Dungeon Crawl Stone Soup version 0.31-a0-716-gc7603755dd (webtiles) character file. Game seed: 12014148277333285770 28 Essalna the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Sept 10, 2023. Got out of the dungeon alive. The game lasted 00:02:33 (934 turns). Essalna the Conjurer (Demonspawn Conjurer) Turns: 934, Time: 00:02:33 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 7/7 EV: 12 Int: 21 God: Gold: 100 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: claws 1, magic regeneration a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 100 gold pieces. Inventory: Missiles c - 10 javelins Armour a - a +0 robe (worn) Scrolls d - 4 scrolls of vulnerability {unknown} e - 2 scrolls of identify {unknown} f - a scroll of torment {unknown} i - a scroll of poison {unknown} Potions b - a potion of magic g - a potion of attraction {unknown} h - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Ozocubu's Armour Ice 2% N/A 38% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. You regenerate magic rapidly. Message History A quokka comes into view. A quokka is nearby! A quokka is nearby! The magic dart hits the quokka. The quokka is almost dead. The magic dart hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) As you open the door, it creaks loudly! A dart slug comes into view. There is an open door here. A dart slug is nearby! A dart slug is nearby! The magic dart hits the dart slug. The dart slug is heavily wounded. The magic dart hits the dart slug. The dart slug is severely wounded. The magic dart hits the dart slug. The dart slug is almost dead. The magic dart hits the dart slug. You kill the dart slug! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. Uppercase letters only, please. You feel clever. x2 You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your fingernails lengthen. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Magic restored. You open the door. There is an open door here. There is a fountain of clear blue water here. There is a staircase leading out of the dungeon here. You have escaped! ## .# .# ################### .# ##...#...##...##...# .####......#.........#.# ...........##..#'#..##.# .##.........####⌠####..# .##.......8..++⌠@⌠++..8## .##.#.......####⌠####...# ...........##..#'#..##..## ###........#.........#...# .##..........##...##...#.# .##.......##..#.......##.# .........####.....######.# ......#.#.....##### #.###### .............## #......# There were no monsters in sight! Vanquished Creatures 4 dart slugs A bat (D:1) 2 endoplasms (D:2) 2 giant cockroaches A goblin (D:1) 2 hobgoblins 2 quokkas (D:2) 2 ball pythons 2 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Essalna the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 328 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 328 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 567 | D:1 | Learned a level 2 spell: Searing Ray 900 | D:2 | Discovered your monstrous ancestry. 900 | D:2 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 900 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 934 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_rooms D:2: layout_basic, grunt_ministairs_13 Action || total ---------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 44 Armour: Robe || 5 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 934 | 877 | 57 | 0 | 752 | 2 | 467.0 | Dungeon | 934 | 877 | 57 | 0 | 752 | 2 | 467.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 619 daAuts D:2: 314 daAuts