈≈#... #...#.....@....#S≈≈≈≈≈≈#... ###.#.⌠......⌠.#≈≈≈≈≈≈≈#... #.#..........#########..# ##.#...8...8.............# #..#.....................# #.######################## #.....#...#.....#.#....... #####.#.#.##.##.#...#.#### #.#.#.....#.#.#.#.# You could see an electric eel. Vanquished Creatures 3 adders (D:2) 5 dart slugs 4 endoplasms 2 giant cockroaches (D:1) 4 goblins 3 hobgoblins 2 quokkas (D:2) 5 bats 5 frilled lizards 5 kobolds 4 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Essalna the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:1 | Noticed an electric eel 122 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 122 | D:1 | Reached XP level 2. HP: 11/19 MP: 1/5 1009 | D:1 | Reached XP level 3. HP: 24/24 MP: 7/7 1495 | D:2 | Learned a level 2 spell: Searing Ray 1669 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 1669 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/8 1749 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_basic D:2: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 41 | || 41 Unarmed | 9 | || 9 Cast: Magic Dart | 67 | 3 || 70 Stab: Sleeping | 1 | || 1 Armour: Robe | 20 | || 20 Dodge: Dodged | 23 | || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1748 | 1674 | 74 | 0 | 1437 | 2 | 874.0 | Dungeon | 1748 | 1674 | 74 | 0 | 1437 | 2 | 874.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1142 daAuts D:2: 605 daAuts